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Posts tagged “Gamejam”

Create Your Own Adventure During AdventureJam

Game jams! They're pretty great, though personally I prefer a nice home-made game chutney. It takes all sorts, mind, and I'll concede that jam's a lot better spread on toast than a chunky old chutney. Also game chutneys aren't a thing, I guess. Game jams, such as next month's AdventureJam, very much are, of course. The brief is wonderfully inviting: participants should create games that "embody…

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VHS Story: Tell A Tough Guy What To Do

Word has reached me via new-fangled "electronic mail", shipped along the Information Superhighway via Cybernetic Postie, of a game known as VHS Story [official site]. Promoting a game via the "world wide web"? Wonders will never cease! VHS Story bills itself as a strategy / tycoon sim in which you manage a street fightin' man (henceforth: fightman). It overtly describes itself as drawing inspiration from Kairosoft's Game…

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Hark: RPS Manchester Social And Gamejam This Saturday

This weekend, Manchester's MadLab will play host to a two-day Ludum Dare gamejam. The capacity has just been doubled so tickets are still available and if the chance to make games, share ideas and learn isn't enough of an incentive to show up, read on. Last year, around this time, I organised a Manchester RPS social event in Terrace, the bar next door to MadLab,…

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Feature: Asking questions later.

We’ve Got Games For Days: 7DFPS Round Up

Were you just thinking "gee whizz, there sure aren't very many games out at the moment, I want something to play"? Were you perhaps, wondering this out loud? Maybe screaming it to the heavens? WELL CONGRATULATIONS, CITIZEN, your prayers have been answered by the gamejam god. The descriptively named 7 Day FPS came to an end last week, and has produced a heaving, sweating pile…

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Second Round: 7 Day FPS 2013

Alec rather impressively covered all the incredibly complicated concepts that went into the 7 Day FPS gamejam last year, but by way of recalibrating your imaginations let me lay down the basics: Developers from all around the world will digitally gather to create original first-person shooters in seven days. That's it. Of course, you only have to look at what happened with those guidelines last…

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Dispensables: Tango Fiesta

With all the Blood Dragons, synths and garish neon about the place, the gaming world appears to be going through an eighties phase. What's next? Will Gordon Freeman finally return sporting elaborately sculpted hair, these glasses and brightly coloured parachute pants? Fingers crossed. In gaming terms, the eighties is mostly associated with ludicrous violence of the sort Arnie and his musclebound chums liked to dish…

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Summer of Science: The Royal Society Game Jam

For someone like me, a history buff who hasn't done anything scientific since setting fire to his school tie with a Bunsen burner, the Royal Society is pretty much a mythological institution. Its presidents have included Christopher Wren, Samuel Pepys and Isaac Newton, and the current holder of the position, Paul Nurse, is both a Nobel Prize winning geneticist and a believer in strong public…

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Feature: The resurrection will be televised

Rezzed’s One-Hour Gamejam – Play The Results

The penultimate event of Rezzed saw me trying to organise a collection of people far more talented than I into making videogames within an hour. Less than an hour, in fact, as I hadn't factored in getting to the stage and plugging everything in. Locked in a junk-filled sideroom, members of the Creative Assembly, Mode7, Littleloud, The Indie Stone, Strongman Games, Thomas Was Alone and…

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Feature: What Peter Molydid

How Many People In This Crowd Have Seen Molyjam?

This weekend saw the inaugrual 'What would Peter Molydeux?' 48 hour gamejam, inspired by the e'er-brilliant fabricated, Twitter-based game design ramblings of the world's premier fake Peter Molyneux. I (with some guest contribution from Mr Adam Smith) having been combing through some of the entries and lo, I have seen divine madness at work. Some are outright genius, some are the seeds of great game…

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Freebird! The Indie Buskers Want Game Inspiration

2012 will be the year of the gamejam: there's only a few hours left to pop over to the Indie Buskers website and drop an idea into their requests box. Five developers will be picking five game ideas and live-streaming the creative process for 48 hours. Why? Because they are poor and want to make something from their skills. Doing game busking on the street…

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Skyrim Tests: Skeletal Horses, Giant Enemy Mudcrabs

Fus Ro My! This is the second Skyrim video of the day that's had me all wibbly. Bethesda's Todd Howard was on stage at the Dice Summit yesterday, and talked about an internal, company-wide gamejam Bethesda held: the Skyrim team took a week off from carving out individual fork tines and working out the perfect cloud wisp equation to make whatever they wanted for Skyrim.…

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