Posts Tagged ‘Flying Wild Hog’

Shadow Warrior 2 gets new missions and guns for free

Seeing as Shadow Warrior 2 [official site] has been out for five months, by now you might have murdered millions of demons with every one of its dozens of weapons and be ready for something new. Good news: developers Flying Wild Hog today released a free ‘DLC pack’ adding new missions, perks, and weapons to the first-person looter shooter. Expect everything from a Medusa Ray to trouble with demonic rabbit lords. Have a look at the new weapons in this trailer: Read the rest of this entry »

Want more Wang? Shadow Warrior 2 adds trials

Shadow Warrior 2 [official site] is hardly story-heavy but if you simply want to launch yourself into a horde of monsters with your swords swinging, a new update has your back. Developers Flying Wild Hog last night boshed in trials offering a series of rewards as you murder the heck out a load of demons. Why delay? Murder today! Read the rest of this entry »

Shadow Warrior 2 Getting Free New Challenge Mode

Shadow Warrior 2 [official site] is “anarchic, excessive, ridiculous, occasionally spectacular and almost entirely wonderful”, our Adam will tell you. Now, I’m not saying you should do and believe everything Adam might tell you – please don’t worship him as a minor ale deity, not again – but he’s not wrong there. Now that it’s out, developers Flying Wild Hog and publishers Devolver Digital are gabbing about what’s next. Freebies including new missions and weapons, for starters. They’re a bit vague but hey, more of a good game is coming, and that’s good. Read the rest of this entry »

Wot I Think: Shadow Warrior 2

Shadow Warrior 2 [official site] could have gone horribly wrong. The 2013 reboot succeeded because it took the principles of a nineties FPS and dragged them kicking and bleeding into the twenty-first century, adding superb melee combat controls, a well thought-out upgrade system, but sticking with linear levels packed with easter eggs and secrets. It was the best of the old and the best of the new.

For their sequel, Flying Wild Hog have kept the fundamentals but built an entirely different game atop them. Part Borderlands, part interactive chainsaw massacre, it throws everything at the wall and hopes there’s enough blood to make most of it stick.

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Shadow Warrior 2 Revs Chainsword In Gameplay Trailer

Given that Shadow Warrior 2 [official site] has a squillion weapons, I suppose I shouldn’t be surprised to learn that the supernatural FPS has a Warhammer 40K-style chainsword. It looks pretty great! There’s a terrible moment each time Lo Wang strikes an enemy, a drawn-out dragging as the chainsword’s teeth bite into flesh. I wonder how much time went into perfecting that. Anyway! I’ll surely rev one up myself after Shadow Warrior 2 launches on October 13, but for now we can watch Lo Wang swinging his in this 12-minute gameplay video:

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Shadow Warrior 2 Slices And Dices Onto PC In October

Shoot and slice ’em up Shadow Warrior 2 [official site] is set to launch October 13. It’s a bloody, over-the-top ninja adventure that doesn’t take itself too seriously. There’s a guy taking a selfie as he decapitates a monster, so there’s stuff in there us millennials can relate to, too. It’s also shaping up to be quite beautiful if you look past all of the gore spraying everywhere. In the trailer below, Flying Wild Hog has recreated the subtle fall foliage of November in Japan contrasted with the white-washed walls of austere Buddhist temples. Lovely!

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Hands On: Shadow Warrior 2 Is Like First-Person Diablo

Demons, in Shadow Warrior 2 [official site], appear to be made of jelly. I’m carving one particularly big bastard open like a Christmas turkey and the segments that slide away are like the gelatinous gloop and gristle sliding from a tin of cheap dogfood. They wibble and wobble, quivering beneath the teeth of my chainsaw. They fold and flop, eventually disintegrating.

The ultraviolence is more over the top than in the game’s predecessor, but it’s nothing new. That’s just about the only place that the sequel takes the “more of the same” approach though. Almost everything has changed.

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Hard Reset Redux Gameplay Vid Heralds June Launch

Before reviving 3DR Realms’s Shadow Warrior, developers Flying Wild Hog made their very own ’90s-style FPS, Hard Reset. As well as working on Shadow Warrior 2, Flying Wild Hog have been polishing up Hard Reset for a new release as Hard Reset Redux [official site], and now it has a release date of June 3rd. This announcement also brings a 16-minute gameplay trailer, and shows some Redux changes are pleasingly Shadow Warrior-y. A cybersword and a dash move? Oh, go on then! Have a look:

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Have You Played… Shadow Warrior?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

But which Shadow Warrior do I mean? Despite my love of the magnificent Build Engine, not the 1997 original which never worked its way into my heart in the way that Blood did. Gotta have some Blood in your heart. But, no, I’m talking about the distant year of 2013, when Hard Reset developers Flying Wild Hog released a game that surprised me by being one of my favourites of the year.

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First Person Squabbler: 12 Minutes Of Shadow Warrior 2

The Shadow Warrior reboot was one of the most pleasant surprises I’ve had since I started writing about games. It’s a superb action game that does first-person melee combat well, has gorgeous environments, and managed not to feel like a throwback to the skeevier parts of the Build Engine days while capturing so much that I loved about the era. I can’t wait for the sequel [official site], and these twelve minutes of blood, bickering and burning demons make it all the more attractive.

