Posts Tagged ‘Frontier Developments’

Elite Dangerous Mulls Dropping Support For 32-bit, DirectX 10

[Update: This issue is perhaps less imminent that I’d thought – Frontier dropped us a line to stress that it may be a fair bit longer than six months, though Braben did say “the change will need to come at some point” so it seems this will happen eventually.]

Like in real life, obsolescence in PC gaming is usually a slow process. An achy knee after running becomes an achy knee after hiking then all too soon you’re waking up achy, and your framerates dip lower and lower starting to stutter before you realise you simply can’t play shiny new games. But sometimes there are hard cut-offs, and two are coming soon to Elite Dangerous [official site]. Developers Frontier today announced that they plan to stop supporting 32-bit systems and DirectX 10 graphics hardware. They say it’ll help them make the game look prettier and run better.

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Elite Pilots Finally Find A Crashed Alien Spaceship

The pilots of Elite: Dangerous [official site] have been looking for direct evidence of alien spaceships for a while now, knowing that Frontier are planning to bring them to the game at some point. But today they finally found a crashed alien vessel that has been rumoured to exist for months.

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Parks And Simulation: Planet Coaster

Planet Coaster’s [official site] announcement barely caught my attention at all. There was a time when a new theme park management game might have tickled my fancy, but the subgenre hadn’t been attractive for a while and I didn’t expect Frontier’s game to revive my interest. To do so, it’d have to be a proper simulation that paid as much attention to visitors as to rollercoasters, and it’d need to care about every aspect of its parks rather than focusing on some kind of first-person ride gimmick.

As the developer diaries started to appear, I realised that Planet Coaster was the game to revive my interest in park management, and that it was doing all of the things I’d hoped for and more.

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Elite Dangerous Is Adding Space Buses And I Want One

Suggestions of an alien intelligence creeping out of the shadows. Fighter ships, piloted remotely and able to bring down ships many times their size. Beautiful space station interiors that visually reflect the goods or services that they produce.

All very exciting, I’m sure, but I’m here for the cruise liners. Turns out I want every game to be a taxi/bus simulator, and if I can fly tourists around the galaxy, I’m definitely back on board the good ship Elite Dangerous [official site].

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Whooooo! Planet Coaster Rolling Out In November

Planet Coaster [official site], our next great hope for building and managing theme parks, now has a release date. It’s been in (expensive) paid alpha for a while but it’ll be declared finished and properly released on November 17th. I’ve not touched the alpha at all but I am quite keen to start building the park of my dreams with that fine-looking editor. I have big plans for a park of pond-pocked forest.

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Elite Dangerous Pilots Find Alien Map Hidden In Probe

Pilots in Elite Dangerous [official site] have discovered a hidden map in an alien probe after scanning the probe and applying a spectral analysis to the sound it produced. Probes like this have been around for a while but it wasn’t until last week that a player, Cmdr Rizal, “honked” at one (commander slang for using your Discovery Scanner) and documented the “reply”. Worryingly, the probe first sent out an EMP blast, temporarily cutting off the ship’s power. But after that, it spoke.

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Alien Threat Teased In Elite Dangerous Distress Calls

We always knew they would come back some day. The race of aliens known as the Thargoids have been slotted to appear in Elite Dangerous [official site] for a while, according to the developer’s plans. And David Braben has said in interviews that he wants them to be just as scary as encounters in the previous games. But we’ve seen little in the way of actual evidence so far. While players have discovered alien life in the form of “space barnacles” and often come across ancient artifacts floating around, nothing that suggested a hostile race from beyond the stars had ever been found. Until now.

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