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Posts tagged “gamasutra”

A Really Interesting Post About Heads And Scale

There's a really interesting post over on Gamasutra about proportion and scale when making game characters. I feel like that still sound a bit dry given I'm trying to tell you how interesting it is, but essentially it takes a look at how different head sizes and body proportions make you see game characters differently as well as affecting tone and mood.

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On Hunted And The RPG “Detour” Claim

This article over on Gamasutra is a little skewed by its title, "How RPGs Were A 30-Year Detour", because inXile's president Matt Findley doesn't actually say that specifically, but it's interesting and provocative all the same. What he said was this: "Well, you know, we analyzed the long history of video games. I think these games always wanted to be action games at their heart.…

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D2D Hit Back At Stardock Claims

It seems the analysis of Stardock's public report is far from over. Gamasutra report that Direct2Drive do not agree with the assessment that Impulse is second in the digital distribution market behind Steam. D2D's splendidly-named VP of digital content, Sutton Trout, said the claim was "misinformation at best." Stardock's Brad Wardell responded: "The data we used came from the publishers. When you add in the…

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Culture Of Clash: Zeno Clash Postmortem

The Gamasutra postmortem on previous RPS-fave Zeno Clash caught my eye. They're almost always a good read, but from a game coming from a very different place than most of the industry (both literally and figuratively), there's much to learn. Choice details include how it emerged from a previous failed project - the Lithtech-2 based Zenozoik - and how the experience of that made them…

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Mark Jacobs On Starting A WAR

Gamasutra have a giganto-interview with Mythic boss, Mark Jacobs, about the launch of Warhammer Online. He discusses how a UPS truck nearly destroyed Dark Age of Camelot's launch, and then how WAR already has 50% more players than Camelot ever had, server queues, and how Roseanne Barr would make a bad romantic lead in a comedy. It's some great reading, with impressively candid thoughts about…

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Recycled Inspirations

Gamasutra has posted an excellent piece called The Top 20 Underutilized Licenses, which include both existing game franchises and intellectual properties that are particularly well-suited to gaming. Our criteria for putting together this article - with input from all Gamasutra staffers - was a mixture of gut feeling and impassioned argument; unscientific, to be sure, but rather than functioning as a guide to the 20…

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Portal Post-mortem posted

Well, a tease of it anyway. Gamasutra have posted a little of a Portal post-mortem, written by RPS-crushes Kim Swift, Erik Wolpaw and Jeep Barnett. It's taken from the January Issue of Game Developer, which can actually be bought in a PDF format for (er) money. Man, I wish people would give us money. Anyway, the two quoted sections involve the development of the game's…

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