Posts Tagged ‘Frozen Synapse’

The 23 best bite-size games for busy lives

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard, constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next jump from the sofa to the armchair will go fatally wrong. I’m lucky in that my job to some extent involves playing games, so by and large if there’s something I really want to check out I can find a way to, but I appreciate that there are many long-time, older or otherwise time-starved readers for whom RPS is a daily tease of wondrous things they cannot play.

Now, clearly I cannot magically truncate The Witcher 3 into three hours for you, but what I can do is suggest a few games from across the length and breadth of recent PC gaming that can either be completed within a few hours or dipped into now and again without being unduly punished because you’ve lost your muscle-memory. Read the rest of this entry »

The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now brought up to date with the riches of the last two years. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Flame on: Frozen Synapse 2’s tactical weaponry

Frozen Synapse 2 [official site] continues to be one of the more exciting games on the horizon, which is a relief given that I’m quoted saying almost exactly that in the latest trailer. It’s the AI factions and simulated city that acts as a backdrop to the tactical action that I’m most excited about, but the good ol’ tactical combat of the original game is the foundation on which the rest is built. Here you can see how new weaponry will change that, and marvel at how smoke grenades and flamethrowers look so lovely in the game’s visual style. Read the rest of this entry »

Apocalyptic Incursions: Frozen Synapse 2 Dev Video

Frozen Synapse 2 [official site] is the game I’m most looking forward to this year. Yes, there’s the not insignificant matter of Civ VI out there on the horizon, but there’s something about the combination of Laser Squad and X-COM Apocalypse that really gets me hot and bothered. In case the Apocalypse connection weren’t already explicit enough – the simulated faction-filled city as backdrop to strategic combat game being the clue – the first devblog for the game namechecks the least-imitated X-COM game almost immediately. You can enjoy the blog, which covers the central incursion mechanic, in either text or video format. The latter is below.

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Impressions: TASTEE: Lethal Tactics

I’m surprised it took the world this long to do a smash’n’grab on Frozen Synapse‘s extremely clever ‘turn preview’ approach to turn-based strategy. Mode 7 themselves are working on an open-world, slightly more singleplayer-focused follow-up to their ‘simultaneous turn-based tactics’ squad shooter, but in the meantime we get the rather more colourful, appallingly-named TASTEE. For once, I’m not going to hurl XCOM compari-bombs around the place, and look instead to another old dear of TBS: Jagged Alliance.

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From Alpha Centauri To Apocalypse: The Design And Inspirations Behind Frozen Synapse 2

Frozen Synapse 2 [official site] is, without a doubt, one of the most exciting games I’ve ever seen. I’ve spent a long time considering how best to put my thoughts about it into words, having met with Paul Kilduff-Taylor, composer of lovely electronica and co-founder of Mode 7 Games, to see how development was progressing. The simple fact is, it ticks so many boxes in the ‘dream game’ column that extreme enthusiasm is entirely appropriate. Here’s why.

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Frozen Synapse 2 Reveals Gorgeous Procedural Cities

We learned that Frozen Synapse 2 [official site] was in development last month and now we know what it is. Yes, it’s a tactical combat game, featuring customised squads controlled using a simultaneous turn-based system. But what about this open-world malarkey that was promised?

It looks like the gorgeous offspring of Syndicate Wars and Introversion’s cancelled Subversion, which was set to feature procedurally generated cities with breachable buildings. That’s true here as well – a new city every time and you can infiltrate every building. The trailer, below, is as exciting as any I’ve seen this year.

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Open World Tactics: Frozen Synapse 2 Announced

What a time to be alive. Not a moon pie in sight but 2016 is already looking like a fantastic smorgasbord of tactical treats. It’s early February and yet we’ve already seen XCOM 2 and Darkest Dungeon. Now, to make my turn-based existence even more exciting, Mode 7 have announced a full-blown sequel to the supremely entertaining Frozen Synapse . Rather than going with Endzones or Cortexes, as with their sporty spin-off, the team have gone with the self-explanatory Frozen Synapse 2 [official site]. Details are thin on the ground but it’ll be “open world” and it’s coming this year.

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Wot I Think: Frozen Cortex

Frozen Cortex [official site], formerly Frozen Endzone, is a futuristic American Football analogue where surprisingly graceful robots take the place of fleshy, armour-clad men. It’s evocative of Speedball and Blood Bowl, but it’s really Frozen Synapse wrapped in the theme of competitive team sports. The result’s a purely strategic and tactical game, entirely absent RNG, with players taking their turns simultaneously. I’m quite bad at it.

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Have You Played… Frozen Synapse?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s bittersweet that so many games are doing the XCOM thing lately (not to mention that they’re not doing the X-COM thing). The great thing about the great turn-based, squad-based strategy comeback was it picking up a ball that had been dropped years ago, but now perhaps we’re in danger of the whole thing atrophying. There’s a whole lot more to experiment with there, rather then rest on genre laurels. For example, Frozen Synapse, which does turn-based combat as rapid-fire prediction.
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Frozen Synapse Prime PC Announced, Reforges Original

Hang on, that’s not the contrasting green, blue and red I’m used to! There’s been a robbery of extreme colour, replacing it with bluish greys and skyline backdrops! Just one of the changes made to Frozen Synapse in the Prime version that’s coming to Steam on November 14th. It’s a port of the Vita, uh, port with some added goodies. I actually quite like the old Synapse art, it’s simple but unique and nicely abstracted enough from the usually quite extreme violence being committed. Fit the tactical feel of the game as a whole, too. The other changes are less controversial and there’s a trailer to show them off.

