Posts Tagged ‘Game of Thrones’

All In All: Game Of Thrones Beyond The Wall DLC

When the game of the TV series of the book A Game of Thrones was released this summer, Alec vanished for a few days. When we next saw him, he had the look of a man who has seen terrible things, all haunted and hollow. Turns out it’s a very long game and full of nastiness, although mostly of the intentional scripted sort. He said this: “it’s a troubled roleplaying game but also a really interesting and strong one. Every misfire is met by a triumph of some sort, and the one thing it is not is a lazy, perfunctory cash-in.” Is the new DLC a cash-in though? I don’t know! Screens and details below.

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Where The Wildlings Are: Crusader Kigns II GOT Mod

You’ll likely remember that in May we alerted you to the Game Of Thrones mod for Crusader Kings II. It’s first release was already incredibly impressive, packed with features and civil war. And now they’ve released a version 0.2. Goodness knows how good this will be if they ever reach 1.0.

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You Win Or You Grind – Game of Thrones: 7 Kingdoms

(p)imp

Game of Thrones games will continue until every last remaining dark corner of Westeros has been illuminated by the lord of cutscenes. It has been prophesied! Next to leap aboard George R. R. Martin and HBO’s blood’n’sex bandwagon is serial MMO-maker Bigpoint, who follow up their Battlestar Galactica free to play massively multiplayer with Game of Thrones: Seven Kingdoms.
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CD Projekt On Game Of Thrones, Sex’s Place In Gaming


Yesterday, I mind-melded with CD Projekt CEO and owner of the most victorious last name ever, Marcin Iwinski, on all things Cyberpunk. Also, DRM. However, with those topics covered and safely underneath fluffy wordblankets of information, the conversation weaved its way toward the next natural stop. I’m speaking, of course, of Westeros. Read on for Iwinski’s thoughts concerning parallels between The Witcher and Game of Thrones, the male-driven nature of geek culture, and where E3’s utterly archaic reliance on booth babes and titillation fits into that.  

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Wot I Think: Game Of Thrones

Please, take a seat. But only after plotting exactly how to do so over seven fat novels.

Edit – I’ve been asked to note this this piece is based on the US version of the game, as published by Atlus and available for a couple of weeks now. Despite there being no oceans in the middle of the internet, the UK version, published by Focus, is mysteriously not available until June 9.

Cyanide’s RPG based on the Game of Thrones TV show has consumed the last week of my life. But should I have allowed this song of stats and fire so much time on my screen and in my mind? We shall Cersei…

It goes on far too long, seems to reach a climactic conflict repeatedly but then pull back from it in favour of more stringing along and treats its characters as utterly disposable. In other words, it’s faithful to the source material in an intrinsic way, not merely a stylistic one. Cyanide’s Game of Thrones: The Roleplaying Game is a slow-burner with a deeply awkward opening and besieged by footballer in a pizza advert levels of voice-acting, but it builds carefully, cleverly and dramatically.
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A Mod Of A Game Of Thrones: Crusader Kings II

I’m not particularly knowledgeable when it comes to all things Game of Thrones. I’ve only read the first book, I’ve only seen the first two episodes of the TV show and I’ve never even so much as flirted with any of my blood relatives. Even so, I declared Crusader Kings II “the best Game of Thrones game you will probably ever play” and in an effort to ensure that I’m correct, a sturdy team of modders have released a Game of Thrones mod. Someone was always going to make this, the fit is too perfect for it not to happen, but to release something so soon and with so many features is astonishing. Get it here.

