Posts Tagged ‘Good Shepherd Entertainment’

Semblance, a puzzle platformer about bending the rules

Semblance

We’ve all done it. You miss a jump by what feels like millimeters (you were probably miles off, admit it), and your first thought is ‘If only that platform were just a little bit higher’. If you could, at that moment, you’d reach out and bend the rules, just a teensy bit. Make it that little bit closer, or your jump just a little higher.

Semblance is an upcoming puzzle-platformer all about literally bending the rules, or at least the level. Use your head (and by which I mean ram it into things) to bend the level geometry, or even reshape your own body to open new paths. Come in and see the trailer, which should give you a better idea what to expect.

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Wot I Think: Where The Water Tastes Like Wine

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In Where the Water Tastes Like Wine, stories are currency. You walk the backroads and fields of the United States during the Great Depression, occasionally freighthopping or hitching a ride from one town to the next. Along the way, you meet many people and witness many events, most of them insignificant in the grand scheme of history and the land, but all contributing to a complex tapestry of a certain time and place.

Everything that you witness and every conversation you have becomes a tale in your repertoire, and in retelling these tales you learn about the characters you share them with, around campfires that are dotted around the map. It’s at the campfires that stories become currency, and also where the game’s combination of folktale and interactive systems becomes muddled.

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Where The Water Tastes Like Wine flows out February 28

Where The Water Tastes Like Wine

There are two things you should know about Where The Water Tastes Like Wine, the interactive fiction-ish anthology from Dim Bulb and Serenity Forge. One is that yer actual Sting is in it, supplying his dulcet tones to a hungry-looking wolfman who will narrate parts of the Americana odyssey. The second is that half of games journalism has written for it, including RPS escapees Cara Ellison and Leigh Alexander. Personally, Emily Short and Southern Monsters’ Kevin Snow are the names that make me particularly intrigued to play this. There’s a new trailer, seemingly narrated by Sting himself, which reveals WTWTLW’s release date – and, huh, it’s a lot sooner than I was expecting.

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Where The Water Tastes Like Wine buzzes in Sting

The English actor Sting, famous for donning a cracking pair of pants as Feyd-Rautha Harkonnen in David Lynch’s Dune as well as for his side-career in music, will lend his voice to a humanoid wolf in Where The Water Tastes Like Wine. That furry fella is one of the storytellers in the country-roaming Americana anthology, which is led by Gone Home co-creator Johnnemann Nordhagen at his new studio, Dim Bulb, and features tales from writers including former RPS contributors Cara Ellison, Emily Short, and Leigh Alexander. Here, meet Sting and some other voice actors in this new trailer: Read the rest of this entry »

XCOM-like tactical espionage thriller Phantom Doctrine was my Gamescom highlight

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At first glance, Phantom Doctrine [Steam page] looks an awful lot like a Cold War flavoured XCOM. That’s quite an exciting prospect and the closer I looked, the more exciting it became. There are agents instead of aliens, and some novel infiltration and reconnaissance systems, but everything from the UI to the cover system is immediately familiar. The tactical missions are hiding unexpected twists though, and zooming out to the campaign map shows that the setting informs every aspect of the game.

It’s early days, and there’s a lot of work to be done, but Phantom Doctrine might well be one of 2018’s strategy highlights.

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