Posts Tagged ‘From Software’

Dark Souls III Boss Guide – Lore, Loot & Strategies

To many, Dark Souls III [official site] can be summarised as a boss stamping on a human face forever. We’re here to help. This is a guide to killing all of the bosses in Dark Souls 3 but it’s not simply a how-to-murder manual. It also takes a look at some of the sumptuous design and the patchwork lore surrounding many of the bosses, explaining who they are, what they leave behind when they perish, and why it’s necessary to steal all of their souls. As such it’s absolutely riddled with spoilers, as well as strategies and a sprinkling of silliness.

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Endgame: Why Dark Souls III Is A Fitting Finale

Dark Souls III [official site] is a superb entry in From Software’s series, and in both design and lore it feels like a fitting finale. Is it time to move on?

One day, many years from now, when I have a family that I hang out with by way of a VR headset while in real life we all fester in our isolated cubicles, I envision my future kid coming up to me in our shared virtual space and asking “Daddy, what was Dark Souls like?” At this point, I’d look wistfully out the virtual window at the setting sun (an illusion concealing the fact that in the real world the sun had set for the last time many years ago), and I’d say:

“Dark Souls, my child, wasn’t like all the other games. It didn’t play nice. It didn’t hold your hand, or make you feel loved or important, but it was, in many ways, the purest game series of all. It ended in 2016.”

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Dark Souls Multiplayer Snuffed Out, Now Rekindled

The day that Dark Souls III [official site] arrived on Steam, the multiplayer functionality for Dark Souls I mysteriously died. No messages, no invasions, no human helpers, no ghosts, no bloodstains. Your world was no longer a vibrant place, riddled through with the lives (and deaths) of others. People spoke of deliberate closure, to cause a migration to the new game, while others thought servers had been moved from one to the other for less sinister reasons but with the same end-result.

Last night, the servers came back online, leading to much praising of the sun. But what actually caused the lights to go out in Lordran?

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How To Look Lovely In Lothric: A Dark Souls III Armour & Fashion Guide

We play Souls games for numerous reasons – the uncompromising challenge that feeds beautifully into themes of the series, the wonderful boss design and the world building that sees a gigantic Gothic labyrinth created for us to explore and die in. But we also play them because they allow us to look fabulous. Dark Souls 3 [official site] sees returning favourite armour sets with texture overhauls and new classics making their debut, while changes to the upgrade system means you’re freer than ever to swap between sets and pieces.

This guide will take you on a tour of some of the weird and wonderful armour sets to be found in Dark Souls III, with advice on where to find them. Whether you want to be the mad invader dressed like a Mushroom, or the terrifying samurai who took down a host with signature style, above all you want to leave other players asking – Who was that? And who do I have to kill to look like them?

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Dark Souls III Patch 1.03.1 Buffs Greatswords

A Dark Souls III [official site] patch launched today, and it probably doesn’t do what you were hoping for. I don’t what exactly your hopes and dreams for DS3 are, but I suspect they’re a little loftier than a few balance tweaks and bug fixes. But if your Souls just updated and you’re wondering what’s going on, hey, it’s this collection of things.

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Dark Souls’ Uncompromising Design Leaves No Space For An Easy Mode

Dark Souls [official site] isn’t for everyone in the same way that a bowl of piping hot broth isn’t for everyone. Let it cool for a while, add some seasoning, and people might happily tuck in and enjoy, but if you expect them to eat it exactly as you would – whether that’s by chugging it down in a few swift gulps or taking tiny sips long after it’s gone cold – a fair few folks would rather have a nice sandwich instead. Nothing wrong with that. Nobody should have to drink soup through a straw.

Or should they? Given the cries of ‘git gud’ that greet many complaints about the difficulty – or inaccessibility – of Dark Souls, it’s tempting to see those who love the series as precisely the sort of people who would chase you away from the bowl if you brought a spoon to the soup kitchen. “NO SPOONS” they’d shriek “YOU WON’T APPRECIATE IT IF YOU DON’T GET IT ALL DOWN YOUR CHIN AND THE FRONT OF YOUR JUMPER BEFORE YOU MANAGE TO SWALLOW A MOUTHFUL”

I wholly agree with these kitchen monsters.

