Posts Tagged ‘Frontier Developments’

Ridealong: The Flotilla That Will Cross The Galaxy

900 pilots in Elite: Dangerous have banded together to undertake a three month expedition to the far side of the galaxy. But such a long journey into deep space has its dangers. Breakdowns, accidents, fuel shortages and even player-led pirate gangs will mean many of the pilots won’t make it. In this Ridealong, I met up with the organisers on the day of departure to witness the huge fleet launch into the deep unknown.

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Planet Coaster Dev Diary Shows Rollercoaster Building

Planet Coaster [official site] has had a few developer diaries so far, but each one shows a little bit more of the game in action and gets me a little bit more interested in playing it. There are more shots here of track being laid, twisted and looped, alongside discussion of how you can create and share buildings and props within the game.

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Elite: Dangerous Players Discover Alien Life, Shoot At It

Kill it! That's always your answer, isn't it.

What will happen when humanity first meets alien life in the depths of space? We’ll murder it and see if anything valuable plops out its corpse, of course. Following a trail of cryptic hints, Elite: Dangerous players have encountered alien life for the first time on a few planets. And shot it.

Luckily, the giant barnacle-looking lumps seem inert, and have not respond with hails of plasma and threats to destroy the galaxy. Not yet, anyway. However, spires which surround them (and may be part of them) are the only known source of meta-alloys so… humanity, ladies and gentlemen!

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Elite Dangerous Planetary Landing Expansion Out Now

Ah, that special day in any game with a colon in its name’s life – when it releases its first expansion, and with it its first dash. Welcome, Frontier, to the hallowed ranks of the :- club. Now you too will be a nightmare for proof-readers and CMS tag databases the world over.

But wait just one gosh-darn cotton-pickin’ minute: something strange has happened. Elite: Dangerous [official site] has quietly changed its name to Elite Dangerous, and thus the expansion is known simply as Elite Dangerous: Horizons. THOSE AREN’T THE RULES FRONTIER YOU’RE OUT OF THE :- CLUB

Elite; Dangerous #Horiz-on$ is out today, anyway.
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Park Life: Planet Coaster’s Creation Tools

The second developer diary for Frontier’s Planet Coaster [official site] has arrived. It covers the creation tools that will let you modify everything from rollercoasters to individual buildings and rocks. I had zero expectations about the theme park management game but this video, along with the crowd tech in the last diary, is very exciting indeed. It’s almost as if there has been a big SimPark failure that I didn’t spot and this is the Skylines-esque response.

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Elite Dangerous: Horizons Expansions Start Next Week

I always feel I’m making a mistake writing about Elite Dangerous: Horizons [official site]. I get that the expansion is actually a series of mini-expansions, and that the first will add planets to roam around on. It’s when I reach the point in the post to explain that Horizons is being sold not as an expansion or season pass but only as a new base edition of the game with plain old E:D included that I think “Wait, that doesn’t sound right.” It is though. I think. I have checked. It just seems wrong. Anyway, point is: it’ll all start next Tuesday, December 15th.

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Elite: Dangerous Horizons Beta Now Roaming Planets

Beta access opened tonight for the first phase of the planet-roaming Elite: Dangerous [official site] expansion Horizons, which I believe is for folks who pre-ordered.

“Aha! But Alice,” you say, in a snide tone of voice that you know makes people want to twat you in the nose but makes you feel so clever, “I thought you said never to pre-order? I distinctly recall you saying that several times.” Very good, clever clogs, so you get the biggest treat of all: watching Elite head honch David Braben prepare to die of asphyxiation on a lonely moon:

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Elite Dangerous Horizons Beta Landing On Nov 24th

The Elite Dangerous: Horizons expansion will introduce the ability to land on planets to the mining-trading-pirating cockpit sim. It has no fixed release date, but you’ll be able to test it out later this month: a beta was announced last night during a livestreamed Q&A with David Braben and will begin on November 24th.

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Elite: Dangerous Horizons Shows Off Moon Buggies

If the last 22 second clip of planet surface searching wasn’t enough to whet your whistle, Frontier Developments hosted an hour-long livestream this week that showcased the upcoming Elite: Dangerous [official site] expansion Horizons’ surface recon vehicles. Surface recon vehicles – or SRVs to us inter-galactic intermediate types – are essentially dune buggies in space and look hella cool.

I can just imagine us now, tearing up the surface of an alien planetscape, one hand on the wheel, opposite elbow propped on the arm rest, the zero atmosphere not blowing through our hair. If fact, why imagine? Take a small step or giant leap inside to see it for real.

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People Power: Planet Coaster’s Smart Crowd Technology

Of all the things I expected to be writing this Friday, “you should definitely check out this Planet coaster [official site] dev diary” was fairly low on the list. And yet, here we are.

You should definitely check out this Planet Coaster dev diary because not only does it convey the scale of the theme parks Frontier want to build (crowds of thousands), it also shows some of the tools they’re using to simulate those crowds. There are two interconnected goals – to treat every visitor as an individual and to convincingly portray large crowds moving realistically from one attraction to the next.

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