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Click To Behead: The Social Game Of Thrones

The Pete Campbell of Westeros

If it’s popular, it gets a tie-in social network game that’s launched on Facebook with a big old song’n’dance and then slumps into obscurity a few months later. EA have just this weekend taken the insidious Dragon Age Legends out the back of the sheds and put it out of its misery, but if you are still craving glacially slow, micro-transacted up the wazoo fantasy empire-building then perhaps the Facebook Game Of Thrones: Ascent will fill that bizarre void in your life. Of course, if it was truly faithful to the books/TV show, victory would stem from asking any relatives you have on Facebook to agree to the most unsavoury liasions with you. I would applaud such a design decision, and then start retching violently.
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A Song Of Scripts & France: Game Of Thrones Chat

Next to be plucked from my bottomless bucket of game preview words is a quick interview with Sylvain Sechi and Thomas Veauclin of Cyanide, lead designer and lead artist respectively on the upcoming Game of Thrones RPG, as peered at last week. Discussed: linearity vs sandbox, the involvement of George R.R. Martin, whether Martin really has a concrete idea of how his books are going to end, why they’re not worried that their story won’t impact the books’ overall narrative, horses, why they went for pause-time combat and how coming up with the script was “like creating a child on top of dead bodies.” Ick.
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A Preview Of A Game Of A Game Of Thrones

A Lannister always protects his nips

An important point, I hope: Game Of Thrones the game existed and was in active development before Game Of Thrones the show did the whole sexy Tolkien thing on our TV screens. While this is of course no guarantee that it is more Stark than Frey, it does mean we don’t need to worry that it’s been rushed to market to capitalise on Dinklagemania. The TV show came about early enough that developers Cyanide were able to redesign their takes on characters including Cersei (she bones her brother!), Lord Mormont (he hates his son but he’s a good sort otherwise!) and Varys (he’s got no goolies!) to use their respective actors’ likeness and voices, but we’re told that, for the most part, the game was designed closely around the books.

“When we showed George Martin The Wall,” says lead designer Sylvain Sechi of introducing the books’ author to the giant, miles-long icy structure/metaphor that protects the land of Westeros from the wildlings (and worse) that lurk up north, “he says ‘that’s a very, very big wall.” Upon their explaining to him that they’d made it to scale according to his description, he replied that “I wrote it too big!”
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Game Of Thrones RPG Out In June, Kissed Its Sister

Wait, you may be brothers! Try kissing.

Having just watched the latest episode of Game Of Thrones, I’m fairly convinced that any role-playing game based on the books will just be a simulator for having sex with your brother/sister. But the latest trailer for Game Of Thrones: The Game (is that really what they’re sticking with?) appears to show that there’s also some chopping people up, too. It’s released to accompany the news that the game has a release date. Well, woolly release month portion, of “early June”.

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A Game Of Thrones RPG Trailer Is Bloody Murder

Er, hello.
Gosh, things are getting fraught in A Game Of Thrones RPG trailer-land. Dudes are getting stabbed and bashed with big metal clubs. Men and women alike are making accusations and sounding cross. There’s even something about cockroaches, so it sounds like they need to get the fumigators in to that castle. Yeah, I have no idea what’s going on, frankly, but it sounds exciting. Join in with vociferations below!
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Stark Footage Of The Game Of Thrones RPG

This is what happens when you spoil GoT
I’m starting to feel like an embedded reporter in Westeros. There are too many games of Games of Thrones. Cyanide’s take is an RRPG (sic) in the same vein as Dragon Age II. The combat system’s tweak to that format means that instead of pausing battles to pick the best strategic outcome, things instead just run very slowly. I believe it’s their criticism of how long it took George to write that last book. It’s also supposed to reflect the tension of the world’s fights, as well as letting you direct friendly combatants and selecting stances. I’ve played loads of games, and I’m not sure that’s possible. I had to put one book down after a chapter, then when I returned the next chapter made me do the same. It was too awful. Hold me.
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A Glimpse Of A Game Of Thrones RPG

Anyone got any l33t pauldrons? Mine are totally lvl1.
Atlus and Cyanide have released a bit of footage of the A Game Of Thrones RPG. It talks about someone wanting to marry her brother, so that’s nice. This is apparently a preview of one of the playable areas in the game, Castlewood. Atlus explain: “Situated on the banks of the Blackwater in the Riverlands, Castlewood is the prosperous seat of the House of Harlton, bannermen to the Tullys.” You can also see this previous video for another location in the game. It’s all looking a bit medieval to me.

