Posts Tagged ‘Flotsam’

How small game makers found their community with Bitsy

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A year ago Bitsy released on itch.io – a humble game making tool described by its creator as a “little editor for little games or worlds”. Since its release, more than 600 games have been made using the tool by 300 different authors.

On the surface Bitsy is an unassuming engine. It lets you create small pixel-art rooms that players can explore by interacting with the people and objects within them. Its simplicity hides a surprising depth, one that has drawn in a community of game makers. Read the rest of this entry »

Texts from Rezzed, Day 2

Day 2 of EGX Rezzed 2017 is underway in That London, where Tobacco Dock [nb: I’ve discovered it does have a boat but still neither boat trips nor fags -ed.] is filled with games, talks, and lights for three days. We’re Rezzed’s official “media partner” so we’ve dispatched Pip, Adam, Graham, and a poorly Alec to poke around, host some talks, interview some developers, and look proud of our ‘Cave of Wonders’ showcase. To slack off, in other words.

Tonight they’re going to the pub ‘on official RPS business’ and you’re invited. I’m not, but you are. So to ensure they continue generating content while swanning about, I’m making them send me updates throughout their day. Read the rest of this entry »