Posts Tagged ‘gamesbrief’

Anti-Doom: And Now The Blessed Companies

So I got pretty cross about Kotaku presenting its vast audience with a piece pejoratively entitled ’10 doomed games businesses’ (and about its industry analyst author, Gamesbrief’s Nicholas Lovell, choosing such emotive and negative terminology for an otherwise discussion-worthy topic). He then wrote his reasons for doing it, with a spot of mea culpa, and there’s been plenty of civil discussion since, though the jury apparently remains very much hung. Now Nicholas has penned a follow-up, which appears to be half a more optimistic exploration of the strange and myriad games industry business models of the hour, and half a sort of sociological experiment into whether audiences flock to positivity or negativity.
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Cheer Up: That Doomed Games Business List

I’ve never been a huge fan of games journalism journalism, but I took exception to GamesBrief’s ‘doomed games businesses’ piece proliferating as far as it did, most especially its repost in full on Kotaku – presenting millions of gamers with a neat list of apparently damned games, developers, publishers, concepts and business models.

I wasn’t, I admit, at all troubled when it was primarily exposed to industry types, journalists and analysts. I’m not going after the author – I’ve met him a couple of times, he seems smart and nice, has written a bunch of insightful stuff in the past, and he told me this morning that he didn’t do this for the hits – but I am extremely unhappy about the broader games media mentality that perhaps birthed and encouraged such a piece.
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