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Posts tagged “Gas-Powered-Games”

Feature: MMO money, MMO problems

Age of Empires Online review

A long, long time ago last Wednesday, I got a message from Jim. I enjoy Jim’s messages because they come with the promise of coin. [We call this the "the editor called me" intro in the business. War, eh? What's it good for. Don't RTS names sound the same? Is the adventure dead? Is the PC Dead? Etc. - Ed] And he is not one…

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Ageing: Age Of Empires Online Dev Diary

In case you weren't aware, Age of Empires Online is shaping up to be a deeply different kettle of papyrus from the original Age of Empires games. That should be made clear by the following dev diary, explaining how MMORPG-style loot and equipment work in the game, as well as where you'll be getting it from and how you can trade it with your lovely…

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Age Of Empires Online Online In Autumn

Just a morning quickie for you, dearie. Microsoft's free to play, levelling up-based resurrection of its mysteriously-killed RTS franchise Age of Empires now bears a more-or-less release date, and that is this Autumn, or Tumble, or whatever it is that the colonies insist on calling it. The Gas Powered Games co-developed Age of Empires Online is a free to play jobbie, funded by paid-for DLC…

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Free4Free: Age Of Empires Online Beta

This is your "last chance" get on the Age Of Empires Online beta. You can do that, should you wish, by going to GFWM and hitting that "Add to Cart" button. Apparently it's pretty good. That said, I believe it's going to be free-to-play anyway, it's not as if there's any great rush to leap in for a free sample at this stage in proceedings.

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Age of Empires Online Is Taylor-Made

Here's something that slipped through the cracks last week. Which cracks? The ones in space and time which mean that even though RPS diligently covers every single piece of PC gaming news long before any other site, sometimes it appears as though we haven't. But we have. I actually wrote this post a week last Wednesday, for instance. Anyway - Age of Empires Online. That's…

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Chris Taylor’s Kings and Castles “On Hold”

Here's a sliver of information from Big Download, that steaming roast carcass of news. For reasons Taylor summarises as "a timing thing", Gas Powered Games has "put the project on hold" after a year of development. Details on the game itself are still quite hazy. We know it's an RTS featuring airships, dragons, knights, chickens and (presumably) castles that will let players take on the…

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GPG Still Improving SupCom 2, Apparently

Gas Powered Games are still working on improving Supreme Commander 2's AI, and there will be another overhaul with the next patch. You can see this explained in the video I've embedded below. The custom AI menu is particularly nerd-happy-making, with options to tweak exactly how it will behave/cheat. It almost makes me want to go back to the game. I don't know about you…

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Feature:

Interview: Chris Taylor On Dungeon Siege 3

This was a good one. When I met up with Chris Taylor (of Gas Powered Games and Supreme Commander fame) at GamesCom for my Dungeon Siege 3 interview, it was our respective last days of the convention. My body felt like a trashed and soon-to-be-demolished building, and Taylor was engaged in some kind of mental wrestling match with a hangover. To make matters more awesome,…

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Taylor: “PC is where all the opportunity is”

Eurogamer has found Gas Powered Games' Chris Taylor in characteristically bullish mood arguing that thanks to the enormous explosion in Steam, he thinks the PC version of Dungeon Siege III will compete with the console ones, noting that "every major player in the world buying a PC gaming company" and leading to an exciting future. Example quote... It's a matter of time before you're playing…

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“A Lot Of Interest” in Demigod Sequel

The precision-piranha of the games press, VG247, strike again. Analysing a small fragment in a video interview with gamers.fr where he alludes to the possibility of a Demigod 2. “We’ve got a lot of interest in a sequel to Demigod” he says, before moving on hope of recouping the money they invested in the first one. And sending children to college. Go to VG247 for…

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CT’s Kings And Castles Footage

Gas Powered Games have been exhaustively videoblogging the progress of their new strategy game for a while now, but a lot of it seemed to consistent in Mr Taylor talking about farmyard animals, and I've kind of lost the thread. Anyway, there's some actual footage from the game in this latest episode, which might be worth taking a gander at (gander! See, now I am…

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Obsidian To Develop Dungeon Siege III

Dungeon Siege III is to be created by the busy men at Obsidian. The company, having put out Alpha Protocol, now seem to be re-enforcing their previous role as a team who pick up other people's projects and take them in new directions. After Neverwinter Nights 2 and Knights of the Old Republic II, they're currently creating Fallout: New Vegas, and it's just been announced…

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Christory Lessons: Kings and Castles

Oops, we took our eye off the ball there. One post about Gas-Powered Games' upcoming Kings & Castles, and then we completely ignored it. There's a reason for that. It involves clowns and toast crusts, and the memories remain too traumatic to share with you. Now those dark times are behind us, so I feel comfortable in bringing you more of the Supreme Commander/Dungeon Siege…

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Reviewinated: The Other SC2

My keyboard + Supreme Commander 2 = 1200-odd words on Eurogamer. Going to be a divisive game, this - even behind RPS closed doors, Quinns and I have furiously disagreed about it. But then, he hates most things and I hate everything else, so such argument is inevitable. Here's a quote from the review, anyway. I know you like quotes. StarCraft is like some rare…

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Gas Again: Kings And Castles

Gas Powered Games have announced their next RTS (they're wrapping up Supreme Commander 2 right now) and it's called Kings And Castles. Apparently it's a "one-of-a-kind experience" that will "let players take on the role of one of three powerful kings who are vying for control of an all-new, original fantasy world." The team plan to record and publish every aspect of development for this…

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Roboticism: Supreme Commander 2 Vids

Robots, tanks, super-weapons, more robots, more tanks. An enormous explosion. You probably know the sort of thing, but it's still worth having a gander at Gas Powered's latest, Supreme Commander 2, in action. Can it actually innovate as Mr Taylor intends? Can it still keep our interest with ludicrous sci-fi death machines? Well, probably.

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Meer vs Taylor on SupCom 2

Mr Meer is out in the snowy wastes today, trying to find his homeland. So it falls to me to point out this excellent interview with Chris Taylor, following the recent Supreme Commander 2 preview. Eurogamer Rock, Paper, Shotgun's Alec Meer, Hero Journalist: Do you feel like conventional RTS has given up and is moving on - so many people just can't do the multiplayer…

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Supremier Than Ever: SupCom 2 Previewified

Not here, sorry. Over there. No, there - on Eurogamer. But it's okay, it's written by me, not some strange man you don't know who probably builds chairs out of human bones and listens to U2 records or something. You can trust me! Mostly. Especially when I say things like: The idea is that it's no longer just a game of indistinguishable tanks having at…

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