Posts Tagged ‘Gearbox Software’

Battleborn Flopped But Take-Two “Not Counting It Out”

Battleborn [official site] publisher 2K will continue to support the game despite a performance which its parent company described as “below our expectations”. You could also title this article:”I listened to the Take-Two Interactive Q1 2017 earnings conference call so you didn’t have to.”

I was curious as to how the subject of Battleborn would be handled because, although Take-Two Interactive CEO, Strauss Zelnick, said on the call that “the game launched to solid reviews”, mine was not one of those. Audiences on PC didn’t flock to the game either despite all the marketing I saw and it quickly vanished from the top 100 in terms of Steam’s daily player/concurrent player charts. When I put the review up the week after the game’s release it was actually below Gearbox’s four-year-old game, Borderlands 2.

Here are the relevant bits:

Read the rest of this entry »

Battleborn Adds Cosmetic Microtransactions Tomorrow

Okay, shh shhh I’m going to do it. Keep quiet or you’ll blow everything. If the news editor finds out I’m posting about another already-released game during E3 week, I’m really in for it. Though this is perhaps a game not many have even noticed is out, going by player numbers. Okay, I’m going to do it. One of you distract her for me – bottle of whisky dangling from a stick should do it.

So! With bloody-minded persistence despite playercounts which have fallen out of Steam’s top 100, Gearbox and 2K’s so-so FPS Battleborn [official site] is going ahead with plans to add optional microtransaction cosmetic doodads.

Read the rest of this entry »

Homeworld Remastered Update 2.0 Blasts Off

Alec was jolly pleased with the Homeworld Remastered Collection [official site], revisiting Relic’s spaceship real-time strategy classics after Gearbox spruced them up. Now they’ve even fancier, as the promised mega-patch has arrived with everything from improved fleet formations to proper ballistic weapons.

The Collection has also now arrived on GOG, for those who prefer their games DRM-free, with a hefty discount t’boot.

Read the rest of this entry »

In Deep Water: Battleborn Introduces Alani

Gearbox’s hero-centric shooter/MOBA/co-op project, Battleborn [official site], has given a proper look at the first of its five additional heroes – Alani, the water-bending warrior monk. Alice mentioned her a while back but there’s now a run-down of her abilities if you’re interested in playing as her.

The official release is on 31 May but if you picked up a season pass or the digital deluxe version of the game you can unlock her early with a hero key. (Also if you played in the PS4 open beta of the game but I don’t know if we’re allowed to mention that on a PC gaming site without alarms sounding and the walls starting to crumble.)

Here’s her intro video:

Read the rest of this entry »

Homeworld: Remastered Big Fixes and Tweaks Incoming

After a rather long drought, Homeworld: Remastered Collection [official site] will be getting a sizeable update that will introduce sweeping changes to fleet formations while also adding ballistics to projectile weapons. Oh, and bug fixes, lots of ’em. According to a report by Fists of Heaven, the update has been in the works for more than six months and is the core focus of a small team within Gearbox Software. As of yet, no official release date has been announced.

Read the rest of this entry »

Battleborn’s First Free Character Coming This Month

Battleborn [official site] will get its first free extra character later this month, Gearbox have announced. More specifically, Alani will arrive on Tuesday, May 24th for folks who’ve bought the DLC season pass, then May 31st for everyone else. Pip didn’t really like Battleborn but if you’re still playing then hey, I guess you do. You’re probably quite keen to soon have some sort of healy warriory waterwoman to play as. Wouldn’t turn down a double XP weekend either.

Read the rest of this entry »

Wot I Think: Battleborn

Battleborn [official site] is Gearbox’s hero-shooter-sometimes-a-MOBA-sometimes-co-op-story-sometimes-all-these-other-things… thingummy. Having spent many hours with it I’m no closer to a succinct definition of what it actually is but I can tell you I did not have a great or inspiring time. Here’s why:

Read the rest of this entry »

Borderlands 3* On Gearbox’s Menu After Battleborn

Gearbox will be turning its attention to Borderlands 3* once the team has finished off work on their upcoming team co-op shooter Battleborn [official site] and its DLC.

I thiiiiiink Borderlands 3 had already been confirmed in a bunch of “yeah, in the future” and “we want to” ways but this time there was mention of actual project staff by Gearbox’s CEO Randy Pitchford and that there will likely be little references to the game in Battleborn DLC so it’s more concrete as information goes…

Read the rest of this entry »

Gearbox’s Battleborn Open Beta Weekend Is Underway

We’ve mentioned before that Gearbox’s multiplayer shooter Battleborn [official site] had an open beta test coming up, but that’s now started so hey, here’s me to remind you. Until Monday afternoon, you can download and play a chunk of Battleborn for free through Steam. If you want a go before the game launches or you , like me, are not quite sure what it even is (a class-based shooter? a bit like a MOBA? that ‘hero shooter’ term Gearbox throw about is total tosh?) then this seems a decent opportunity.

Read the rest of this entry »

Someone Is Trying To Fix Aliens: Colonial Marines

I mentioned Gearbox’s woebegotten Aliens: Colonial Marines in snarky passing earlier, and so was surprised to see the disappointing Xeno-shooter crop up in the news for Actual Reals. Turns out there’s a mod intended the make the lousy not quite so lousy. My main question at this point is why?
Read the rest of this entry »

Battleborn Open Beta Date Revealed Plus A Closer Look At Story Mode

Gearbox’s character-centric shooter Battleborn’s [official site] open beta will begin on PC on 13 April, including access to two of the game’s story episodes, the multiplayer modes “Incursion” and “Meltdown” and all the characters, loot, gear and progression systems.

