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Posts tagged “Geoff Keighley”

Watch Gamescom Opening Night Live here today

The German games show Gamescom isn't happening as a physical event this year, like everything else, but it is going virtual. Tonight it officially kicks off with Opening Night Live, a two-hour livestream of trailers and announcements for games including Star Wars: Squadrons, Fall Guys, The Sims 4, Doom Eternal, and Destiny 2. Hosted by the ubiquitous Geoff Keighley, it starts at 7pm (11am Pacific,…

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Feature: From wheely desks to invisible headcrabs

Five cool things we learned from Valve’s Half-Life: Alyx – Final Hours documentary

I've only ever played bits and pieces of the Half-Life games, but it's been a delight learning the ins and outs of their creation from Half-Life: Alyx - Final Hours. It's a multimedia documentary on all things Valve - their (many) cancelled games, a close look at life during Alyx's development, and the ups and downs the developers went through in making sure Half-Life returned…

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Valve’s list of cancelled games includes a Dark Souls-like RPG, a new Left 4 Dead, and Half-Life 3

Can you imagine a Dark Souls-meets-Monster Hunter RPG made by Valve? I think I would've loved that. Unfortunately, it's on a list of Valve's games that were never meant to be. Of course, Half-Life 3 is sat up on that shelf, too, along with Left 4 Dead 3, and another Half-Life-themed shooter that would've looked very different to what we got with Alyx. It's all…

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The Final Hours Of Half-Life Alyx lets you concoct bespoke alien screams

Thought it may as well have felt as much at the time Half-Life: Alyx didn't pop out of a vacuum. Released today, Half-Life: Alyx - Final Hours is an interactive multimedia docu-book full early prototypes and concepts, deets on what Valve's been up to for the last decade, and a bespoke make-your-own-headcrab-scream audio tool. You know, the usual behind-the-scenes stuff.

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Steam will host more virtual game festivals during lockdown

With calendars wiped clean by the ongoing lockdown, another two virtual games events have announced plans to fill in the gap with showcases on Steam for the public to play demos and hear developers. Valve and Geoff Keighley's official Steam Game Festival will return in June, and it's probably no coincidence they're claiming dates previously held by E3. And the Polish games conference, Digital Dragons…

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F-Stop, the secret mechanic of Valve’s unreleased Portal prequel, has finally been revealed

Just after Portal 2 was released, Valve and Geoff Keighley also released The Final Hours of Portal 2, an interactive book about the making of 2011’s best potato-based puzzle game. The most revealing story in the book was about how Valve had spent some time making a game that was Portal’s follow-up in name only. It was set in the past, without Chell or the…

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Come watch Gamescom’s Opening Night Live stream here

Tomorrow sees the start of Gamescom 2019, the German public games show that's usually a little more low-key and less marketing-y than E3. We've sent some of the gang out there (including two of our most precious resource, Alices) to play and chat and report back, but a wee taster is coming tonight. Gamescom's organisers have drafted Geoff Keighley (the fella behind the ghastly Game…

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Portal 2’s Final Hours: The Book

Portal 2: The Final Hours is a digital book about... wait, don't tell me... no, it's gone. The book is either called "The Final Hours of Portal 2" if you believe Valve's emails, or if you place your trust in Steam it's called, "Portal 2: The Final Hours". Will those two ever learn to get along? It's a big old thing, absolutely packed with information,…

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No More Valve Single-Player?

Hmm! Examine this quote: "Portal 2 will probably be Valve's last game with an isolated single-player experience," writes Geoff Keighley in his The Final Hours Of Portal 2. "What this all means is something Newell is still trying to figure out." Ooh! That's a cheeky one. It's also far too vague to call the meaning of. It could simply mean that the next Valve shooter…

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