Posts Tagged ‘Front page’

Starcraft 2: One Player Hands-On (+ InterChat)

Turning up to a hands-on event for a much-anticipated game when you’ve already been playing the game for a good few months is a strange one. Of course, I haven’t been playing it. What I’ve been playing is the Multiplayer Beta – and WORD WAR THREE will actually return one day – and that’s not Starcraft 2 at all. To see what else Starcraft 2 actually is – the entirity thereof – is the reason why I’ve made my way across London.
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RPS Subscribers Are Best!

Dear Your Sinclair, thank you.

Rock, Paper, Shotgun is rather good. Isn’t it? We rather love writing it, and making sure it stands out in an internet of gaming news and snooze. We do it for love, and for money. Mostly the former. However, if you’re interested in increasing the latter, there’s always the option of subscribing. We don’t make a big fuss about it, because we’re both modest and financially naive, but clicking here will let you set up a Paypal account that lets you give us $2 per month. But why on Earth would you want to do that, when you already gave 10p to that tramp? Well, because subscribers are our favourites. And we treat our favourites best, with a fortnightly newsletter, secret competitions, and first access to beta codes and special offers. In fact, we’ve got a subscriber-only beta key giveaway coming up later this week.

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Speaking Out: On Voice Direction

Actors, in a studio, recording voices!

As a fan of narrative-led games, there’s one subject that I’ve never taken for granted: voice direction. Which led me to wonder why so many games companies apparently do. Why do so many games have perfectly decent actors struggling with scripts, lines delivered with completely incorrect intonations, and conversations between characters which couldn’t sound more disjointed? Something as simple as this can change the tone of a game, reducing a big-budget epic to sounding like a junior school play.

A few months back for PC Gamer I investigated voice direction by speaking to those who get it right. I spoke to LucasArts’ David Collins, responsible for directing Monkey Island, FunCom’s Ragnar Tørnquist about creating April Ryan and casting The Secret World, and 2K voice director Jack Scalici who is responsible for the enormous voice cast of Mafia II. I also spoke to two of the most respected voice actors. Dominic Armato is the voice of Guybrush Threepwood, and Sarah Hamilton plays April Ryan in the Longest Journey games. Below they discuss the craft, and express their passions and frustrations about voice acting and directing. This article originally appeared in PC Gamer issue 206.

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Spying On Spies: Alpha Protocol Interview

Come get some.

Alpha Protocol is so close that if you go outside and look to the horizon you’ll just see the tip of its hat. In a strange reversal of fortunes it reaches Europe on the 30th May, not making it to its native US until 1st June. We grabbed this chance to talk with producer Matt Hickman about the development, balancing role-playing and combat, and moral ambiguity.

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The Alan Titchmarsh Show On Videogames


Because we really probably should post it even though no-one has the time to take it properly to task. I suspect we’d have said something similar to The Sixth Axis’ Open letter to ITV. You have to feel for C&VG’s Tim Ingham, who even by appearing on the show is pretty damn brave. Putting aside the research seemingly pulled from thin air, the latter-day attempt to link the Bulger killing to videogames is openly disgraceful. Watch and despair.

UPDATE: C&VG Uncover some interesting stuff about the vehemently anti-violent entertainment Julie Peasgood. She voice-acted in the old, terrible game Martian Gothic. The word you’re looking for is “Hypocrite”. It doesn’t mean that she’s particularly judgmental of large, African water-dwelling mammals.
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