Posts Tagged ‘game jam’

Asylum Jam 2015 Is Happening Right Now

A quick note to let any budding horror game developers and/or fans know that the 2015 Asylum Jam is now live. The first Asylum Jam was back in 2013 and it’s become an annual fixture.

“Asylum Jam is a 48 hour long game jam where game developers are challenged to make a horror game and explore the genre without negative mental health or medical stereotypes.”

You can play last year’s selection of games right now, or submit your own creation. Or maybe you’re content to watch the activity feed and wait for new games to play.

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Work A Cybernetic Implant Support Line In Bionic Bliss

We can fix this!

I feel anxious when I load a game to find a static view of a desk or computer terminal. Will I find the tension and jumpscares of Five Nights at Freddy’s or the grinding dread of Papers, Please? Bionic Bliss [official page] offers neither, though it might be even more horrifying to some. We work at a call centre on a helpline, see, dealing with malfunctioning cyberlimbs in the cyberfuture. It’s short, fun, silly, and free.

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Antholojam Has 15 Golden Age Sci-Fi Games At Any Price

Antholojam was the first of a potentially annual month-long game jam in which fifteen development teams set about making games on the theme of the “Golden Era Sci-Fi”. And now all fifteen games are ready for you – YES YOU – to play. In a web browser, via the Unity plugin, if you want. Or to download. And you can even pay for them if you want.

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Freeware Garden: Game Jam

An honest look at game development.

Everybody loves a game jam. It is after all “probably the most healthy scene of videogame creativity,” as Locomalito, brilliant creator of some of the best freeware games, put it before releasing the aptly named Game Jam mini-game. It is a cute take on games about making games ever conceived and executed.

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Walking Simulator With A Gun: Ultimate Pâté

How tranquil!

Ultimate Pâté is a free walking simulator with a gun. It’s a big gun too, a double-barrelled shotgun. You can use it to kill exotic and whimsical animals like flamingos and unicorns. To process into cheap pâté. And yet… I do think it’s a walking simulator rather than a hunting game. We wander around low-fi woods, follow skittish animals, and listen to soft music in sterotypical walking simulator ways, so I feel a giddy transgressive thrill whipping out a shotgun to blow away a magical horse.

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Super Wolfenstein HD Relives Classic In Ridicul-O-Vision

Killed right into a wall.

The last time I tried to play the original Wolfenstein 3D was a few years back, on a netbook. It seemed like a good idea at the time. About half an hour later my contorted, shrivelled fingers revolted, crawled out of their sockets and attempted to end me.

They failed, of course, because fingers detached from hands cannot exert significant pressure. So it is that today I am able to play Super Wolfenstein HD, a free game created by Broforce devs Free Lives for the Indies vs. Pewdiepie jam. You may already have encountered Where Is My Hammer: Destroy Everything from the same jam. Super Wolfenstein HD is loosely similar in concept, except everything is Nazis. So much Nazis.

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Reach Out And Touch Games: Leap Motion 3D Jam

Please excuse me using a boring-o marketing image rather than a rad game screenshot. I figured not everyone knows what a Leap Motion controller looks like. It's this. The sensor bar bit. Not the eerie hovering hands.

I have used a Leap Motion controller once before, to rotate a 3D wireframe mesh of a horse’s skull at an art exhibition; I found the experience lacking. But a sensor bar controller which tracks your hands via magic invisible waves sounds like it could do a lot more. So let’s have a gander at the fruits of the recent Leap Motion 3D Jam and see what some of these 158 games have come up with. I don’t have a Leap Motion so I can’t squeeze or caress the fruit myself, but we can still admire their shape and lustre and lean in for a whiff of their aroma [we can look at them -Ed.].

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