Posts Tagged ‘Gambitious’

Dive! Dive! Dive! Diluvion surfacing in February

“Get in the ‘flipping’ sea!” some folks in 2015 would shout, because they’d seen someone funnier than themselves do it. But have you been in the ‘flipping’ sea? Mate, the sea is ‘flipping’ lovely. Whether one’s gentling drifting away or pummelled by the surf, it’s always better where it’s wetter. By which I mean, of course I’ve kept an eye on deep sea explore-o-fight ’em up Diluvion [official site]. It may have missed a few release windows but now Diluvion has a release date–February 2nd–and surely developers Arachnid Games aren’t so cruel as to deny people the sea after this display of specificity? Read the rest of this entry »

Trains, planes, and tycooning in Transport Fever

Transport Fever is not what one catches from the London Underground handrail; that’s the Hammersmith Honks. Nor is it what you get from seat-back screens on planes; that’s Sandler Syphilis. Don’t mistake it for Truckstop Fever, an infection from a species of bum lice found only along Route 101. And the medical consequences of riding a bicycle are, we all know, becoming a bicycle yourself. No, Transport Fever [official site] is a Transport Tycoon-sorta-ish sim about building and managing transport networks. It’s the sequel to 2014’s Train Fever, which Tim Stone quite liked, and out now. Read the rest of this entry »

Diluvion Launching Verne-Inspired Adventure, Fall 2016

Spying the words “deep sea submarine adventure” in my inbox and opening that press release instead of anything marked “urgent” which I’d sent to myself in the middle of the night is how I found out about Diluvion [official site], an undersea exploration and combat adventure inspired by the work of Jules Verne. We wrote about it a couple of years ago but a) I missed that and b) it’s a lot closer to release so it’s worth seeing what’s being said now.

There doesn’t seem to be a playable build contained in the email so let’s just have a look at the words and trailer:

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Undead Lemmings: Zombie Night Terror Released

Your very first zombie baby.

Zombies are scary. Sort of. They’ve been the stuff of nightmares for pretty much… forever. Maybe we’ve been inundated to the point of no return. Maybe there are never too many zombies. Puzzle-platformer/infection-sim Zombie Night Terror [official site] looks pretty fresh though. It’s Lemmings, it’s zombies! It’s alive! Wait, that’s Frankenstein – not a zombie. Whatever.

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Hard Reset Redux Gameplay Vid Heralds June Launch

Before reviving 3DR Realms’s Shadow Warrior, developers Flying Wild Hog made their very own ’90s-style FPS, Hard Reset. As well as working on Shadow Warrior 2, Flying Wild Hog have been polishing up Hard Reset for a new release as Hard Reset Redux [official site], and now it has a release date of June 3rd. This announcement also brings a 16-minute gameplay trailer, and shows some Redux changes are pleasingly Shadow Warrior-y. A cybersword and a dash move? Oh, go on then! Have a look:

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Planes, Trains And Automoboats: Transport Fever

Train Fever gave off all the right signals and received a nod of approval from none other than our very own Stat Controller, Tim Stone. A sequel has just been announced and, glory be, it’s going full Transport Tycoon. Transport Fever’s [official site] the name. Taking in land, air and sea transport, and more than 150 years of history, it’ll have cities that evolve, 120+ makes of vehicle, and improved UI and simulation features. The first trailer just pulled into the station.

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Hard Reset Redux Revamping Throwback FPS

Shadow Warrior 2 looks pretty dang swish, doesn’t it? I’ve been pretty surprised by, and pleased with, how nicely Polish studio Flying Wild Hog’s revive-o-rebooting of 3D Realms’ vintage FPS has gone well. Now they’re also returning to their own older work.

Hard Reset Redux is coming, a revamp of the throwback FPS they released in 2011. It doesn’t sound massively different, with fancied-up graphics and new enemies and a sword and things, but hey, I know Hard Reset found a fair few fans.

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