Posts Tagged ‘Focus Home Interactive’

Space Hulk: Deathwing Enhanced Edition is out now

Space Hulk: Deathwing Enhanced Edition

Space Hulk: Deathwing must have been a dream project for little French indie studio Streum On, creators of the endearingly janky E.Y.E: Divine Cybermancy. As a team they’d started their careers with making Warhammer 40,000-themed mods, so having the official key to the kingdom must have felt like a miracle, but with a famous license and a higher budget comes higher expectations.

While undoubtedly more polished than E.Y.E, Deathwing still felt like a low-budget game with a high-budget facade. After an additional year and a half of development and launching alongside the PS4 version of the game, an Enhanced Edition rolled out today, addressing many of the flaws of the original launch and for those with the original version, it’s a free upgrade.

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Spintires: MudRunner’s Steam Workshop adds map

Probably the main reason to buy Spintires: MudRunner if you already owned the wonderful original is the prospect of ongoing support, of what the game might become under the stewardship of publishers who aren’t publicly feuding with the game’s creator. Today saw the release of a new update expanding the muddy drive ’em up’s Steam Workshop to support maps too, making it easier to download and play other players’ creations. Another free content update will follow, and work has also begun on some American mud. Read the rest of this entry »

Space Hulk: Deathwing becomes Enhanced in May

Polish your crotchskull and prepare to demonstrate renewed devotion to the Emperor, as Space Hulk: Deathwing will officially become the Enhanced Edition on May 22nd. This is the last in a series of free updates intended to expand and improve the squad-based FPS, which had the looks of Warhammer 40K but didn’t have the touch. It was too janky and just too thin, which is a shame because it has such lovely Gothic spaceships and such big crotchskulls. Fingers crossed this update can find that magic. Not that I believe in magic; that would be heresy. Ah yes, I love the Emperor, I surely do. Read the rest of this entry »

Masters Of Anima looks like Pikmin, sounds like shouting

Masters of Anima

It’s been a while since we had a good Pikmin-like; such a strange little sub-genre, it still bears it’s parent’s name. We’ve seen the likes of Overlord come and go, and Little King’s Story is still properly lovely, but we could do with a few more, especially on PC.

If only the trailer for Masters of Anima would calm down a little. Maybe hold a shot for a second or two longer. Oh, and tell the narrator to stop shouting quite so much – it doesn’t work if you sound more like David Attenborough than Brian Blessed.

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The Council is a curious episodic murder mystery

thecouncil

“There are too many games,” I cried when murder mystery The Council appeared last week, and this very much continues to be the case, but at least now I’ve had a moment to take Big Bad Wolf’s curious adventure game for a brief spin. Imagine LA Noire but in an 18th Century dinner party with heavy occult undertones.

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Farming Simulator 19 announced, with shiny new horses

Farming Simulator 19

Skipping a whole number for this year’s iteration of the popular farm-’em-up, Giants Software is looking to the future with Farming Simulator 19, which has just been announced for release this Autumn/Fall. By the sounds of it, it should be a  comprehensive update, with a “complete overhaul” of the graphics engine, new crops and farming activities, plenty of shiny tractors, and horses. You can hear a solitary neigh in the CGI reveal trailer, before a man opens a barn door and then that’s all she wrote.

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The joy of mud in Spintires: MudRunner

mudrunner-1

Spintires: MudRunner is a game about driving slowly through mud. It’s beautiful and detailed but also gruelling and unforgiving. The first level took me 3 hours and 21 minutes to complete, during which I drove 18.64 km. That means I averaged slightly less than 6 km per hour. It’s less Fast and Furious and more Grimy and Gradual.

