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Posts tagged “Frictional Games”

Amnesia: The Dark Descent is now haunted by Hard Mode

With the season of spooky celebrations kicking off, Amnesia: The Dark Descent has added a Hard Mode for people who wish to suffer terrible cruelty as they explore the horrible ghost house of meat monsters. The new mode, added to 2010's first-person spooker in a patch today, makes the meatmen more murderous and starves us of comforting light so we lose our mind (and then…

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Amnesia: The Dark Descent adding Hard Mode for hard nuts

I was jolly pleased when Frictional Games patched a 'Safe Mode' into Soma, letting fraidypants like me freely explore the undersea horror. Conversely, I said "Ha ha ha NOPE" aloud after Frictional announced today that they will next add a new difficulty level to Amnesia: The Dark Descent - a 'Hard Mode' to freak your nut out and murder you hard. No thank you! But…

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Feature: Shoot the real me!

We asked a lot of people: what would you do to a clone of yourself?

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario: "You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they…

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Feature: Scream if you wanna go faster

Four developers of scary games explain how to make scary games very scary indeed

The inspiration for Alien: Isolation came from a simple thought experiment: what if somebody let a lion loose in developer Creative Assembly’s office? “I’d get behind my desk and make sure it wouldn’t see me,” says the game’s creative director Alistair Hope. “Then, you’d need to get to the fire escape. Maybe I’d move desk to desk and distract it. If you are confronted by…

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Soma launches Safe Mode with friendlier monsters

Being terrified in the sea is undignified. In space, no one can hear you scream but in the sea, everyone can feel you wee yourself. Thankfully Soma now has a 'Safe Mode' for people who want to be deeply unsettled in the 2015 undersea technohell from the makers of Amnesia but not full-on terrified from being chased by monsters. The dreadful monsters are still in…

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Soma’s new ‘Safe Mode’ will stop monsters eating you

If you, like me, want so much to experience the undersea existential horror of Soma but you, like me, need to stand up, turn away, and go out for a brisk walk when the first monster lunges at you, there is hope. An official 'Safe Mode' is coming to Soma, which developers Frictional Game say will offer "the chance to explore the story without being…

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Feature: Never forget

Have You Played… Amnesia: The Dark Descent?

Have You Played? is an endless stream of game retrospectives and PC miscellany. One a day, every day, perhaps for all time. I have a limited patience for scary games. I enjoy a surprise jump-scare here and there, but I struggle to enjoy an incessant barrage of them making every step an anxiety-inducing moment. And yet, wow, I love Amnesia.

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Feature: Deep Sea Dread

Have You Played…SOMA?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Horror-fest SOMA [official site] is a game full of tricks and I'm still a little bitter about it. It's not that those tricks were cheap by any means, just that they so effectively managed to surprise me again and again.

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Sea Change: SOMA Mod Makes All Entities Non-Violent

What if you could talk to the monsters? The Wuss Mode: Monsters Won't Attack mod for SOMA [official site] doesn't quite allow you to hold conversations with the denizens of Frictional's latest creation but it does prevent them from chasing you around the place until you die. I'm excited to try this because it might just improve the game significantly, simply by focusing on the…

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The Final Chapter: Penumbra – Twilight Of The Archaic

While Frictional are exploring the depths of consciousness in their latest creep-fest Soma, other developers are continuing the story they began in Penumbra [official site] all those years ago. A team going by the name CounterCurrent Games released an unofficial total conversion going by the name Necrologue last Halloween and this year they finished the story with the fantastically-named Twilight of the Archaic [official site].…

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The Horror! Soma’s Live-Action Prequel Series

Most video game trailers with real people acting are rubbish, but those for Soma [official site] were dreadful - in the good, unnerving, dread-y, wrong way. Little research reports from a then-mysterious lab, they had a fine SCP eeriness to them. Frictional may have now finished and released their first-person horror - it's flawed but pretty good - but the story continues, as today brings…

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Feature: Cartesian BOO-ality

SOMA review

Five years ago, Frictional released Amnesia: The Dark Descent, a horror game that made us afraid of the water. That was five years ago. Now, with SOMA [official site], the studio have switched from gothic castles to science fiction and they're taking us right to the bottom of the ocean. I've faced my fears and here's wot I think.

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From The Depths: Soma’s Sound And Story

Next week, Frictional's Soma [official site] will finally be available. Amnesia: The Dark Descent is five years old and surely everyone is ready for another round of the first-person frighteners? I've already played a fairly large chunk of the game and will have a review ready for you before launch, so you can trust me when I say that the "story trailer" below has been…

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Free Cheese & Whine: Red Alert 2 & Amnesia Now Free

That's the cheese of Yuri with his mind-controlled squid and the whine of you whimpering as horrible things stalk you through the dark, to be clear. Point is: you can now download and keep forever Westwood Studios' olde RTS Command & Conquer: Red Alert 2 and Frictional Games not-so-oldish first-person spooker Amnesia: The Dark Descent and not in that way, you little urchin. RA2 (plus…

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Later There’s Running And Screaming: Soma’s Enemies

If you're planning to play Soma [official site], the new terrible dreadful horror game from Amnesia creators Frictional Games, probably don't watch this new trailer. It shows a lot of the nasties you'll encounter in that dreadful seabase, and removes some of the power they'll hold over you if you encounter for the first time in-game. If, like me, you are fascinated by the terrible…

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Feature: SOFAR SOGOOD

Ghostly Machines: Hands On With SOMA’s Opening Hours

Over the weekend, I played the first third of SOMA [official site], the new game from Frictional, the horror maestros behind Penumbra and Amnesia: The Dark Descent. If the tone and quality of the game remain approximately similar for the remainder of the running time, Frictional will have delivered their most accomplished title to date, but it might also be their least terrifying. That might…

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There’s A New Soma Trailer, Because E3

It’s practically against the law for developers not to release a new trailer during E3. Even if we’ve already played and seen enough of the game to guarantee our purchase already. Soma [official site] devs Frictional Games have dodged their jail time by releasing this video of their upcoming underwater horror adventure ahead of its September 22nd release date.

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Feature: The future of horror simulation

Frictional Thoughts: Alien, Amnesia And Horror Simulators

Over at Frictional Games' official blog, creative director Thomas Grip has written an extensive and thoughtful analysis of Alien: Isolation. It's worth reading in full, providing a brief history of the 'horror simulator' genre that runs from 3D Monster Maze (1982) to the modern interpretations found in Slender and the like. Isolation gets a post-mortem treatment that begins simply - "Alien: Isolation is an interesting…

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Feature: Creeping With The Fishes, Pt 2

SOMA’s Grip On YouTube Screamers, The Future Of Horror

I played Amnesia: The Dark Descent spiritual/ghooooostual successor SOMA, and it didn't really do it for me. That said, Frictional creative director Thomas Grip's plans for the wetter-is-deader stroll into the maw of madness are quite interesting, though whether he can pull it all off remains to be seen. Today we continue on from our previous discussion, pushing doggedly forward into Grip's plan for possibly…

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