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Dark Souls 3 Bug Makes Bonfires The Deadliest Threat

Dark Souls III [official site] launched last night and is, you’ll probably not be surprised to learn, a mite wonky for some players. Problems reported include controllers not working, lower performance than expected, and the game crashing at bonfires. It’s not clear how widespread these problems are, and publishers Bandai Namco haven’t addressed them specifically yet, but for now players have figured out workarounds for some. Or, you know, it might be fine and dandy for you. Life is full of surprises.

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Praise The Sun! Dark Souls III Out Today

Today’s the day for Dark Souls III [official site]! This is a good day. Maybe you’ve read Wot Adam Thinks (spoiler-free!), maybe you’ve devoured every available scrap of Dark Souls III information, maybe you’ve tried to avoid as much as possible, or maybe you’re thinking now might be a fun time to check out that ‘Dark Souls’ everyone is always going on about (I suppose you could also not care about it, not be able to afford it, or actively dislike it, which are also fine). I know technically it comes out on the 12th, but that’s in Japan – half the world can play today.

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The RPG Scrollbars: Hollow Pursuits

Ever had one of those games that you just long to get into, but can’t? There haven’t been many I’ve wanted to get into more than the Dark Souls series. To sink into the world I see people talking about on my Twitter feed. To have that sense of discovery in ash and ember. For that crumbling world to feel like something more than just a succession of traps and gauntlets. I want to like Dark Souls. I really hope Dark Souls 3 is the clicking point. But… so far, (whispers) I’ve never managed to like Dark Souls.

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Why I Think Dark Souls II Is Better Than The Original

It’ll take a great deal of analysis to figure out how exactly Dark Souls III [official site] fits into the wider mythology of the series in terms of its tremendous, cryptic lore, and it might take even longer for critical opinion to decide where it ranks in the pantheon of Souls games. But we can all agree on one thing, right? Dark Souls is superior to its first sequel in almost every way.

Not Michael Johnson. Here, he argues that Dark Souls II changes and improves on the formula set by its predecessor and that it has the greatest expansions in all of gaming.

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Wot I Think: Dark Souls III

I'm avoiding gratuitous spoilers in the screenshots here. They're all from early in the game and there are no bosses pictured. Discovery is fun.

Dark Souls III [official site] is almost here so if you haven’t done so already, prepare to die. In this spoiler-free review, I’ll explain how From Software’s latest borrows almost as much from trilogy predecessor Demon’s Souls as from the previous two games, and why I might be ready to say goodbye to the series, even though I’ve loved almost every minute of my time in Lothric.

In the moments when I’m feeling generous toward Dark Souls III, I’m tempted to say it takes the best of series-opener (and only non-PC entry) Demon’s Souls and mixes it with the best of Dark Souls I. That’s an argument I reckon I could stitch together.

There have been plenty of those moments, scattered across the tens of hours I’ve already spent with From Software’s latest, but there have been plenty of drawn out moments when I’ve felt as if both I and the series are going through the motions to an extent. To explain why that is, I need to talk about the aspects of the Souls games that I love.

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Early Impressions: Dark Souls III

Dark Souls III [official site] is already out in Japan but the rest of the world has to wait until April 12th. I received review code late last week and have spent a few hours kindling bonfires and carving my way through the early stages of the game. I’ve also, as you might imagine, died quite a lot.

Our full review will be closer to the international release but I wanted to share some thoughts about the opening areas, the PC version and the overall quality of what I’ve seen so far. No spoilers regarding bosses or locations.

