Posts Tagged ‘fundraising’

Hurricane Relief Bundle: good games for a good cause

A collection of finger-taxing, head-scratching, eye-pleasing, and heart-touching games are bundled together to raise money for relief efforts following the devastating Hurricanes Harvey and Irma. Priced at $20, the Hurricane Relief Bundle offers dozens of games along with a few books and bits, from developers including Nathalie Lawhead, Loren Schmidt (who organised the bundle), and Thecatamites. It is a whole load of good and interesting things and all profits will go to organisations helping people across the USA and Caribbean. Read the rest of this entry »

Kentucky Route Zero, Fez on sale fundraising for ACLU

Kentucky Route Zero, the game so good we declared it our game of the year back when only two of its episodes were out, is currently half-price. That’s always worth pointing out, that. Sales from this latest sale will go to the American Civil Liberties Union, joining similar fundraisers with other cracking games. Also joining in are the delightful Fez, frightful treasures from Kitty Horrorshow, and the next game from Tetrageddon dev Nathalie Lawhead. Read the rest of this entry »

Let’s Keep Brandon Boyer Alive For Lots Longer

If you don’t know the name Brandon Boyer, then you’ll certainly have benefited from the incredible work he’s done and continues to do for indie gaming. He’s been the brains behind sites like Gamasutra, Offworld, and now Venus Patrol. He writes for champions of good, Boing Boing, and is no less than the chairman of the Independent Games Festival. He also has cancer, and a health insurance company that’s refusing to pay for his vital treatment. We rather want to keep him alive – you can help with that. You can even get some very cheap games in the process.

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Reset Doesn’t Have Long Left To Make Lots Of Money

Reset blew us all away with its opening trailer. Heck, it blew me away with its opening screenshots. A single-player co-op where you time travel to interact with yourself, in inexplicably gorgeous graphics. That was all last year. Things went understandably quiet. And then the Finnish pair went to IndieGoGo to try to raise €65,000. Because I’m incapable of guessing the ways of mankind, this is the sort of project I’d be sure would ding its targets straight away, just because people would be interested to see such a beautiful-looking game with such a splendid premise get a chance. With 38 hours left, they’re still €22k short.

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