I’d struggle to describe it as ‘fun’ without caveat because much of the game simply isn’t. Most of the time you’ll be driving a heavily laden lorry slowly along a muddy track, wheels slipping on the mud, dreading the moment when they bog down and spin helplessly with little hope of escape. It’s probably not what most people would choose to do in their free time. There’s a constant nagging thought that I could be doing something, anything, more enjoyable and productive. Read the rest of this entry »

Dontnod’s Vampyr rises on June 5

Dontnod’s vampiric action-RPG Vampyr will launch on June 5th, publishers Focus Home announced today. Vampyr whisk us back to a flu-ridden London in 1918 as a newly-vampirated doctor to do murders, drink blood, and shape the future of the city as we wrestle with moral dilemmas. While Dontnod are best known for Life Is Strange, it’s probably more helpful here to remember they’re studio behind Remember Me, the 2013 sci-fi action-adventure game. Expect drinking from hearts more than heart-to-hearts; more rending than befriending; less spunk than spookies. Though god knows vampires (sorry, vampyrs) can moan and brood more than even the most troubled of teens. Read the rest of this entry »

The Surge 2 continues the sci-fi Soulslike in 2019

the-surge-2

A sequel is on the way for The Surge, Deck13’s so-so sci-fi Souslike from 2017. The Surge 2 is its name, and broadly trying to expand and improve the open-world action-RPG is its game. The first laid solid, if unremarkable, foundations of cutting robots and mechs to pieces so hopefully a sequel can build upon those nicely. Our Adam is at the event where publishers Focus Home today announced the game, and I imagine he’ll have more to tell us soon, but for now here’s word that yup, it’s coming. Read the rest of this entry »

Fear The Wolves is battle royale in irradiated Chernobyl

Take one hundred players fighting to the death in that Playerunknown’s Battlegrounds way, throw them into the S.T.A.L.K.E.R.-esque irradiated and anomaly-ridden ruins of Chernobyl, and you might have a game like the newly-announced Fear The Wolves. This latest game to hop on the hot Battle Royale trend is coming from Vostok Games, the studio founded by some former members of S.T.A.L.K.E.R. developers GSC Game World. Fear The Wolves is separate to Vostok’s not-very-good S.T.A.L.K.E.R.-inspired multiplayer shooter Survarium, mind, which is still in early access.

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Space Hulk: Tactics promises a fresh spin on a classic

Space Hulk: Tactics

Cyanide are a strange little studio. The French outfit was originally brought on by Focus to develop Blood Bowl after their own imitation, Chaos League, caught on to some small success across Europe. Ever since, they’ve carved out a niche developing both Games Workshop properties and a few of their own, such as the Styx series.

Their next project is something near and dear to my heart. After a few ropey adaptations from other studios, Cyanide are trying their hand at adapting board game classic Space Hulk to the PC, plus an extra little twist of their own.

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Sequels for the sequel throne! Battlefleet Gothic: Armada 2 bringing more WH40K spaceship RTS action

Just when you thought it was safe to go back in the Cadian Sector, here comes Battlefleet Gothic: Armada 2 bursting forth with more Warhammer 40,000 real-time-strategy spaceship combat. Publishers Focus Home today announced a sequel to Tindalos Interactive’s 2016 game, saying it will launch some time later this year. Armada 2 boasts many more playable factions, I’m told, with “the Imperial Navy, Space Marines, Adeptus Mechanicus, Necrons, Chaos, Aeldari Corsairs, Aeldari Craftworld, Drukhari, the T’au Merchant and Protector Fleets, Orks, and finally, the Tyranids.” Here, meet some of those in the cinematic announcement trailer: Read the rest of this entry »

Insurgency: Sandstorm dropping story campaign, for now at least

The singleplayer and cooperative story campaign planned for Insurgency: Sandstorm, the sequel to 2014’s mod-turned-standalone Insurgency, might not actually happen. Developers New World Interactive announced last night that the campaign is “cancelled for release” so they can focus on the multiplayer that the series is known for, then the story “will be considered again at a later date.” Which sounds like we probably won’t get to play it. I’m sorry to hear that, as Insurgency’s serious multiplayer action didn’t click with me but I was interested in a road trip with two female Iraqi fighters and two foreign fellas. Though the fact that I didn’t dig Insurgency’s core multiplayer means I’m not really part of their audience so sure, I get it. Read the rest of this entry »

