Posts Tagged ‘Focus Home Interactive’

Commence Sportkill! Blood Bowl 2 Launch Trailer Early

There will be blood.

Blood Bowl 2 [official site] is due to launch tomorrow, barring unexpected problems, and I believe our Adam will be telling us Wot He Thinks about Cyanide Studios’ follow-up to their adaptation of Games Workshop’s fighty sports tabletop game. Until then, well, you can read his impressions of a pre-release version. You can also watch videos and whatnot, as the launch trailer has arrived a little early and it’s got a few new gameplay-ish vids too. Sports, go!

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Vampyr Is An RPG From Life Is Strange Studio Dontnod

I first encounted vampyr one night in Putney, two weeks after the funeral of my dear friend Archibald Guts. He’d returned from a post overseas and seemed somewhat under the weather. We all believed him to be suffering from the malaria or a severe gin-deficiency, but it was a fever of the blood that did for him and it was that same fever that caused him to rise again.

The first time I encountered Vampyr was in January of this year. Dontnod had just announced that they would be developing a vampiric RPG, to be published by Focus, and they had a few details to share. Now there’s a trailer.

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Kick-Off Delayed: Blood Bowl 2 Now Due In September

The official reason for delaying Blood Bowl II [official site] is “to ensure that players would enjoy the most polished foundations possible for the next generation Blood Bowl experience”. I think it’s probably also sensible to not launch a game around the media blitz of E3. So rather than in June, it’s now due to launch on September 22nd.

This news comes alongside a trailer showing off the story campaign, which is apparently a thing Blood Bowl II has. Here’s hoping for a Law & Order-style ‘ripped from the headlines’ FIFA send-up with weasel-eyed goblins (yes I know it’s a different ball game ugh jeez).

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Flying Cathedrals Galore In First Battlefleet Gothic Trailer

The first trailer for Battlefleet Gothic: Armada [official site] shows pretty much just a load of flying cathedrals blasting through space while dramatic orchestral music plays, but I don’t know what else you’d expect from a game about flying cathedrals fighting other huge spaceships.

Adam has seen the game in action but you and I, for now we only get displays of stained glass, arches, flying butresses, and cannons larger than churches. Which is about what I’d expect from an adaptation of a Warhammer 40,0000 spin-off wargame, really.

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Mars War Logged: The Technomancer Announced

Mars: War Logs was not especially one well-received, one of those small RPGs with ambitions it couldn’t achieve, but it wasn’t booed out of town either. I’m a little puzzled, then, that the announcement of The Technomancer [official site] today doesn’t mention War Logs at all. It’s another sci-fi RPG set on Mars by French studio Spiders, them lot behind Of Orcs and Men and Bound by Flame too.

If you read the rest of this post, I’ll show you a big monster where I honestly can’t tell which slick bodypart is its head and which is its genitals or what or I don’t know.

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Space Wars Are Go: Sci-Fi RTS Etherium Out Today

While some folks clamour for real-time strategy games, I’d quite fancy a spot of real time strategy, divorced from the laughable human ‘linear’ time. Show me everything, all of it, all at once, forever unfolding and forking down infinite paths. Show me how even one single move – or no moves! – will end in countless tragedies, let me become paralysed with indecision, realise only one moral move exists, and so let me stop the entire universe from even starting.

If you’re one of those real-time strategy lot, though, hey, look: Etherium [official site] is out today.

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Premature Evaluation: Mordheim: City of the Damned

I’ve always enjoyed the mash of historical periods and technologies that occurs in Warhammer. It starts with a base layer of sub-Tolkien medievalism and dark age myth, but then, as it attempts to differentiate the factions, teeters into the Enlightenment and, at its most fanciful, veers into steampunk Victoriana. The human factions are a case in point. Bretons are drawn as though from the age of chivalry, as depicted in late medieval French romance: all jousting knights and noblesse. The Empire, meanwhile, is styled very much after 16th century Germany, with elaborate cannon and plentiful muskets, and a dash of 17th century dress-sense in their flamboyant feathered caps.

Each week Marsh Davies bleeds for you in the cold, accursed alleys of Early Access and comes back with any stories he can find and/or a repulsive corruption born of arcane mutagenic powers. This week he and his band of rat-men scuttle through the streets of Mordheim: City of the Damned – a turned-based tactics game set in the world of Warhammer. Fellow Skaven-fancier Adam had a slightly cool impression of it last November, but have the subsequent five months made a whisker of a difference?

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