Dark Souls III [official site] is a superb entry in From Software’s series, and in both design and lore it feels like a fitting finale. Is it time to move on?
One day, many years from now, when I have a family that I hang out with by way of a VR headset while in real life we all fester in our isolated cubicles, I envision my future kid coming up to me in our shared virtual space and asking “Daddy, what was Dark Souls like?” At this point, I’d look wistfully out the virtual window at the setting sun (an illusion concealing the fact that in the real world the sun had set for the last time many years ago), and I’d say:
“Dark Souls, my child, wasn’t like all the other games. It didn’t play nice. It didn’t hold your hand, or make you feel loved or important, but it was, in many ways, the purest game series of all. It ended in 2016.”
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