Posts Tagged ‘Genetos’

A Brief History Of Shmups: GENETOS

Edit – well, damnit. This is what happens when I spend 70% of my time on trains. I leave the post here anyway, for the sake of the Major Stryker stuff.

This is cute. Also smart. Also tight. [TIGHT! – Quinns-in-exile] GENETOS is a free shmup which tells the history of shmups, evolving through various eras of shooty-spaceship action as you play. You start with Space Invaders, you end up with Ikaruga-esque psychedelic bullet hell and breathless reflex-based puzzles. En route to that is a cheery nod to early 90s fare – over-the-top, but with neat, semi-predictable waves of enemies. Which reminds me of Apogee’s Major Stryker.

Major Stryker.
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LASER! LASER! : Genetos


One of the pleasures of the new decade was seeing Stuart Campbell embracing the last decade and starting blogging. One of his first posts is about Genetos, a SHMUUUUPPPPP! which recapitulates the development of its genre. As in, start at Space Invaders, pass through Space Invaders with some spangles and end up with Space Invaders with a lot of spangles and the sort of fanboy who worries about how you spell SHMUUUUPPPPP! Anyway – while new to me, it’s been about for a while – as the video beneath the cut’s “2007” posting date shows – but the 2009 copyright on the actual code implies a relatively new build. So if you already know it, go play it again. If you haven’t, go play it not again. Clever, aggressive and even educational.
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