Posts Tagged ‘For Honor’

For Honor season 2 adding Shinobi and Centurion in May

Shinobi and Centurions will join the historical battlefields of For Honor [official site] when season 2 kicks off on May 16th, Ubisoft announced today. The Samurai faction’s Shinobi is a nippy Assassin type armed with two sickles on chains (kusarigama, if you want to get technical), while the Centurion is a Vanguard/Assassin hybrid who fights for the Knights with a gladius. The update will also bring new maps, new gear, and a rebalancing of the gear stats system. Probably some other stuff too. Bits and bobs. Read the rest of this entry »

Resync: For Honor’s High Fort map returns

Ubisoft’s stabfest For Honor [official site] once again has all the maps that were in it at launch, seven weeks ago. Two of ’em were pulled due to performance problems, see. River Fort returned last week alongside the patch boosting Steel rewards and now High Fort is back too. Something about those Forts in particular was causing the most desync problems. I guess the game lacked fortitude. Fortitude. FORTitude. Like a fort. Like in the maps, which have forts and have ‘Fort’ in the name. FORTITUDE. FORTS. FORT. FORT. FORT. FORT. Read the rest of this entry »

For Honor update ups Steel rewards, River Fort returns

Tidying up some of the week’s leftovers before we shuffle into the next… For Honor [official site] has launched an update reintroducing the River Fort map and boosting the amount Steel players earn by playing. (Steel is the virtuacash used to upgrade and customise characters.) And Ubisoft say they’re going to start communicating a lot more about what’s going on with the game. Read the rest of this entry »

En garde, away: For Honor starts banning AFK farmers

Put a progression system in a game and someone will try to game it. If it’s a multiplayer game, that’ll often be at the expense of other players’ fun. That’s how it’s gone with Ubisoft’s swordfest For Honor [official site], where some dastardly players have been ‘AFK farming’. They rig their games to keep their character moving, to avoid being kicked for inactivity, so they can receive progress and rewards without playing. Which, of course, spoils the fun for other players. Ubisoft are now cracking down on that. They’re given 1,500 of these ‘AFK farmers’ temporary bans and warnings to thousands more. Permanent bans may follow. Read the rest of this entry »

Steam Charts: the really Wildlands show

Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

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For Honor’s rough edges hide a diamond worth polishing

For Honor is everything Brendan says it is in his review – an often broken and bruising game that assaults your senses with indicators and split second decisions, as well as assaulting your sanity with frequent network issues and inexplicable matchmaking bugs. It’s also my favourite game so far this year, thanks to a deliciously layered combat system that draws you in piece by piece while you learn, adapt and try to master the simple yet versatile brawling. Let me explain to you why it’s great and why it urgently needs fixing. Read the rest of this entry »

A collection of dishonourable acts in For Honor

The murderfields of For Honor [official site] are busy – despite the god-awful networking – and it has become a place where all sorts of foul multiplayer deeds occur. It’s obvious now that Ubisoft called the game For Honor as a joke, because I have seen (and done) all kinds of dishonourable acts. Here, in handy visual form (warning: many GIFS!) are just some of the terrible or stupid things that can happen in any hard-fought battle. Things you can do to your foe, things you can do to your mates, things that can be done unto you…
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