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Posts tagged “Game DNA”

Feature: Don't race ahead

Competition is wild, joyous and fulfilling – except when it isn’t

I've always been drawn to competitive videogames. It's not hard to see why. They're the best kind. Competition can be exciting, rich, varied. It gets you interacting with people, pitting your abilities against thinking, improvising, engaged and pivotally human opponents. A competitive context can be both a wonderful generator of interesting decisions, and a platform for genuine connection. I believe in and value these things…

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Feature: Why every survival game needs wheat

Game DNA: Making yourself a home

I was homeless when I discovered Minecraft -- not homeless in the street-sleeping sense, thankfully. Only in the sofa-surfing sense. I had a bed, even. The creaking cabin bed of two friends who took pity on me and let me crash for a few months in their house, while I sullied my fingertips with sambuca in a dank Yorkshire nightclub for part-time pound coins. My…

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Feature: Bottled ants

Game DNA: growing order from chaos

The summer of 1991 was all about ants. I was seven years old, and I spent the entire school holiday camped in the garden, gently catching winged queens and housing them in shitty coke bottle formicariums. There I would watch them lay eggs and create workers, who would dig tunnels, search about the place, and scurry in lines with grains of food in their jaws.…

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