Posts Tagged ‘Frontier Developments’

Watch A Huge Elite: Dangerous Fleet Enter Hyperspace

Brendan rode along for the first part of the Elite: Dangerous Distant Worlds expedition, in which 900 pilots have grouped together for an expedition to the far side of the galaxy. The journey will take three months and has a long way to go, and the video below shows some of the players gathering together in Sagittarius A* – and what it looks like when 52 players jump into hyperspace at the same time.

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Elite Dangerous Arena Out Now, Aims To Be “In The Mix” With Call Of Duty

Elite Dangerous: Arena is out. It’s Elite Dangerous’s existing Close Quarters Combat (CQC) mode re-packaged as a standalone game and being sold for £5/$7.50. Frontier hope that it’ll act as a new entry point for players intrigued by Elite but intimidated by its size, and David Braben says he hopes “it’ll bring a different audience to the game as well.”

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Ridealong: The Flotilla That Will Cross The Galaxy

900 pilots in Elite: Dangerous have banded together to undertake a three month expedition to the far side of the galaxy. But such a long journey into deep space has its dangers. Breakdowns, accidents, fuel shortages and even player-led pirate gangs will mean many of the pilots won’t make it. In this Ridealong, I met up with the organisers on the day of departure to witness the huge fleet launch into the deep unknown.

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Planet Coaster Dev Diary Shows Rollercoaster Building

Planet Coaster [official site] has had a few developer diaries so far, but each one shows a little bit more of the game in action and gets me a little bit more interested in playing it. There are more shots here of track being laid, twisted and looped, alongside discussion of how you can create and share buildings and props within the game.

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Elite: Dangerous Players Discover Alien Life, Shoot At It

Kill it! That's always your answer, isn't it.

What will happen when humanity first meets alien life in the depths of space? We’ll murder it and see if anything valuable plops out its corpse, of course. Following a trail of cryptic hints, Elite: Dangerous players have encountered alien life for the first time on a few planets. And shot it.

Luckily, the giant barnacle-looking lumps seem inert, and have not respond with hails of plasma and threats to destroy the galaxy. Not yet, anyway. However, spires which surround them (and may be part of them) are the only known source of meta-alloys so… humanity, ladies and gentlemen!

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Elite Dangerous Planetary Landing Expansion Out Now

Ah, that special day in any game with a colon in its name’s life – when it releases its first expansion, and with it its first dash. Welcome, Frontier, to the hallowed ranks of the :- club. Now you too will be a nightmare for proof-readers and CMS tag databases the world over.

But wait just one gosh-darn cotton-pickin’ minute: something strange has happened. Elite: Dangerous [official site] has quietly changed its name to Elite Dangerous, and thus the expansion is known simply as Elite Dangerous: Horizons. THOSE AREN’T THE RULES FRONTIER YOU’RE OUT OF THE :- CLUB

Elite; Dangerous #Horiz-on$ is out today, anyway.
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Park Life: Planet Coaster’s Creation Tools

The second developer diary for Frontier’s Planet Coaster [official site] has arrived. It covers the creation tools that will let you modify everything from rollercoasters to individual buildings and rocks. I had zero expectations about the theme park management game but this video, along with the crowd tech in the last diary, is very exciting indeed. It’s almost as if there has been a big SimPark failure that I didn’t spot and this is the Skylines-esque response.

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