Posts Tagged ‘Front page’

Hex Sells: Civilization V

[Boom]. RPS inbox explodes. And so it should – Civ news is always enormous news. Hooray, hooray! Despite much wailing and gnashing of teeth by Civ fans in concern that last year’s super-streamlined Civilization Revolution on console meant the end of Civ tradition, the freshly-revealed Civilization V (CiV?) looks about as PC as PC gets. By which I mean, “hexes.”
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Battlefield: Bad Company 2 Impressions


The true casualty of Battlefield: Bad Company 2 isn’t the hundreds of soldiers who die each round, or even the dozens of vehicles that lie strewn across the battlefield, slowly reduced to scrap and rubble by continued ordnance as they’re used as cover by desperate marines. The true casualty is the scenery. You’re presented with a pristine (or mostly pristine) landscape that is about to become a battlefield. The soldiers are like a horde of locusts, sweeping through for their conflict, leaving the entire place ravaged and skeletal, each building a carcass stripped of all its outer walls, and most its inner, until it’s little more than a few support columns and what remains of a roof. Bad Company 2 is devastation: arbitrary and completely unhindered.

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Live Forever In Mortal Online Open Beta


RPS Beta Army, you are hereby required to conquer Mortal Online, which goes into open beta today. “But what is Mortal Online?” Well, I’ve only gone and answered that particular inquiry over at Eurogamer by performing the ritual of the preview ritual here. In it I explain:

Mortal, being developed by Swedish studio StarVault, is focused on creating an experience that lives up to the legacy of Ultima Online: returning to that philosophy of freedom and player co-operation while at the same time carving out its own niche with modern tech. Mortal Online is powered by the Unreal 3 engine – employing a new landscape engine to create an immense terrain – and is played with a first-person camera. While StarVault has evidently been galvanised by the Ultima way of doing things, its game has a look and feel of its own. You might be able to grind up resources like in UO, but exploring a 3D world is quite a different experience.

And so on. Anyway, go, see, beta, conquer.

Comments Thread Replying Tip

The “Reply” is twitchy. Or, at least, it’s easy to mess up. When replying, always put the name of the person you’re responding to. I’ll show an example of what I mean in the comments thread. Because reply strings are dozens long anyway, it helps the debate even if the reply option works. Also, it makes the forum much more readable, as right now it’s often just a random bunch of comments with no idea of who’s responding to who.

Hellgate: Resurrection Heads To Tokyo

This is from the March patch by HanbitSoft.

After the phenomenal runaway success of Hellgate: London it was only a matter of time before there’d be an expansion… Justhangonaminute. Astonishingly this is not a mad lie. There really is to be a Hellgate: Tokyo. There’s even a debut teaser to prove it, below. However, it’s looking likely that the Korean owners, HanbitSoft, will be keeping the game and this new expansion inside Asia. Still, with the announcement of a new version of Mythos last week, it’s interesting to see what happened next to the disastrous MMO.

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