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Posts tagged “Flying Cafe for Semianimals”

Steppeing Out: Cradle Released

We can finally find out what the 'H E double-hockeysticks' Cradle [official site] is. Snips and smidgens from screenshots and videos have shown a strange abandoned theme park on lonely steppe, gathering and analysing flowers, a hovertram driven by a robotic grandpa, a robolady we need to rebuild in a yurt, and big colourful neon cubearenas. No idea. I'm keen to find out though, and…

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Open-World Adventure Oddity Cradle Coming In July

With its hoverbus flown across the Mongolian steppe by a mechanical grandpa, flowers to collect and examine, robotic woman whose legs are mysteriously replaced by a vase, and abandoned amusement park full of puzzles, Cradle [official site] is a big mystery to me, and one I'm keen to poke at. It's been a while since we last saw it, but thankfully the wait's almost over.…

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Here’s Looking At Yu(rt): New Cradle Footage

The new Cradle trailer has provoked some interesting responses in the RPS forbidden chatroom of mystery. John imagines it's what the Source Engine should look like by now, whereas I think it looks like a long lost game from the Stalker developers. This is on top of it previously putting me in mind of a happy Amnesia. I guess that's what happens when you make…

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New Cradle Footage Gently Rocks

I realise now that attempting to put into words what's happening in Cradle's trailer is impossible. It doesn't allow for easy interpretation. The developers, Flying Cafe for Semianimals, are making a game with the sort of internal logic that defies simple analysis, raising unanswerable questions, in a Myst or Witness vibe, although Cradle does seem more connected to our world than either of those. There…

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