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Mode Seven Explain Why Frozen Cortex Left The Frendzone

Frozen Synapse developers Mode Seven have been quietly talking about changing the name of their exceedingly clever but regrettably-titled strategic robo-sports game Frozen Endzone for some time now. Tired of all the friendzone puns and concerned about how much it overstated the American Football aspect, they’ve only gone and done it. Frozen Endzone is no more: as of today we have Frozen Cortex. Or, Frendzone is no more: now we have FroCo.

The name isn’t all that’s changed. As of any minute now, Frozen Cortex also boasts a new, more heavily sci-fi look, revamped AI, a big performance boost and Mac/Linux builds. This is a major update, not a mere rebrand. I had a chat with Mode Seven’s Paul Taylor and Ian Hardingham about why they’ve changed so much after so long – including their reasoning for (and risks of) that rebranding. Read on for that and a glimpse of the new-look game.
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Player Stats & Pitch Editors: Frozen Endzone’s Patchzone

I dug strategy/futuresports robo-tournament Frozen Endzone, but while I’m well aware it’s just in beta form for now I’m very much in need of more personality (and in the game, etc) and variety if I’m to be in it for the long haul. Fortunately devs Mode 7 have detailed their plans for the game’s first major update, and it sounds as though they’ll be tackling HAHA LIKE IN SPORT quite a few of grumbles I grumbled its way, grumblily.
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Impressions: Frozen Endzone

Frozen Endzone is a primarily multiplayer turn-based strategy game about robots playing American Football. Calling it the result of XCOM and Speedball having one hot night together wouldn’t be entirely inaccurate, but it has rather more in common with its acclaimed predecessor, Frozen Synapse. Its beta is out today.

Yes, yes, Friendzone, Cold Arse, jolly good, we’ve all giggled about it enough times now. I’m going to give you thirty seconds to get it all out of your system.

(I really would have changed the game name if I were Mode 7, but I do admire their resolve).
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Synapse Judgment: Frozen Endzone Trailer Touches Down

The sequel, Frozen Friendzone, will be much whinier and full of spiteful oversimplifications of human relationship dynamics. Also, it will be 75 percent more blue.

Are you ready for some hard-hitting, neon-sweat-slick (but not like in those silly Gatorade commercials) eSports? I mean that literally, too: Frozen Synapse developer Mode 7 has devised its very own electronic sport. Balls are thrown, touchdowns are scored, lives are at stake. OK, maybe not so much that last one, but that’s not to say that Frozen Endzone is a total departure from Frozen Synapse’s simultaneous turn-based battle of wits and weaponry. For one, it reprises the latter’s brand of two-steps-ahead-or-else-you’re-dead strategy, and also an inordinate number of things are blue. Something for everyone! Watch it in action and learn about the right-around-the-corner beta below.

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Frozen Endzone Beta Will Touchdown In November


Frozen Endzone, Mode 7’s futuro-sports game that I would like to take on the cheeky little nickname of Frozone, is not out yet. For the people who want to play it this a problem on many levels. I sympathise, and at least have some news that’ll excite and thrill you. Frozone’s beta is about to go public, and you’ll be able to buy into it sometime in November. When in November? No idea. This November? I am 99% certain the November they mention in the press release is this November. Anyone buying a copy will receive an extra copy of the full game when it’s released, a generous trick they pulled with Frozen Synapse.
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Frozen Synapse Ipad Vs Frozen Synapse PC

Try rubbing your hands all over the screenshot.
Crossplay used to be what happened to me when I played Team Fortress 2, but after a restraining order from my mouse pad and some anger management classes, I no longer feel the need to be angry at Pyros. Now the world has moved on, the word has taken on a new meaning: what happens when one gaming system and another defy all cultural boundaries and work together. Frozen Synapse is about to do just that with its iPad version: you’ll be able to play multiplayer across the PC and the iPad, and if you own both versions then you can continue your game you were playing on whatever system you have at hand. Toilet time just got tactical.
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Frozen Endzone’s Influences, Singleplayer & Unsportiness

As well as pointing my tragically non-robotic eyes at robot futuresports / strategy game Frozen Endzone last week, I also had a long natter with Mode 7 founders Ian Hardingham and Paul Taylor about their follow-up to the splendid Frozen Synapse. Read on for its origin story, how it’s not really like American Football, their roguelike-like plans for the game’s singleplayer mode, inevitable comparisons to Blood Bowl and Speedball, and Luigi fanfic.
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Hut Hut Hut: A Frozen Endzone Preview

Frozen Endzone is a turn-based futuresports game from the creators of asynchronous strategy game Frozen Synapse. I went to see it last week. I drove there in a car and everything. I returned with the following words and thoughts.

I was anxious, worried, scared: this I will admit. Me, a 5’6″, nebbish man of words and screens whose strongest-ever investment in sport was playing badminton once a week for a year, on my way to see a game ostensibly about American Football? Out of my depth, surely. I read a Wikipedia page about American football before I set off to visit Frozen Synapse, and now Frozen Endzone, developers Mode 7 in their Oxfordshire studio, but it only made me more confused.

Turns out I needn’t have worried. Frozen Endzone is sports in theme only – in practice it’s turn-based strategy, and a natural heir to the men vs men tactical gunplay of Frozen Synapse despite its complete lack of metal tubes which go bangbangbang.
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Frozen Endzone: The Frozen Follow-Up To Frozen Synapse

Juuuust a quick one, as I shall be returning on Tuesday with vastly more fulsome news on Frozen Endzone, Mode 7’s next game after the wonderful Frozen Synapse. But they’ve just gone live with a trailer and a Greenlight page, so see what you think. It’s a future sports game. It’s a strategy game. In other words, it’s a sports game that isn’t really a sports game. And it looks well flash.

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