To be honest I know nothing about A Game Of Thrones, so the excitement-factor of this particular glimpse of the game is lost on me. Anyone able to bah/hurrah about this?
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Clash Of Pings: Game Of Thrones Video

I am Lord Hmpmpphpmph of the lands of Tethththtthtrh
That joke doesn’t make much sense. Cyanide’s Game of Thrones RPG is definitely not online, so I’ll apologise to those of you who’d started considering guild names after reading it. It is a Dragon Age-ish actiony slicey thing set in George RR Martin’s grim medieval world. I have thoughts on the video below.
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Winter’s Already Here, Silly: Game Of Thrones

Nice day for a red wedding

Aha! The first proper footage of the RPG based on the fantasy tomes by George ‘lecherous old tease’ R. ‘making it up as he goes along’ R. ‘all that money and he still won’t buy a beard-trimmer’ Martin. After the well-intentioned but ultimately miserable strategy game Genesis, this RPG looks to be rather more lavish – and, perhaps vitally in a commercial sense, related to the TV show. The music! The Iron Throne! The armour! The glowering!
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A Playing Of Roles: Game Of Thrones

It's a bit like musical chairs

This is the RPG Of Thrones, not the duff strategy one. News comes via Sean Bean, who just lobbed a brick through my window with this note attached.

“‘Ow do. Who would have thunk that an ordinary lad from Yorkshire would become the King of the Rings and the Warrior Lord of Westeros? Not me mam. She said I were too mardy for t’be loved by millions. This ‘ere game then. There’s two fellas to make pretend as – Mors, from yon Night’s Watch, and Alester, a Red Priest come back from flippin’ exile. Aye. Ye’ll tek a gander at that Wall oop north, which I’m nithered just to put mind to, an’ all folks in it’ll look jus’ like actors on telly.”

Intriguing, I’m sure you’ll agree. Elaboration and new images below.

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Another Game Of Game Of Thrones: Screens

I'm sorry, I'm in HOW many games?

How’s your Game Of Thrones game coming along? Everyone’s making one at the moment. Mine’s doing nicely – it’s a sort of driving game/match-3 hybrid, set north of the Wall. It should be ready some time in 2013. Game Of Thrones: Genesis is already out (and a bit poop), and then there’s the somewhat trademark infringing Khan Wars: Game Of Thrones, which just happens to show up on Google searches for the licensed versions. Anyhowever, the news is that Cynanide’s other GoT game, the RPG, has a North American publisher in the form of Atlus, and with that have come some more details and a couple of screens.

(Oh good grief, as I’m writing this, we find there’s to be a Game Of Thrones MMO from Bigpoint, and a Game Of Thrones social networking game too, hideously described as “FarmVille comes to Westeros.”)

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Cyanide’s A Game Of Thrones RPG Hints

They seem to be having fun.
Developer Cyanide and fantasy author George RR Martin seem concerned that people are confusing the Game Of Thrones RTS that their Montreal studio is making (and which is out soon) with the RPG being made by their French studio, which is out sometime in the far future. In fact, as Blues spotted, Martin has blogged about the difference, saying of his experiences seeing the first game: “Just to be clear. This is the RTS game, designed and developed by Cyanide’s studio in Montreal. A second videogame, an RPG, is also under development at Cyanide’s studio in France, but that one won’t be along for a while yet. The two games are very different, so please don’t get them confused.” Meanwhile, Cyanide have released the first fragments of information about the RPG game, which basically amounts to no information and a request that we read other blogs, as look at two screenshots. Hm. What we do know about the RPG is that Cyanide are saying it has a strong narrative focus, citing Planescape – Torment as an influence. Hm!