Posts Tagged ‘Frontier Developments’

Planet Coaster Alpha 2 Adds Terrain Sculping

Why is there not a carving of this man and his magnificent burg'?

Frontier Developments launched their new theme park sim Planet Coaster [official site] into early paid alpha in March but, while it was fun, it lacked some of the features that made the game look so exciting. The much-vaunted terrain sculpting and fancy coaster-building tools, for example. Those have now arrived with the launch of alpha 2, so players could – I don’t know – make a vast statue of themselves with a rollercoaster winding through their guts. Just throwing an idea out there.

Read the rest of this entry »

Elite Dangerous: Horizons Engineers Due Next Week

Offblast! Look, it's Friday afternoon, I'm recycling everything I can.

The second Elite: Dangerous [official site] expansion, from its ‘Horizons’ series of add-ons, will blast off on May 26th. ‘The Engineers’ will bring… engineers? Obviously. Little embarrassed I had to tell you that, honestly. They, in turn, bring even more ways to customise your ships and weapons – if they like you. Also, launching alongside The Engineers but not requiring anyone to buy the expansions will be a big update with a new mission system. Though Horizons has had a wee price cut.

Read the rest of this entry »

Have You Played… Elite Dangerous?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I confess to not taking complaints that the Kickstarted Elite comeback dropped its promised offline mode seriously at the time. I figured a populated galaxy simply made sense – but I hadn’t entirely realised that this would make the main game a cutthroat universe of crime and punishment. I don’t have the kind of competitive nature (or, perhaps, simply the patience) that thrives in such a situation, and so my time in ED was so much shorter than I’d hoped. And I found myself dearly wishing there had been an offline mode.

Read the rest of this entry »

Frontier’s LostWinds Blown Towards Steam

And now, from the developers of space-sim Elite: Dangerous and the cartoony theme-park sim Planet Coaster, a colourful 2D platformer series about controlling the wind. Funny how diverse Frontier’s output is.

LostWinds [official site] and its sequel Winter of the Melodias came out in 2008 and 2009 for Wii. They found a positive reception, mostly thanks to their controls: players used gestures to manipulate the wind and almost push the flow of air in the direction they wanted. Both games have now appeared on Steam now, with a bit of a touch-up and the usual goodies like achievements and trading cards.

Read the rest of this entry »

Whoooooaaaahhhh! Planet Coaster Launches Paid Alpha

I probably would pay to visit an unfinished theme park, but mostly because I can’t imagine a better death than roaring through a loop de loop into a six-twist corkscrew then launching up a ramp to… nowhere, nothing, unfinished track, screaming through the air then landing in the crushing jaws of a still-skinless animatronic dinosaur. I’d be up for that. Let’s start smaller, shall we? You can now pay to create and visit virtual theme parks of your own in an unfinished version of Planet Coaster [official site], as Frontier Developments have started selling alpha access. It’s pricey, mind – more than twice as much as the game will cost when it’s done.

Read the rest of this entry »

Planet Coaster Reinvents The Theme Park Genre

Back in 1994, I was five years old and I had a PC in my room. The PC had just two games on it, DOOM and Theme Park, both installed by a family friend who made me promise not to let anyone see me playing DOOM. This meant that while most kids wanted to be an astronaut or a policeman, I wanted to build theme parks. Eventually, world weary cynicism took that away from me: theme park architect probably isn’t a real job, I thought, and it certainly won’t pay the bills. I gave up on my dream.

Seeing the alpha build for Frontier’s forthcoming Planet Coaster last week, I gave up on giving up on my dream. I’m going to be a rollercoaster tycoon (sorry) again.

Read the rest of this entry »

Planet Coaster’s Alpha In March, Mods After Launch

RPS have written extensively about theme-park sim Planet Coaster [official site] but Frontier keep announcing juicy features with every new dev diary and livestream. Unfortunately, the interesting news is spread over more than an hour of footage of two men talking in front of a green screen. Not a particularly exciting or intense ride, if you ask me. And possibly nausea-inducing.

So here are the highlights: the game will be highly modular, your creations will easily be shareable online with other players, and, not to be outdone by RollerCoaster Tycoon World, they too have promised mod support, but only after the full release, which is scheduled for a very vague 2016. Oh, and perhaps the most important bit of news: a paid playable alpha should be coming before the end of the month.

Read the rest of this entry »