Marine-cyberpunk in Fishing; Barents Sea
I’ve been playing the newly released Fishing: Barents Sea in the hope that it was water-bound cousin to American/Euro Truck Simulator, those bastions of road-tripping relaxation. What I found was something very different. Something remarkable in its own way.
Chilly Norwegian seas, the lonely put-put of a solo fishing boat engine, the methodical laying and collecting of lines – and a sublimely-synthy, ever-so-Vangelis soundtrack as I coolly slice open fish bellies. Read the rest of this entry »
Caught between a rock salmon and a hard plaice
Not an easy week to be a wargame and simulation correspondent. If I bite my lip and try really hard I think I’ll be able to rattle off today’s column without mentioning the lovely DUSK, but I know I won’t be able to get through without acknowledging that cetacean in the room, Nantucket. Released yesterday, Picaresque’s piquant and pacy whaling RPG is far too close to that Age of Sail game we’ve been discussing for years to pass unhailed. I hope it hasn’t arrived too late to influence HMS, Every Single Soldier’s cutaway captaincy title. Read the rest of this entry »