Also, wow. NVIDIA aren’t the only ones doing remarkable things with videogame faces – Activision have their own take on a very similar real-time rendering concept – and indeed using the same bald, parfait-obsessed character. This is apparently all done on current hardare – a GeForce 680 can muster it at 120FPS, they say, although obviously that’s without anything else being rendered. More impressively, Activision R&D are demonstrating this face-sim at GDC, using a two-year-old laptop, whereas NVIDIA talked about their own tech needing a GeForce Titan. I don’t own a GeForce Titan. I might have mentioned that once or twice.
If you aren’t at the show, you can watch this surprising video. I should warn you that the phrase ‘frozen fruit’ may take on faintly nightmarish associations for the rest of your natural life.
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