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Posts tagged “GDC 2012”

The Not So Secret World: 30 Mins From GDC

I've been waiting for a John Walker simulator to arrive, and this is the closest I'll probably ever get. It's the Secret World's GDC presentation, showing off Ragnar-Tørnquist's increasingly-interesting (to me) MMO. You can pretend you're in the room being John Walker, who can be seen here following Ragnar. Toss some water at the screen to simulate the tears that usually flow when John experiences…

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The Things That Got Cut From Saints Row: The Third

The third Saint's row game was a tonne of fun, crammed with all sorts of over the top features and missions, but what of all the things that didn't make it into the game? Lead designer Scott Phillips in his GDC post-mortem shared some of the elements of the game that got cut, including 6 months work on a game where you played an undercover…

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Epic’s Cliff Bleszinski Says New Devs Should Make For PC

Epic's Cliffy "Cliffy B" Bleszinski B just told a huge crowd of developers at 2012's GDC that when starting up a developer, forget Xbox Live, PSN, iOS, Android and Windows phones, and instead make games for PC. Condemning the way Microsoft and Sony treat indies, and dismissing mobile gaming, the Unreal developer said that the PC was the only place to start.

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Feature: The Lean Streets

Back From Simulation City: Inside Maxis’ Glass Box

Did you hear? Maxis are doing the Sim City thing again. As Sim City 2000 was one of the games that made me, I've been cautiously vibrating with excitement ever since the news of the new Sim City first started spreading, but now I'm left with questions like "Is the new Sim City going to do anything clever with the internet", "Will it have any…

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Heads Up: Three New Battlefield 3 Expansions Incoming

The handsome newshounds of Eurogamer are reporting that DICE have three new Battlefield 3 expansions in the pipeline, as announced at last night's GDC event in San Francisco. The first one of these new expansions will be arriving in June is called "Close Quarters". This will apparently focus on "indoor infantry combat with verticality to the map designs". The new map with this pack is…

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Feature: Fez, Fish, And Other Animals

The Competition: The Story Behind The IGF’s Critics

“There’s no plans to bring Fez out on any other platforms?” I ask Phil Fish, as he finishes off his sandwich. He chews and I mutter an inward prayer. Oh Gods, let him say PC. “We’re not even thinking about it right now,” he says. “I mean, ultimately, I would like to see it on everything. Why not? But we do have exclusivity with Microsoft,…

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Deadly Piecharts: 30 Minutes Of Planetside 2 Footage

This morning I've been watching this off-screen GDC presentation of Planetside 2, and realising that my life is incomplete without it. I thought I need a cat, flat and significant other, but really my goal in life is to be the best damn Infiltrator I can be. There are four videos below, with about 30 minutes of Planetside 2 exposition, starting with an overview and…

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Feature: Brainteaser

Hands On: Antichamber

In the always imaginative word of indie gaming, it's ever-increasingly the case that finding out anything about a game before you play is to take away from the experience. But then you could argue the same is true of most things in life. Which is why I like to break into maternity wards and start telling babies all the spoilers I can think of. "Puberty…

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GDFree: Desktop Dungeons Is Open To All During GDC

Things you will need to play IGF award winning rogue-like Desktop Dungeons for free between March 5-10: a browser, Unity, the finger strength of a champion boulderer, ten minutes per game, and, if you're being picky, a central nervous system, oxygen, the unknowable spark of life that brought us all unto this earth, pants, etc. But mostly it's a browser and the time. It's been…

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