Posts Tagged ‘Gears For Breakfast’

A Hat In Time adds mod support, hosts $1k mod contest

A Hat In Time

Some controversy around a voice-actor cameo aside, A Hat In Time was widely regarded as a lovely little thing when it launched last year. A proper Mario Sunshine-esque platformer for PC, full of weird characters, clever level design and catchy music. For most games in the genre, things would end there, but developers Gears for Breakfast have greater ambitions.

While it’s been in beta testing for some time, today marks the official launch of A Hat In Time’s mod support, allowing players to create levels, costumes, powers and more for the game, and integrated into the collectathon’s progression systems better than you might think.

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Wot I Think: A Hat In Time


Where Yooka-Laylee attempted to revive Rare’s Banjo-Kazooie formula, A Hat in Time [official site] strikes at a different vein of nostalgia. The 3D platformer attempts to split the difference between the open-ended adventuring of Super Mario 64 and the more guided point-by-point platforming of Super Mario Galaxy. The result is a work of obvious grace and imagination that never attempts to rise above its obvious inspirations, but still consistently delivers the same kind of warm fuzzies that its favorite Italian plumber deals in. Read the rest of this entry »

N64-y platformer throwback A Hat In Time is now out

hat in time

Hats are brilliant. I primarily use them to disguise my massive fivehead, for instance, but hats can also bless their wearers with amazing powers. At least they can in A Hat in Time [official site], Gears for Breakfast’s crowdfunded N64-style collectathon platformer. Hats that blow stuff up, hats that let you gaze into other dimensions — is there anything they can’t do? A Hat in Time is out now.

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3D Platformer Recalls GameCube Happyface: A Hat In Time

First of all, A Hat In Time is a great name. Second of all, Gears For Breakfast is an excellent name for a developer. Third of all, looking a lot like Zelda: Windwaker and attempting to emulate N64 collect-me-do 3D platformers is the right thing to do. Fourth, fifth and infinityth of all, there’s obviously a Kickstarter.

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