Posts Tagged ‘Gearbox Software’

Gearbox’s Battleborn Open Beta Weekend Is Underway

We’ve mentioned before that Gearbox’s multiplayer shooter Battleborn [official site] had an open beta test coming up, but that’s now started so hey, here’s me to remind you. Until Monday afternoon, you can download and play a chunk of Battleborn for free through Steam. If you want a go before the game launches or you , like me, are not quite sure what it even is (a class-based shooter? a bit like a MOBA? that ‘hero shooter’ term Gearbox throw about is total tosh?) then this seems a decent opportunity.

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Someone Is Trying To Fix Aliens: Colonial Marines

I mentioned Gearbox’s woebegotten Aliens: Colonial Marines in snarky passing earlier, and so was surprised to see the disappointing Xeno-shooter crop up in the news for Actual Reals. Turns out there’s a mod intended the make the lousy not quite so lousy. My main question at this point is why?
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Battleborn Open Beta Date Revealed Plus A Closer Look At Story Mode

Gearbox’s character-centric shooter Battleborn’s [official site] open beta will begin on PC on 13 April, including access to two of the game’s story episodes, the multiplayer modes “Incursion” and “Meltdown” and all the characters, loot, gear and progression systems.

I’ve written about Incursion before but let’s talk about story mode – here’s what it is, how it’s referencing episodic TV and some more about how it works:

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Battleborn: A Short Hands-On With Incursion Mode

I first played Battleborn [official site] back at E3 last year. Gearbox are calling it a hero shooter – a cartoonish FPS with a story campaign suited for one to five players plus competitive multiplayer options. I didn’t write about it at the time because I didn’t really feel like I had anything to say about it. It wasn’t bad, but I didn’t see anything in that demo – a mission set on the ice planet Bliss – which lured me in or inspired curiosity.

I confess I’d forgotten about the game in the interim but a preview event gave me a hands-on opportunity with Incursion (a mode from the competitive multiplayer side of Battleborn) and a chance to reappraise:

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Wot I Think – Homeworld: Deserts Of Kharak

Homeworld: Deserts of Kharak [official site] is a prequel to the legendary Homeworld space real-time strategy games, but this time – heresy! – set on land, as the Kushan race battle angry clans to reclaim ancient technologies found on the sandy planet they currently call home. While some of its developers (including studio boss and former Relic art lead Rob Cunningham) worked on the original games, this first began life as the unrelated ‘Hardware: Shipbreakers’, before morphing into the free to play multiplayer ‘Homeworld: Shipbreakers’ and then finally to the traditionally-sold, singleplayer and multiplayer package it is now. Deserts of Kharak has some bloody big boots to fill – can it possibly manage it?

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Homeworld: Deserts of Kharak’s First Story Trailer

Imagine you live on a planet that’s entirely desert. Maybe it’s Tatooine. Maybe it’s Arrakis. Maybe Abydos or Korriban or Kharak. You wake up every morning. It’s a million degrees. You wasted all day yesterday in Toschi Station picking up power convertors, so your moisture vaporator is on the fritz. Imagine how damn thirsty you’d be.

That’s about how thirsty I am for Homeworld: Deserts of Kharak [official site].

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Surprise Homeworld Prequel Attack!

Oh, blimey. Suddenly there’s a new Homeworld game right around the corner. Confusingly it’s not set in space, but it’s definitely following the same visual design cues nonetheless. It’s also now a prequel to the events of the spaceship RTSes we know and love, and is developed by Blackbird Interactive, an outfit founded by various veterans of said original spaceship RTSes. I.e. space or not, sit up and pay attention to this.

Homeworld: Deserts of Kharak is released very early next year, and there’s footage below.
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Have You Played… Brothers in Arms: Hell’s Highway?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I almost never hear people mention the Brothers in Arms games anymore, and that’s a shame. While we all tired of World War 2 games and the Brothers in Arms series was never as popular as Medal of Honor or Call of Duty, they were each smartly designed games about first-person squad tactics. Brothers in Arms: Hell’s Highway was the third and seemingly final entry.

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Gearbox’s Battleborn Delayed To May 2016

What will you be doing on February 9th, 2016? I can’t see far enough into my own future to tell you tell you what I’m doing even on Monday, yet I can say with absolute certainty that you won’t be playing the finished version of Battleborn [official site] then. Whoa, Nellie! Put down the pitchfork and flaming torch. This isn’t witchcraft: Gearbox’s multiplayer shooter has been delayed, is all. It’s now due on May 3rd, 2016, with an open beta test coming before that next year.

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Homeworld: Shipbreakers Clip Shows Big Battles

Shipbreakers

Homeworld is like that bestfriend who has drifted away over the years; these days you only chat by happenstance, and each time you’re left wondering why they never come around anymore.

This time, the upcoming Homeworld: Shipbreakers [official site] made a surprise showing at a conference for Unity developers in Boston last month. A video of the presentation only hit YouTube today, and given how difficult it is for anyone to keep things under wraps these days, that delay is nothing short of stunning.

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3D Realms & Gearbox End Duke Nukem Legal Battle

A lot has changed in video games across my six years as a professional words person, but Duke Nukem has always been a shambles. In uncertain times, I knew I could always glance his way and groan “Oh no what’s happened now?” I feel a little lost now the legal troubles between old owner 3D Realms and the new Dukelords at Gearbox Software have wrapped up.