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Hard Reset Redux Revamping Throwback FPS

Shadow Warrior 2 looks pretty dang swish, doesn’t it? I’ve been pretty surprised by, and pleased with, how nicely Polish studio Flying Wild Hog’s revive-o-rebooting of 3D Realms’ vintage FPS has gone well. Now they’re also returning to their own older work.

Hard Reset Redux is coming, a revamp of the throwback FPS they released in 2011. It doesn’t sound massively different, with fancied-up graphics and new enemies and a sword and things, but hey, I know Hard Reset found a fair few fans.

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Shadow Warrior 2 Slices ‘N’ Dices In 13 Mins Of Gameplay

Shadow Warrior 2 [official site] looks full of places I’d like to swim, and I can’t think of a higher compliment to pay a game’s environment artists.

Shadow Warrior 2 also looks full of some of the nicest-looking first-person shooting I’ve seen out of E3. A new 13-minute gameplay trailer shows off the demo build they took to E3, with Lo Wang and a co-op pal fighting demons through a village’s streets and over its rooftops, into a temple. The speed and slickness of it all looks cool as heck. Check out this cool murder:

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Shadow Warrior 2 Announced Packing Four-Player Co-op

Four-player co-op and missions into procedurally-generated lands are the two biggest shiny new things Shadow Warrior 2 [official site] will bring, publishers Devolver Digital announced this afternoon following a teasingly short teaser campaign.

Lo Wang will return in 2016 as a mercenary murdering folks and swiping loot while trying not to be murdered by demons. This time he’ll have friends to help with that. Also guns, a sword, and magic powers, same as ever. Come have a look in the first trailer.

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[A Joke About Wangs]: Shadow Warrior 2

Shadow Warrior 2: Wang Harder. 2 Wang 2 Warrior. Shadow Warrior: The Secret of the Wang. Shadow Warrior And The Last Wang/Raiders of the Lost Wang/Kingdom of the Crystal Wang/Wang of Doom. Judgement Wang. Shadow Warrior VII: The Wang Awakens. Shadow Warrior: The Wang of Ultron.

Wang World.

Evidence points toward an official Shadow Warrior 2 [official site] announcement in the near future (and, hey, isn’t E3 in the near future?). I have collected the evidence in a small pile, along with some lint and pistachio shells.

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Rise Of The Rayman: JUJU

One minute you’re making Commander Keen and the next you’re Knee Deep In The Dead. id Software might be known for their violent first-person shooters but there was a time when their core franchise was all about a young lad called Billy Blaze fighting daft aliens, bouncing around on a pogo stick, and collecting chocolate bars and bottles of pop. Flying Wild Hog, creators of Hard Reset and the brill Shadow Warrior reboot, are undergoing a form of the id transformation. But in reverse. From ludicrous gibs to JUJU, a cooperative platformer that is as bright and breezy as Billy Blaze himself. It’s out now.

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If Life Gives You Oranges: Platformer Juju Gets Trailer

Butterfly multiplier.

Secret hobby: peppering the frontpage of RPS with header images that look as disparate as possible. And so, from the grim meathook future of Brigador’s robot deathscapes, to Juju, a side-scrolling co-op platformer that intersperses quotes from happy children among its playful, music-infused, Rayman Oranges-riffing world.

I even get bonus points here for an even greater symbol of videogame variety: Juju is being made by Flying Wild Hog, developers previously responsible for their own violent futurecity in Hard Reset, a ’90s-throwback FPS. The first trailer for their new work is below, and boy, it’s like crayons ate a rainbow and threw up some Skittles.

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Shadow Wha? Oh! Huh! Platformer Juju Announced

Jumping simulator.

After their first two games were Hard Reset and Shadow Warrior, I thought I had a handle on Flying Wild Hog. They make throwback first-person shooters with explosions and big guns and medkits and running backwards while shooting, right? Apparently people aren’t forced to be pigeon-holed for their entire lives, as the developers have announced their third game, Juju, and its a mite different. It’s still a bit of a harkening back to ye olden days, but this time their genre of choice is mid-nineties platformers starring cute animals.

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A Taste Of Wang: Shadow Warrior Demo

I liked everything about the Shadow Warrior reboot, except for the wang jokes. But to prove that there are no hard feelings, I’ve slipped a wang in right there at the top of the post. The reason we are returning to Shadow Warrior, as the headline makes clear, is to herald the unexpected (though far from premature) discharge of a demo. This coincides with a 75% discount so you can take a test ride and then settle on the full package for £7.49. That massive discount won’t last for very long – you know how it is – and the deal ends on March 28th. Important details below.

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Going Out With A Wang: Shadow Warrior Survival Mode

The unexpectedly excellent Shadow Warrior reboot from Devolver Digital was at its best when limbs and heads were soaring through the air and painting the town/dojo/village/infernal dominion/forest/dockyard red. The designers were wise to that fact and the demon hordes were as persistent as Penelope’s suitors. If the lulls in action were too much for you to take though, Devolver have the answer. A survival mode has been added to the game – three maps, one Wang, all of the enemies. It’s free, as is the Excalibat weapon, a crossover from the similarly resurrected Rise of the Triad.

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