Posts Tagged ‘From Software’

Dark Souls 3’s Intro Cinematic Sends In The Lords

We have to wait another two whole months until Dark Souls III [official site] arrives but hey, we can experience the opening minutes right this very day! The opening cinematic, that is. In blocky YouTubevision. It’s a trailer. A trailer of the intro cinematic. You may wonder “Who are these monsters?” and “How do I murder them?” and “How many times will they murder me?” and “Who is this narrator anyway?” and “But really, is that an octopus made of sludge?”

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Dark Souls III System Requirements Confirmed

You’ve seen the latest in-game footage of Dark Souls III [official site], right? Or maybe you’re saving yourself until its release? I won’t ruin anything, then, except tell you what I’m sure you’d already guessed: it looks stunning. In an attempt to find out how to run Dark Souls III in the most stellar of settings, I tracked down Gwynevere, the Princess of Sunlight from the original Dark Souls. Given she deals with sunlight, I naturally assumed she’d be an expert on what I’d need to optomise Dark Souls III’s visuals when it arrives in April. It turned out I was right.

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Prepare Yourself For Dark Souls III In-Game Footage

If I hadn’t already played Dark Souls III [official site] (and what a wonderful experience that was), I’d probably be avoiding any screenshots or videos. A self-imposed media black-out. Because I am a small part of the media, however, that’d involve knocking myself unconscious and staying that way until April 2016. I’ll understand if you want to skip the four minutes of in-game footage below though. I’ll understand if you want to be surprised by the new horrors on show.

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Have You Played… Dark Souls?

Poor Artorias. Defending his grave seemed the right thing for my character to do.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Dark Souls, you may have heard, is pretty good. You don’t need me to tell you that. However, us calling Dark Souls an RPG let alone declaring it the best RPG proved unexpectedly controversial so I’d like to talk a little about why it’s so very much a game about roleplaying. Rather than carefully pick a role following the suggestions and nudges of quests, rewards, and dialogue options, Dark Souls has you actually play a role without prompting.

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Victory Achieved-ish: Twitch Kinda Beat Dark Souls

“Sometimes we attempt things to prove we can’t do them,” I wankily declared when folks started trying to play Dark Souls [official site] in the viewer-controlled style of Twitch Plays Pokémon. Embrace futility and inevitability and that, yeah? After days, they’d made two minutes’ progress. I was fascinated that hundreds of people were trying to do something that clearly would never work. So they cheated. People, yeah?

After changing to a system with generous pauses to think and act, the stream and its viewers have beaten Dark Souls, and now started on Dark Souls II.

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Prepare To Wait: Dark Souls III Coming In April 2016

That headline’s not me playing coy and trying to entice you into reading more of my drivel to find out a specific release date for Dark Souls III [official site]: “April 2016″ is the release window publishers Bandai Namco announced in the wee small hours of the morning. I wish I could tell you a specific date so you could book the cat into the cattery, the kids into the nursery, and the nun into the nunnery, then skive off work, but no, you’ll need to wait a bit longer to hear that.

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Going Hollow: Twitch Plays Dark Souls

haha come on now, they'll never even reach Artorias

The story of King Canute setting his throne down on the shore and commanding the tide to turn back and not wet his flip-flops is often now referenced as arrogance, when really he was well aware that the waves would knock down his sandcastle and carry away his ball. Sometimes we attempt things to prove we can’t do them.

Almost definitely inspired by Canute (and, sure, Twitch Plays Pokémon too), a new experiment in controlling a game through commands issued by Twitch livestream viewers has chosen a surely-impossible challenge: Dark Souls [official site]. After three days, the thousands of ‘helpers’ are still in the Undead Asylum.

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Dark Souls 3’s New Combat Is Faster And More Fearsome

Dark Souls 3 [official site] is in the shadow of a giant. The giant probably has a wound for a face, not a single leg to stand on and spends his days dragging his torso around the ruins of a throne room. After one slightly uneven sequel, the Souls series has returned to the guidance of creator Hidetaka Miyazaki. Rather than replicating what worked so well four years ago, however, From Software are tweaking their design. The architecture of the world is immediately recognisable but combat is changing.

After half an hour with the game, I’m half-way convinced it might be able to step out of the shadow of its predecessors and find a new sun to praise.

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Here’s Your First Look At Dark Souls 3 Gameplay

Like those guys who stand by the highway and tease uncoming traffic with such visual delights onlookers have nary seen before, Microsoft has unbuttoned its overcoat to reveal the first gameplay video for Dark Souls 3 [official site]. It’s a tough visual metaphor to keep up so I’ll leave it at that.

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Fail Forward: Dark Souls 2

Fail Forward is a series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses Dark Souls 2 [official site], but ends up mostly talking about the preceding Dark Souls, the legend of King Arthur and wanking onto goblins.

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