Why did LucasArts appear to abandon original development in favour of churning out Star Wars games sausage factory-style? Because they got “a little excited.” And why no Force Unleased on PC? Because console-equivalent PCs cost £2000, apparently.
While interviewing the producer responsible for the current-gen consoles, VideoGamer.com learned the Star Wars obsession was all down to misplaced enthusiasm, something they’ve learned from since. Cameron Suey explains after the jump.