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Early Death: Dark Souls III’s Launch Trailer

Dark Souls III [official site] is out now-ish! In Japan. Sorry. But hey, we can still benefit from the release of the Japanese launch trailer, which uses English for voiceovers and its other languages, of music and ultraviolence, are universal anyway. It’s pretty, and has me commencing my scripted descent into extended illness for the game’s western release on April 12th. Observe, but be wary of minor spoilers and revelations:

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Prepare To Download: Free Dark Souls Steam Code

the grabby-greedy hand of freeness approaches

Dark Souls is the famously easy and brightly-coloured walking simulator beloved of casual gamers, and scorned by the hardcore. If you’ve long desired to frolic in its pastel fields but been unwilling to scrape together the requisite pennies, the good news is that, if you live in the EU (including UK), you can currently grab a Steam code for it for free. I know it says ‘Prepare To Die’ in the subtitle, but that’s just a typo – it’s actually ‘Prepare To Dye’, in reference to its acclaimed dressmaking minigame.
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Dark Souls 3 Trailer Combines ’80s Pop With Murder

Dark Souls 3 [official site] will be with us in less than seven weeks, and the footage we’ve seen so far has been pretty blooming terrifying. The latest trailer, backed by a hauntingly dysfunctional rendition of Cyndi Lauper’s True Colors, offers another glimpse at life in the Lothric Kingdom. If, like me, you have “You Died” etched into the small section of your brain you’ve set aside specifically for From Software games, perhaps Lauper’s Time After Time would’ve been a more suitable soundtrack to append all the inevitable death. Either way, it looks darn good.

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Dark Souls 3’s Intro Cinematic Sends In The Lords

We have to wait another two whole months until Dark Souls III [official site] arrives but hey, we can experience the opening minutes right this very day! The opening cinematic, that is. In blocky YouTubevision. It’s a trailer. A trailer of the intro cinematic. You may wonder “Who are these monsters?” and “How do I murder them?” and “How many times will they murder me?” and “Who is this narrator anyway?” and “But really, is that an octopus made of sludge?”

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Dark Souls III System Requirements Confirmed

You’ve seen the latest in-game footage of Dark Souls III [official site], right? Or maybe you’re saving yourself until its release? I won’t ruin anything, then, except tell you what I’m sure you’d already guessed: it looks stunning. In an attempt to find out how to run Dark Souls III in the most stellar of settings, I tracked down Gwynevere, the Princess of Sunlight from the original Dark Souls. Given she deals with sunlight, I naturally assumed she’d be an expert on what I’d need to optomise Dark Souls III’s visuals when it arrives in April. It turned out I was right.

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Prepare Yourself For Dark Souls III In-Game Footage

If I hadn’t already played Dark Souls III [official site] (and what a wonderful experience that was), I’d probably be avoiding any screenshots or videos. A self-imposed media black-out. Because I am a small part of the media, however, that’d involve knocking myself unconscious and staying that way until April 2016. I’ll understand if you want to skip the four minutes of in-game footage below though. I’ll understand if you want to be surprised by the new horrors on show.

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Have You Played… Dark Souls?

Poor Artorias. Defending his grave seemed the right thing for my character to do.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Dark Souls, you may have heard, is pretty good. You don’t need me to tell you that. However, us calling Dark Souls an RPG let alone declaring it the best RPG proved unexpectedly controversial so I’d like to talk a little about why it’s so very much a game about roleplaying. Rather than carefully pick a role following the suggestions and nudges of quests, rewards, and dialogue options, Dark Souls has you actually play a role without prompting.

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Victory Achieved-ish: Twitch Kinda Beat Dark Souls

“Sometimes we attempt things to prove we can’t do them,” I wankily declared when folks started trying to play Dark Souls [official site] in the viewer-controlled style of Twitch Plays Pokémon. Embrace futility and inevitability and that, yeah? After days, they’d made two minutes’ progress. I was fascinated that hundreds of people were trying to do something that clearly would never work. So they cheated. People, yeah?

After changing to a system with generous pauses to think and act, the stream and its viewers have beaten Dark Souls, and now started on Dark Souls II.

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