Posts Tagged ‘GMDX’

Deus Ex overhaul mod GMDX launches final version

If magic isn’t real, you explain why me chanting DEUS EX DEUS EX DEUS EX has just caused sent several dozen people to, without even realising, reinstall the vintage FPS-RPG. But hold up, bewitched nostalgics! After years of development, the overhaul mod Give Me Deus Ex [official site] has launched its final version. GMDX shakes things up with more-advanced AI for a tougher challenge, improved mantling for agile Dentons, expanded physics for fancier mayhem, and new textures and bits for people who say “Ew, is that a pixel?” If the magic words compel you to return to Deus Ex, you might fancy a few surprises. Observe, a trailer showcasing newnesss: Read the rest of this entry »

More Immersive, More Sim-y: Deux Ex Mod GMDX Updated

I like to think that last week’s post about new Bloodlines mods got a few folks reinstalling the game, so let’s go for The Big One of “when someone mentions it, you’re driven to replay it” games: Deus Ex. Mega-overhaul mod GMDX released a new version last week with even more tweaks making the immersive sim more immersive sim-y, new facets to systems creating new ways for you to be clever and for things to go wrong.

To single out one tiny change from a huge update, I really like this: “If holding a carcass or TNT crate friendly NPCs may get frightened or attack.” I mean, you would be worried, wouldn’t you?

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