A chat about gigantic monsters
Hello, fans of shooter hybrids. Today we will be talking about Gigantic. Developers Motiga are referring to it as a “third-person shooter and action game with strong strategic elements”. What that means in real terms is two teams of five each trying to protect their enormous Guardian creature while attempting to destroy their opponents’ Guardian. To find out more I email-interviewed creative director James Phinney, whose name you might already know what with previous credits including being lead designer and producer on StarCraft and lead designer on Guild Wars. Let’s start with exactly what Gigantic is and how it works.
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