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Posts tagged “gaming made me”

Feature: Welcome to the Speccydome

Gaming Made Me: Frankie Goes To Hollywood

A true one-of-a-kind in the latest in our series of highly subjective retrospectives on landmark computer games. This week, writer Paul Dean looks at bizarre, ambitious Spectrum game/band spin-off Frankie Goes To Hollywood - a game of pop music, terraced houses, sperm, Nazi bombers, Reagan spitting at Gorbachev and murder most foul. Confused? Relax, don't do it, when you want to comment angrily. I had…

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Feature: Train to zone

Gaming Made Me: EverQuest

This week in our series of highly personal retrospectives on landmark computer games, videogames PhD researcher and independent games developer Mitu Khandaker looks back to the wonder, exploration and lofty world-building of what might well be the most defining entry in the history of MMOs: EverQuest. Everquest was like magic. I feel like I’m cheating a bit writing this; after all, this isn’t about one…

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Feature: The grandaddy of exploration

Gaming Made Me: Colossal Cave Adventure

This week in Gaming Made Me, our series of highly subjective game retrospectives, Leigh Alexander documents the profound escapism and giddy cartography offered by Colossal Cave Adventure, aka Adventure, aka ADVENT - aka the first-ever adventure game. I’ve lived in New York City for nearly nine years now, and yet I still can become so easily disoriented in the grids of Manhattan. Nearly every time…

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Gaming Made Me: Sim City 2000

This week in Gaming Made Me, Wired UK's Duncan Geere recalls how Sim City 2000 (and its incredible manual) taught him utopian values, gave him a life-long fascination with impossible habitats and brought about a new sense of just what manner of strange beast is a city. I still have the manual for SimCity 2000. The game CD, or perhaps even floppy disks -- I…

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Gaming Made Me: Counter-Strike

This week in our ongoing retrospective series on games journalists' most formative games, we very proudly welcome Eurogamer's god-king and operations director Tom Bramwell to the word-stage. He's here to tell you about his long years spent with arguably one of the most definitive PC games of all time, and what for one generation of gamers was a global obsession that today's shooters, no matter…

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Gaming Made Me: The Hitchhiker’s Guide

10 years ago this week, the great British author and dramatist Douglas Adams passed away suddenly at the age of just 49 - leaving behind a wealth of fiction, scripts, essays, humour and remarkable insight into the role of technology and the internet. Of course, it was the Hitchhiker's Guide To The Galaxy, a revered sci-fi comedy series which spanned radio, novels and video games,…

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Gaming Made Me: Games Workshop Made Me

I’m ten. I’m sitting in the solvent-soaked school art room doodling, when my friends sneak in. They’ve got something amazing to show me. It’s a little dwarf made out of lead, and Fat Winnie has just bought it off Big-Nosed Will, who actually painted it. It’s like got an AXE! Will’d mainly used red paint on it (“For the blood” he says. He now works…

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Gaming Made Me: Battlefield 1942

Oh for Heaven's sakes - Battlefield 3's not even out yet, and already we're previewing Battlefield 1942. There are 1938 more Battlefields to come first! Oh, wait. Yes, that's right. The start of the series. Got it. So: Brendan Caldwell takes us back to where DICE's war began, and reminisces about being a disgusting coward. There was a time in first-person-shooter history, believe it or…

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Gaming Made Me: Descent

Our Gaming Made Me series has always focused on the writer's personal association with a vital game from their childhood, but this week that emphasis is even stronger. Here, James Murff talks of how Parallax Software's 1995 sci-fi FPS Descent became one of the keystones in mending his troubled relationship with a father - as well as why the flight-based shooter still has much to…

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Gaming Made Me: Crimson Skies

In this week's Gaming Made Me, Brendan Caldwell revisits a time when flight sims could have had it all - and a time when zeppelins still ruled the Earth. This is Zipper Interactive's 2000 alterna-history aerial shooter Crimson Skies, and this is why it matters. There are clouds above Hawaii. And there are monuments above the clouds. Who could have foreseen either of these things?…

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Gaming Made Me: Age Of Empires II

Hello! Gaming Made Me is a new weekendly series that continues the theme of our previous Gaming Made Me excursions, which is a theme about the games that made people who they are today. In this new and fresh series various RPS chums will be invited to talk about their formative gaming experiences. This is the first one, with an Ages Of Empires II retrospective…

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Emergent Gameplay: Deus Ex Made Me Part 3

Following on from the first two parts, here's the influence of Deus Ex on two developers in very different places. EA's RTS Lead Designer Saul Bass was in the industry for five years... and then left. Meanwhile, Aubrey Hesselgren was in Tiverton. There's a dark future for you...

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Emergent Gameplay: Deus Ex Made Me Part 2

Following on from yesterday's first part, here's another couple of developers who were just entering the industry when Deus Ex hit, and the influence it had on them. Both 2k-Mariners of Bioshock 2 fame, Lead Level Designer Jean-Paul LeBreton was starting his career at Human Head when Deus Ex hit while Senior System Designer Kent Hudson was at college making game maps on any SDK…

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Emergent Gameplay: Deus Ex Made Me Part 1

It's been a decade since Deus Ex. A realisation struck me: the industry will now be peppered with people whose formative experiences were with Deus Ex. For them it was, in one way or another, inspirational. I decided to hunt down a few and talk to them, about what Deus Ex said to them, how it shaped them, what it taught them and how they…

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Gaming Made Me: The Return Of The Panel

It's been emotional. Now, over a week of frenzied nostalgia later, Gaming Made Me draws to a close with a final round-up of Developers and Journalists. From the former, Ed Stern, Brian Mitsoda, Annie Carlson, Dan Marshall and Simon Parkin. From the latter, LewieP and Simon Parkin. Oh no! Simon's dual-classed, the powergaming twink. Recollections... go!

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