Gearbox, 3D Realms, and 3DR owner Interceptor Entertainment have issued a joint statement declaring they’ve voluntarily ended all the litigation, and that Gearbox are “the full and rightful owner[s] of the Duke Nukem franchise.”

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Blammo: Gearbox’s MOBA-y FPS Battleborn Due February

Most MOBA incursions into other genres have focused on the genre’s competitive underpinnings, but Gearbox seem to be pushing co-op pretty hard with Battleborn [official site] – not surprising, given they’re the folks behind Borderlands. It’s all good and well me saying this, but what does it mean to you? You’ll get to play it from February 9th, 2016, publishers 2K have announced at Gamescom.

Cologne being The Land of Reveals, 2K have also unveiled another four characters from its 25-champ lineup and dropped a new trailer:

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Mano A MOBA: Gearbox’s Battleborn E3 Trailer

A nicely staged screenshot.

I’d forgotten that Borderlands chaps Gearbox were making a MOBA-tinged FPS too. They are, a new trailer for Battleborn [official site] reminds me, though I wonder whether their recent silence on the game has reflected a rethinking of things. The 14 minutes of gameplay they showed last September looked a bit dull, with hordes of enemies lining up to plink away with harmless guns.

Now they’re back with a handful more details on co-op and competitive multiplayer and singleplayer and a snappy pop music trailer ahead of its release this winter (and showing at E3).

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Gearbox Dropped From Colonial Marines Class Action Suit

Gearbox Software, the studio that developed dreadful nonsense in the misshapen form of Aliens: Colonial Marines [official site], have been dropped from a lawsuit that claimed the developers – with publishers Sega – falsely advertised the Aliens game with unrepresentative demos.

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Wot I Think: Homeworld Remastered Collection

Disclaimer: I played Relic’s space strategy game Homeworld [official site] when it first released (because of course I did), but unlike many of its fans I didn’t continue to live and breathe it, so I am simply not your guy to get into the fine detail of how the new version does or doesn’t differ from the original. I’m sure other places and even our own comments section will provide that stuff, but this piece is essentially looking at whether the Homeworld games, newly remastered by Gearbox, still hold up today. I should also note that I’m discussing this as an overall package rather than comparing the two games within it to each other.

Two questions:
1) Is it pretty enough?
2) Is it still any good?
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See Homeworld Remastered At 5K Resolution

They should have sent – hey, no, don’t interrupt me with your obvious, tired pop culture quote. I was going to say they should have sent someone with a triple SLI setup and a 4K monitor. Instead they sent me, with a single graphics card and a 1440p monitor. Even so, I was able to get a preview build of the Homeworld Collection Remastered [official site] running at a preposterous beyond-4K 5120×2880 resolution, via the dynamic super resolution stuff in drivers*. Take a below. It is… well, yeah, maybe I do need that poet after all.

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A Beautiful Relic: 37 Mins of Homeworld Remastered

It’s only three weeks until we can get lost in space again ourselves, but in the meantime your eyeballs will thank for pointing them at this big chunk of 1080p footage from Gearbox’s upcoming remastering of cult classic spaceship RTS Homeworld. Whereas other recent remasterings – Grim Fandango and Indigo Prophecy – focused on making the game less archaic, this looks like it’s really going for it. For instance, where once the mothership’s textures took up a lowly 100k, now they’re a meaty 10Mb.

Can’t speak yet for how the game feels, but the results of all this fiddling are spectacularly pretty. Take a look.
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Homeworld Bound: Remastered Collection In February

Nyoooom!

February 25th. That’s it. That’s the day when Gearbox will release the Homeworld Remastered Collection with its two made-over, fancied-up re-releases of Relic’s wonderful spaceborne real-time strategy games. After a long but comfortable silence, Gearbox this weekend announced a release date and, gosh oh golly, a trailer with a look at its new look. It is pretty. I’d say it looks as good as I remember Homeworld looking in the first place, which means the Remasters impressively can equal the sludgy haze of nostalgia, memory, and imagination.

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Wot I Think: Tales From The Borderlands Ep One

Tales From The Borderlands Episode One is the funniest adventure game Telltale have released in years. Given that The Walking Dead and Wolf Among Us are the most recent offerings that might not seem like such a big deal. Throw in Back to the Future alongside those two and the average number of decent jokes actually goes down.

But Borderlands would stand out as a winner in any company and you don’t need to know, or be amused by, Gearbox’ games to enjoy it.

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Borderlands Of My Dreams: Tales From The Borderlands

Oh, don't fuss over the Xbox controller prompts - these are just press kit shots, y'all.

I don’t enjoy Borderlands. I find the core first-person shooting unsatisfying, and I don’t enjoy how its action-RPG side augments that with boring incremental skills and randomised weapons.

I do, however, dig the idea of a weird west planet on the outskirts of known space filled with chancers, treasure-hunters, weirdos, and gangs of murderers. That’s nice, that. And gosh oh golly, I have very much enjoyed watching the new trailer for Telltale’s episodic adventure game series Tales from the Borderlands. It’s got all the griftin’, cheatin’, sneakin’, and rootin’ tootin’ robot shootin’ I would want from a game set in that world. Come see!

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