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Posts tagged “Flagship”

You Can Make It So: Flagship On Kickstarter

Both! Both is good. Lime IN the coconut. Peanut butter AND chocolate spread. First-person and RTS, only in space rather than on the lame-o ground.Ā That's the concept of Flagship, which Graham rightly dubbed an Admiral Ackbar simulator back in May. It's a brilliant idea, though the implementation has a lot of challenges--most notably making it significantly different from a standard RTS. Urban Logic Games have…

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Take It To The Bridge: Flagship Is A First-Person Space RTS

As more space games get announced, we're heading towards a point at which every potential role and fantasy from Star Wars is playable as a game, whether under the official brand or not. Star Citizen and Elite: Dangerous let you be Han Solo. EVE: Valkyrie lets you be Luke Skywalker. Now Flagship might let you be Admiral Ackbar. It's a first-person space RTS in which…

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Mythosbusters

And so the great Flagship saga/farce continues. The long-running Mythos beta closed down suddenly on Friday, with no word of when it'll return, in either beta or release form. Boo. Whichever lost souls are still haunting Flagship's corridors attempted to make light of what's officially and optimistically being termed "a hiatus": We, the ancient elders of Uld are issuing this warning to all citizens and…

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Hanbitsoft Savages Flagship. Like, Really.

The Hellgate situation appears to be descending further into Hell. Hellgate Guru have translated this story in the Korean press where their Hanbitsoft are terribly mean about partners-in-Hellgate Flagship. "Selfish"? "Irresponsibleā€? You wouldn't be surprised if they went on to say they smelt bad too. The reason for the rancour is that they claim while they tried to find a deal to keep Flagship going,…

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Flagship At Half-Mast But Still Afloat

Those of us hoping for a fairytale ending to the snowballing Flagship Studios saga aren't going to get one. But we do get one of those ambiguous movie endings where whether the hero lives or dies after the credits roll depends on the viewer's rationalisation/wishful thinking. Yes, a weird story gets weirder: despite reports of their demise since Friday, the troubled studio behind Hellgate: London…

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Flagship: “We ended up rushing Hellgate”

I recently had a bit of a chinwag with Flagship COO Max Schaefer for Eurogamer. Primarily it's about free MMO Mythos, a game they sound supremely confident about: "Can we take down the big boys? I think we can take down some of them. And I'd like to put a dent in the others." He's also remarkably honest about its similarities to Diablo and WoW,…

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Eurogamer: Mythos

Half the planet might be getting its knickers of skeleton slaying +1 in a twist about whether or not Blizzard will announce Diablo 3 this weekend, but it's worth remembering we won't be left starving of slick, hacky-slashy action-RPG treats if it isn't. I've been tooling around in the Mythos beta lately, and Eurogamer have given me enough jelly beans to coax a preview out…

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Hellgategate

We're hearing contradictory reports as to the success of the oft-maligned Hellgate: London. Well, we know it's not doing so well over here, but grindfest-lovin' Korea's another matter. Developers Flagship have chucked out a press release claiming it's the most successful online launch in Korea in three years, rising to become the ninth most-played online game in the country. Which, in a country with a…

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Money for Old Roper

I'm interviewing Flagship Studio's Ex-Blizzard-ite Bill Roper tomorrow for a magazine, so have been doing a little research into what sort of things the man's been saying recently. Some interesting stuff out there. Hellgate: London is a game which I've been, while not ignoring, I've been more waiting to actually actively have a chance to play the bally thing than following the hype. So, while…

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