Posts Tagged ‘Gambitious’

Diluvion Launching Verne-Inspired Adventure, Fall 2016

Spying the words “deep sea submarine adventure” in my inbox and opening that press release instead of anything marked “urgent” which I’d sent to myself in the middle of the night is how I found out about Diluvion [official site], an undersea exploration and combat adventure inspired by the work of Jules Verne. We wrote about it a couple of years ago but a) I missed that and b) it’s a lot closer to release so it’s worth seeing what’s being said now.

There doesn’t seem to be a playable build contained in the email so let’s just have a look at the words and trailer:

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Undead Lemmings: Zombie Night Terror Released

Your very first zombie baby.

Zombies are scary. Sort of. They’ve been the stuff of nightmares for pretty much… forever. Maybe we’ve been inundated to the point of no return. Maybe there are never too many zombies. Puzzle-platformer/infection-sim Zombie Night Terror [official site] looks pretty fresh though. It’s Lemmings, it’s zombies! It’s alive! Wait, that’s Frankenstein – not a zombie. Whatever.

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Hard Reset Redux Gameplay Vid Heralds June Launch

Before reviving 3DR Realms’s Shadow Warrior, developers Flying Wild Hog made their very own ’90s-style FPS, Hard Reset. As well as working on Shadow Warrior 2, Flying Wild Hog have been polishing up Hard Reset for a new release as Hard Reset Redux [official site], and now it has a release date of June 3rd. This announcement also brings a 16-minute gameplay trailer, and shows some Redux changes are pleasingly Shadow Warrior-y. A cybersword and a dash move? Oh, go on then! Have a look:

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Planes, Trains And Automoboats: Transport Fever

Train Fever gave off all the right signals and received a nod of approval from none other than our very own Stat Controller, Tim Stone. A sequel has just been announced and, glory be, it’s going full Transport Tycoon. Transport Fever’s [official site] the name. Taking in land, air and sea transport, and more than 150 years of history, it’ll have cities that evolve, 120+ makes of vehicle, and improved UI and simulation features. The first trailer just pulled into the station.

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Hard Reset Redux Revamping Throwback FPS

Shadow Warrior 2 looks pretty dang swish, doesn’t it? I’ve been pretty surprised by, and pleased with, how nicely Polish studio Flying Wild Hog’s revive-o-rebooting of 3D Realms’ vintage FPS has gone well. Now they’re also returning to their own older work.

Hard Reset Redux is coming, a revamp of the throwback FPS they released in 2011. It doesn’t sound massively different, with fancied-up graphics and new enemies and a sword and things, but hey, I know Hard Reset found a fair few fans.

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Cowboy XCOM-like Hard West Out Now; Some Thoughts

“Wild West XCOM” is about as good an elevator pitch as you could wish for. After a short delay, as of today we can find out whether Hard West [official site] can possibly live up to its glorious high concept. I played an earlier build a few weeks back – some thoughts, plus a launch trailer, below.

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XCOWBZ: Hard West Riding Out On November 18th

Hard West [official site] looks interesting, taking XCOM-ish turn-based tacticalising into the supernatural Weird West. I dig XCOM and I dig the Weird West so yes, thank you. It had been lined up to begin rootin’ and tootin’ next Wednesday, but developers CreativeForge Games have decided to push it back a fortnight. They could’ve launched next week, they say, but think a little extra polish will do their cowboys and demons a world of good. To help pass the extra time, a new eight-minute gameplay trailer is out:

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