Posts Tagged ‘free-trial’

Nuclear Dawn Free Trial Approaches

Base-build or man-shoot...a quandary

Update: Boo. The trial has been delayed. Now the 15th to 19th of December.

Nuclear Dawn’s multiplayer combination of strategy and FPS harks back to Savage and Natural Selection, with one player on each team taking the role of a base-building commander while the rest run around collecting resources and shooting one another. As might be expected, it’s the sort of game that needs plenty of players willing to form functional teams. Perhaps to that end, a free trial, accessible through Steam, begins December 15th and runs through ’til the 19th. In the hope that people might stick around, Interwave are also dropping the price of the game to $20. Do we have a Nuclear Dawn community here? I’m tempted to jump into the trial and see how the radioactive twilight suits my complexion.

The Sheriff, Shot: Lead & Gold Free Weekend

I bet that guy leaves work on a Friday whenever he wants.

OMGesus! As of right now multiplayer shoot-athon Lead & Gold is undergoing one of Steam’s famous free weekends. Anyone who fancies a bit of cowboy gunfightin’ should (here we go) get downloadin’ right now, pardner!

If I’m honest, I never got on very well with Lead & Gold. The third person camera made me feel the absence a cover mechanic, the transparent spawning got on my nerves and I’d find matches often played out in an unsatisfying manner. But hey, that’s just me! And at this price it’s definitely worth a shot, so to speak.

On LOTRO, and the free trial thereof

Lord of the Rings Online is a queer fish, critically speaking. Most reviewers with half a brain about them were entirely concious of just how unashamed a World of Warcraft clone it was (those without just shouted “it’s got Gandalf in it!”), presenting something of a dilemma. Do we kick it for not trying very hard at all, or do we celebrate it for, as a result, being accessible and characterful in a way most other MMORPGs aren’t? It’s a game without true purpose other than to make money; it scientifically assessed what people wanted right now and did them, adding almost nothing of its own.

Of course it was going to be a huge success.

Suffering growing disillusionment with WoW, a friend and I made a foolish decision to flee to LOTRO a few months back, hoping we’d be able to recapture the early joy and wonder of getting lost and not quite understanding what was happening. Too late; our brains were permanently altered by years of WoW, and we saw LOTRO’s over-familiar dynamics through mechanical eyes. There was no buffoonish working anything out required – almost everything was as plain as the stupid fat noses on our stupid fat hobbit faces. Realising there was currently nothing new under the sun, that was the end of LOTRO, and also the end of WoW for me.

In a reality where I never formed a strong attachment to a green-pigtailed Gnome rogue who rode a mechanical ostrich, it would have been a different matter entirely, and I do wonder what silly hats that hobbit of mine could be wearing now if I’d persevered. I’m given to understand the game’s become its own a little more since those first months, but until I hear of something really spectacular, it’s too late for me. I still consider LOTRO a fascinating entity, as by rights it should be chased off the internet for plagiarism and lack of inspiration, but somehow it actually works pretty well.

If you wanna give it a go, just announced today is a free seven-day trial – unless you’re in Europe, a fact hidden in tiny print on the bottom of the page that you may not notice until you’ve finished downloading 3.9Gb (equivalent to roughly 780 copies of Wolfenstein 3D) of useless client.

Again, the call goes out, and one you’ll read in a lot of our posts about games with communities – if you’d like to contribute anything to the site about why you think LOTRO (or, indeed, any slightly lesser-known online game) is bestest, please get in touch.