Posts Tagged ‘Games Workshop’

Punch A Pirate: Man O’ War – Corsair Adds Melee

I’ve only played Man O’ War: Corsair [official site] briefly, but I’ve enjoyed my time with it. A massive shark tried to eat my ship. Currently in Early Access, it’s a loose adaptation of Games Workshop’s out of print table top game of combat on the high seas, Man O’ War. It’s a more expansive game than its inspiration, playing out a little like Sid Meier’s Pirates, but with orcs and zombies and all that good stuff. The latest update adds melee combat, so that your boarding parties can really party, as well as Chaos Warriors and Chaos Spawn. You can also turn bits of sea monsters into weapons, which sounds nice.

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Colour & Chaos: Exploring The Art And Mechanics Of Warhammer 40,000 Dawn Of War III

I’ve never seen anything quite as Warhammer 40k as the fire that rains from the sky when Relic’s representative calls in orbital bombardment on an Eldar army. It’s like the finger of an extremely angry god, a column of flame that can be dragged around the planet surface, disintegrating any unit that it touches. Eldar become brittle silhouettes, elevated by the white heat for a moment as if undergoing a warped Ascension, and then they crumble to ash. This is Dawn of War III [official site] and it’s hideous, awesome and garish.

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Reforged: Total War – Warhammer Mod Support

Total War: Warhammer [official site] is so close now that I didn’t expect any more announcements that would catch my attention before release, but developers Creative Assembly have just announced that they’ll be including robust modding support for their fantasy battler.

Though it was announced previously that the title would not benefit from official mod and Workshop support, CA and Games Workshop have been working away on the paperwork to make this much-demanded fan feature a reality.

At launch, there’ll be full Steam Workshop support for browsing and managing mods, as access to the Assembly Kit used in previous Total War titles and “the Database Editor and BOB for modifying and exporting database tables and campaign start positions”. Further support, including battle map editing, is planned for later in the year.

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The Cold Gods: Blood Bowl II Adds Norse For Free

I thoroughly enjoyed Blood Bowl II [official site]. A huge part of that enjoyment comes from the base rules of Blood Bowl itself, which create a tactical game so compact – in both duration and fieldspace – that it’s almost claustrophobic. The slightest error can lead to a turnover and a defeat, and the riskiest plays occasionally see the entire run of play overturned in a moment. No matter how solid the foundations are, I’d always like to see more teams. The latest addition, the Norse, were free to everyone who already owned the game (on PC) before their release a couple of days ago. The next three teams will follow the same principle.

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Premature Evaluation: Man O’ War – Corsair

Every Monday, Rob Zacny heads into the uncharted waters of Early Access in search of plunder and excitement. This week, Man O’ War: Corsair.

Warhammer is a refuge from both progress and decline. It’s a safe space where you can always enjoy a militarist’s historical highlight reel from the Late Middle Ages through the Enlightenment, where things will never get much better or worse. And Empire will always stand on the brink of collapse and annihilation, the forces of chaos and barbarism will always encroach on the margins, and there will always be a place for someone with a taste for violence and a dream.

The Golden Age of Piracy lasted less than a century before buccaneers were practically extinct, and order restored to the trans-Atlantic shipping lanes. And just a century after that, the Royal Navy’s domination of the world’s oceans was so complete that another Trafalgar or Nile was unthinkable. But in Man o’ War: Corsair, the sea will always be a bloody no-man’s land, with plenty of room for a lone captain to make his fortune and change the world in the process.

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Man O’ War: Corsair Docks In Early Access

The Warhammer-themed Man O’ War board game may now be discontinued, but, as you may already know, that’s not stopped Games Workshop from licensing a videogame adaptation of its tabletop wargame. With Evil Twin Artworks, the makers of Victory at Sea, at its helm, Man O’ War: Corsair [official site] is a naval combat adventure that’s now cast its net into the seas of early access.

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Beyond The Chaos: Total Warhammer’s Free DLC

Until today, the only Total War: Warhammer [official site] DLC we knew about was the Chaos race. They’ll be in the core game as an AI opponent but can only be played by those who either buy them or preorder. Now, developers The Creative Assembly have released details of their post-release plans and that includes loads of free add-ons. There will be new Lords with their own quest chains, items and campaign bonuses, new magic, and, most intriguing of all, an entire new playable race. Full details are on the dev blog, with some highlights below.

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