Aha, perhaps rather predictable, eh? So predictable, in fact, that when Craig wrote his thoughts about the game down for us, he said: “You feel awfully like you’ve just bought into a free-to-play shooter. On one hand it offers a range customisations for you to trim the fat from the character, or add to it if you want a tougher head to deflect the bullets. There’s an overwhelming number of weapons, body types, and costumes you can tweak. But on the other hand it’s stingy in the way that f2p games are.” But now, with it quietly going free on Steam, the primary element of stingyness, actually having to pay for it, has been removed. That probably doesn’t make it a better game, but hey, at least you can try it for nowt…
Posts Tagged ‘Gotham City Imposters’
Craig may have found Gotham City Impostors to be a run-of-the-mill shooter with the F2P-esque currency equivalent of a hundred-headed hydra, but its zany take on Batman’s mythos, at least, kept him from completely giving it the old POW, THWACK, GARBAGE CAN SOUND. It remains to be seen, however, whether or not its recently released update is up that (hopefully not) orphan-spawning alley. At the very least, all of it’s free and will grant you access to a new map, the up-close-and-personal East End, and a new coin-collecting mode called Bounty Hunter. More importantly, though, you can now make your character say silly things in other languages. Would you like a trailer? Then put on your ill-fitting batsuit and grapple-flail past the break.
RPS Feature A Bat-tering?
This is what happens when you get busy. I did not know that Gotham City Imposters, Monolith’s inventive multiplayer FPS where players are copycats of Batman and his various villains, has a defensive gnome that tazers people. Where I was and what I was doing at the time to not know I don’t know, but I now begrudge whatever it was I don’t remember doing. I hopefully won’t begrudge playing the game on February the 8th, and peeping into the beta tactics video below, I don’t think I will.
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Gotham City Impostors, the bonkers-looking multiplayer from Monolith, has had a bit of a slip, presumably due to the icy weather. According to a press release (or “media alert” as a troubling number of people are now saying when saying their game has a new picture, etc), the 11th January release isn’t going to happen. In fact, it now gets no more specific than “February”, which is rarely a great sign, but could mean they’re hedging their bets.
I’m not entirely sure what to make of Gotham City Imposters, the upcoming Team Fortress but with Batmens and Multi-Jokers shooter, but I am very glad to see Monolith embracing the peculiar once again, after too many years of cheerless FEAR games. And here’s a neat way of promoting it too: a stylised, scrappy, wordless animated short showing off assorted ways for Team Bat to off Team Joker and vice-versa.
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Gotham City Impostors, the other Batman game, has a release date. It’s the 10th January 2012, which sounds like it’s a hundred years in the future, but is in fact in exactly two months.
This is the sort-of-like-TF2-a-bit online shooter from Monolithic, who suddenly remembered they’re at their best when having fun, rather than being all gloomy and serious. Will we be having fun with this? We’ve no idea yet, because we haven’t played it. But there will be opportunities to do so, probably from December when the beta is “expected” to go live. To celebrate there’s a new sreenshot, which is, er, poorly taken. You can see the full size version by clicking on the pic above, and leave your screenshot-taking guides for not leaving the centre of the image mostly empty below.