The Council is a mystery with Napoleon and Washington

From left to right: Dishnored NPC 1, Dishonored NPC 2, Disho

“The Council looks good” I typed as I watched its trailer with my computer muted. “Oh no,” I typed later with the volume up. “The Council sounds bad.” And that’s the story of how I began to write this news post, which is about an episodic murder mystery adventure game called The Council starring… George Washington and Napoleon Bonaparte!? Read the rest of this entry »

The Surge’s malfunctioning theme park DLC is out now

Parklife!

I mean that the theme park is malfunctioning, not the expansion pack itself. You’re not going to get killed by a bit of rogue DLC, ha ha. Oh no, wait, you are. The Surge is a hard game, wobbly in parts but redemptive in others. As an unabashed soulslike, it did exploring and shortcuts very well but combat less so. Most of the environments were unremarkable recreations of sci-fi factories or science labs but the Walk in the Park expansion is brightening things up with a colourful area full of rollercoasters and crazed robot mascots. It came out yesterday and you can see some of the baddies and bosses below. Read the rest of this entry »

Farming Simulator 17 harvests Platinum expansion

I wish farming simulators could be an odd chillout experience for me similar to what Alec finds in American Truck Simulator, but sadly their repetition requires a different type of attention that I just can’t relax under. However, I do still admire them – and some of the pretty places they go. Farming Simulator 17 is off to South America today in its first big expansion, farming red soil under a bright sun. Read the rest of this entry »

The Surge is getting some creepy theme park DLC

Confidence is a preference for the habitual voyeur of what is known as...

Sci-fi robojaunt The Surge was a bit of a shonky soulslike but it got a couple of things perfect: a liberal sprinkling of clever shortcuts and a dogged refusal to add fast travel. Less impressive were the environments themselves. Factories and junkyards and labs that felt too plain for the daft zombie mechsuit world they were housed within. Well, it’s getting a much more colourful new area in some upcoming DLC – a creepy theme park filled with enraged robotic mascots and, I’m guessing, some disgruntled rollercoasters. Read the rest of this entry »

Spintires: MudRunner splats out

A hundred Halloween horrors start this way: driving through the wilds, a vehicle becomes stuck and its driver faces a harrowing ordeal. Will they escape and live to see another dawn or will they be found in a shallow grave? A hundred Halloween horrors may start this way but few are nearly as tense and trying as Spintires: MudRunner, which launched overnight. It’s an expanded re-release of 2014’s fantastic driving-through-mud simulator Spintires, which comes fancied up a little but most importantly freed from the troubled relationship with previous publishers Oovee. MudRunner is a separate paid release, not a free upgrade, though Spintires owners do get a discount. Read the rest of this entry »

Dontnod delay Vampyr into 2018

Bad news, bloodsuckers: Vampyr [official site] has been delayed. The Victorian undead RPG from Life Is Strange and Remember Me studio Dontnod Entertainment was due some time in November 2017 but unexpected trouble has set them back too far. Rather than rush it out, Dontnod will take their time and release Vampyr in spring 2018. Read the rest of this entry »

Spintires: MudRunner rides out on Halloween

To launch a game on Halloween is to declare that it will make you fill your boots with muck, that you will want to flee but find yourself stuck to the spot, and that you will cry and roar. Spintires: MudRunner [official site] isn’t your usual spookfest but I suppose it does hit those points, making the newly-announced Halloween release date fitting. MudRunner is an expanded re-release of 2014’s Spintires, a wonderful game about driving huge vehicles through dynamic simulated mud. Why is MudRunner a separate release? Because the game has changed hands, switching publishers from Oovee to Focus Home and signing up development studio Saber Interactive to work with creator Pavel Zagrebelny. Read the rest of this entry »