I’ve written about Incursion before but let’s talk about story mode – here’s what it is, how it’s referencing episodic TV and some more about how it works:

Read the rest of this entry »

Battleborn: A Short Hands-On With Incursion Mode

I first played Battleborn [official site] back at E3 last year. Gearbox are calling it a hero shooter – a cartoonish FPS with a story campaign suited for one to five players plus competitive multiplayer options. I didn’t write about it at the time because I didn’t really feel like I had anything to say about it. It wasn’t bad, but I didn’t see anything in that demo – a mission set on the ice planet Bliss – which lured me in or inspired curiosity.

I confess I’d forgotten about the game in the interim but a preview event gave me a hands-on opportunity with Incursion (a mode from the competitive multiplayer side of Battleborn) and a chance to reappraise:

Read the rest of this entry »

Wot I Think – Homeworld: Deserts Of Kharak

Homeworld: Deserts of Kharak [official site] is a prequel to the legendary Homeworld space real-time strategy games, but this time – heresy! – set on land, as the Kushan race battle angry clans to reclaim ancient technologies found on the sandy planet they currently call home. While some of its developers (including studio boss and former Relic art lead Rob Cunningham) worked on the original games, this first began life as the unrelated ‘Hardware: Shipbreakers’, before morphing into the free to play multiplayer ‘Homeworld: Shipbreakers’ and then finally to the traditionally-sold, singleplayer and multiplayer package it is now. Deserts of Kharak has some bloody big boots to fill – can it possibly manage it?

Read the rest of this entry »

Homeworld: Deserts of Kharak’s First Story Trailer

Imagine you live on a planet that’s entirely desert. Maybe it’s Tatooine. Maybe it’s Arrakis. Maybe Abydos or Korriban or Kharak. You wake up every morning. It’s a million degrees. You wasted all day yesterday in Toschi Station picking up power convertors, so your moisture vaporator is on the fritz. Imagine how damn thirsty you’d be.

That’s about how thirsty I am for Homeworld: Deserts of Kharak [official site].

Read the rest of this entry »

Surprise Homeworld Prequel Attack!

Oh, blimey. Suddenly there’s a new Homeworld game right around the corner. Confusingly it’s not set in space, but it’s definitely following the same visual design cues nonetheless. It’s also now a prequel to the events of the spaceship RTSes we know and love, and is developed by Blackbird Interactive, an outfit founded by various veterans of said original spaceship RTSes. I.e. space or not, sit up and pay attention to this.

Homeworld: Deserts of Kharak is released very early next year, and there’s footage below.
Read the rest of this entry »

Have You Played… Brothers in Arms: Hell’s Highway?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I almost never hear people mention the Brothers in Arms games anymore, and that’s a shame. While we all tired of World War 2 games and the Brothers in Arms series was never as popular as Medal of Honor or Call of Duty, they were each smartly designed games about first-person squad tactics. Brothers in Arms: Hell’s Highway was the third and seemingly final entry.

Read the rest of this entry »

Gearbox’s Battleborn Delayed To May 2016

What will you be doing on February 9th, 2016? I can’t see far enough into my own future to tell you tell you what I’m doing even on Monday, yet I can say with absolute certainty that you won’t be playing the finished version of Battleborn [official site] then. Whoa, Nellie! Put down the pitchfork and flaming torch. This isn’t witchcraft: Gearbox’s multiplayer shooter has been delayed, is all. It’s now due on May 3rd, 2016, with an open beta test coming before that next year.

Read the rest of this entry »

Homeworld: Shipbreakers Clip Shows Big Battles

Shipbreakers

Homeworld is like that bestfriend who has drifted away over the years; these days you only chat by happenstance, and each time you’re left wondering why they never come around anymore.

This time, the upcoming Homeworld: Shipbreakers [official site] made a surprise showing at a conference for Unity developers in Boston last month. A video of the presentation only hit YouTube today, and given how difficult it is for anyone to keep things under wraps these days, that delay is nothing short of stunning.

Read the rest of this entry »

3D Realms & Gearbox End Duke Nukem Legal Battle

A lot has changed in video games across my six years as a professional words person, but Duke Nukem has always been a shambles. In uncertain times, I knew I could always glance his way and groan “Oh no what’s happened now?” I feel a little lost now the legal troubles between old owner 3D Realms and the new Dukelords at Gearbox Software have wrapped up.

Gearbox, 3D Realms, and 3DR owner Interceptor Entertainment have issued a joint statement declaring they’ve voluntarily ended all the litigation, and that Gearbox are “the full and rightful owner[s] of the Duke Nukem franchise.”

Read the rest of this entry »

Blammo: Gearbox’s MOBA-y FPS Battleborn Due February

Most MOBA incursions into other genres have focused on the genre’s competitive underpinnings, but Gearbox seem to be pushing co-op pretty hard with Battleborn [official site] – not surprising, given they’re the folks behind Borderlands. It’s all good and well me saying this, but what does it mean to you? You’ll get to play it from February 9th, 2016, publishers 2K have announced at Gamescom.

Cologne being The Land of Reveals, 2K have also unveiled another four characters from its 25-champ lineup and dropped a new trailer:

Read the rest of this entry »