Posts Tagged ‘From Dust’

From Dust: E3’s Finest Trailer?

The mask says it all, really

The most arresting E3 trailer for me so far is the new’un for From Dust, the Populous-esque game from Another World/Out Of This World creator Eric Chahi. It seems to take the god game ball dropped by Lionhead/Bullfrog and run with it to about a hundred strange and wonderful places. I have no idea how any of these remarkable world-reshaping powers work in practice, but I almost don’t care. I’m simply happy enough to watch it, goggle-eyed and dreaming fondly of the things only video games can do.
Read the rest of this entry »

Boom And B(D)ust: From Dust Dev Diary

I wonder if anyone who works at Ubisoft has even been told off with 'It's Ubisoft! Not Mebisoft!'

I know why you guys read RPS. It’s for the artisan-quality headlines. Admit it! There’s no shame in it. I personally have a first-class Journalism degree, which I bought at the Khaosan Road in Bangkok for a song.

A new developer diary has been released for From Dust, the terrain-sculpting puzzle game that tasks you with protecting a tiny tribe who love huge masks. The game’s looking plenty impressive, so if you haven’t had a look at it in motion yet then you’re in for a pleasant surprise. I’d also like to give thanks to this trailer for reminding me of the Yemeni island of Socotra, which I’ve been trying to remember the name of for years.
Read the rest of this entry »

Eric Chahi Says Originality Is Coming Back

...NA, NA NA NA, NA NA NA, NANANA NANANA...

Another World developer and all-around quality Frenchman Eric Chahi (currently hard at work on download-only God game From Dust, pictured above) has said in an interview with CVG that he believes originality is returning to videogames after a hiatus of some seven years, arguing that digital distribution has brough innovative games back to the masses. You can read the full quotes below- I agree with him for the most part, but think he’s a bit off with a few of his dates.
Read the rest of this entry »

We Like Games About Terrain: From Dust


If it’s true that PC games are basically all about terrain, then From Dust – which Ubisoft assures us will appear on PC – must be quintessentially PCish. In it players directly manipulate the terrain to help the tribe of little computer people they are caring for. That means redirecting lava, flows, setting water running down different routes, and otherwise directly messing with topology. There are also some other, special powers that will allow more complex environmental effects, creating emergent situations. From what Guillaume Brunier says in this video (below) From Dust is a fairly experimental design (although you can see the precursors for it in things like Populous), and is leading to quite a dynamic development process. “We get the simulation and the game giving us back some answers that we didn’t even think about, so that’s cool.” Sounds cool, Guillaume. Looks better. Go take a look.
Read the rest of this entry »