Posts Tagged ‘Grand Theft Auto IV’

OpenIV devs drop bringing GTA IV’s Liberty City to GTA V

The modding project creating a tool to import Liberty City from Grand Theft Auto IV into GTA V has, sadly, shut down. It was the work of the team behind unofficial modding tool OpenIV [official site] but, after the fuss which saw the owners of GTA briefly shut down OpenIV with legal threats before making peace, they now say they can’t make it. Such a tool would be against the new Rockstar modding policy, see. But hey, at least OpenIV is back and its development will continue. Read the rest of this entry »

GTA modding tool OpenIV shut down by legal threat

Take-Two’s lawyers have allegedly shut down OpenIV, one of the main tools for modding Grand Theft Auto IV and V. The OpenIV team say they’ve received a ‘cease and desist’ letter from The Suits saying that OpenIV lets people bypass security features and modify the game, which violates Take-Two’s rights and must be stopped. And so, the team have announced they’ll stop distributing the tool. I’m sure it’ll still float around the Internet unofficially, but this is a terrible loss. Read the rest of this entry »

Super Mario Odyssey’s PC port is grittier than expected

Nintendo’s new console, the Swapsie, isn’t even out but word has already leaked of a PC port for flagship game Super Mario Odyssey. A new cut of Odyssey’s trailer shows the PC version, which naturally boasts higher-fidelity graphics and — goodness me! — Nintendo have embraced the ‘mature’ nature of PC gaming. When toonman Mario ventures into the real world on PC, he sparks fisticuffs with pedestrians, gets chased by armed police, visits strip clubs, and suffers terrible accidents. Oh, Mario! Sadly, the PC version also renames New Donk City (the best place name in any video game) to Liberty City. Here, wrap your peepers around this trailer: Read the rest of this entry »

Decoding: open world games and killing by default

Decoding is a regular column about the games we love, and the tricks and traditions that make them tick.

“Oh shit, I pressed the wrong button and killed that guy.”

It happens to the best of us. You could play Watch Dogs 2 [official site] for days without firing a gun, or causing a fatal traffic accident, or beating someone to death with a billiard ball. Lead character Marcus Holloway doesn’t seem like the kind of person who’d leave bodies in his wake, and the ease with which he can become a killer is jarring. Like so many of our protagonists, he walks through life with the safety off and his finger on the trigger.

Open world games, particularly those of the urban variety, have a violence problem, and it’s mechanical rather than philosophical.

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Grand Theft Auto 5 mod adding GTA 4’s Liberty City

A new Grand Theft Auto 5 [official site] mod will add the whole flipping city from GTA 4, the developers of GTA modding tool OpenIV have announced. Liberty City will be added to GTA 5’s world, rather than replacing it, appearing just across the sea. Crumbs! Given Rockstar are seemingly more interested in expanding 5’s multiplayer than its singleplayer, it’ll certainly be nice to have a huge new world to play in with GTA V’s toys. Read the rest of this entry »

The Gamechangers And Showing Creativity

On Tuesday night, the BBC aired The Gamechangers, their one-off drama about the making of Grand Theft Auto: San Andreas and the court cases brought against Rockstar Games by US lawyer Jack Thompson. This seems like rich subject matter, but the results proved a disappointment in nearly every way.

Other people have already written accurate reviews and rounded up what Rockstar and former GTA developers thought of it, so I’m not going to do either of those things. Instead I want to talk about the film’s failure to offer insight – or even to attempt to depict – the game development process. Mostly I’m going to talk about James L. Brooks’ 1987 movie Broadcast News.

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The 25 Best Action Games On PC

You probably like action games. But which ones should you like best?! We’ve narrowed it down to 25, and then put them in the unimpeachably correct order. Read on for details of the best action biff-zap-collect-me-do gaming you can stuff down your trousers.

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Have You Played… Grand Theft Auto IV?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I’ve fallen for Grand Theft Auto IV a dozen times in a dozen different ways. Only the first period of time spent with it was concerned with making headway through the miserable singleplayer missions, and that ended with the bleakness and grind became too great. Every other re-visit since then has been far more fun and uplifting.

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Of Crime And The City In Thief, Dickens And GTA

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Adam’s 2012 article singing the praises of videogame cities which are more than mere reconstruction, but are built from the bricks and mortar of ideas.

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

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Fantastic Cartography: Why Videogame Maps Matter

I well up a bit looking at this. So many memories.

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Adam’s celebration of videogame cartography, from cloth maps to digital records of procedural worlds. This article was first published in 2011.

Some of my earliest memories of gaming are not of the games themselves but of the things that came bundled in the box with them. Whether it was a hefty manual, full of lore and encyclopaedic listings, or a little extra something. My games don’t even come in boxes anymore. Recently, I’ve been thinking about the shelves in the house where I grew up, full of big cardboard slabs with none of this DVD case finery. I’ve been remembering the excitement of opening the box on the bus, surreptitiously because my parents always thought I’d lose the manual or disks before we reached home. And I’ve been thinking about what else I sometimes found inside.

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GTA 5 PC Release Date Postponed: Gripe City

Good news, urban misanthropy fans: Rockstar have offered a few more details on the PC (and PS4/Xbone) version of Grand Theft Auto V, and put out a new trailer showing it off.

Bad news: they’ve also announced a delay for the PC edition. Nobody loves us waaaaaaaaaaaaah.
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Grand Theft Aiden: The #WatchDogsIV Mod

That's one way to stop someone phoning in your crimes.

I’m eternally surprised by what modders manage to do with Grand Theft Auto IV, especially as Rockstar never released official mod tools. Modders needed to build tools before they could build mods, a bit like Minecraft–only you end up with high-fidelity murder rather than a monolithic phallus.

The latest wonder rising from GTA 4 borrows an awful lot from another open-world murder simulator: Watch Dogs. Mass-murderer-with-a-heart-of-gold Aiden Pearce is now hacking Liberty City with his magical telephone, popping barriers out the ground, riding trains, spying through cameras, screwing with traffic lights, and generally hacking the planet. It’s a remarkable feat.

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Grand Theft Oh Whoah: iCEnhancer Mod Updated

Shiny.

Fan-made replacement models and textures whatnot have been jazzing up games for decades, but recent years have seen the curious development of custom cinematography. Tools like ENB and SweetFX jack into a game’s rendering pipeline, letting people create their own vision by tweaking things like lighting, shadows, colours, reflections, anti-aliasing, and all manner of blooms and blurs. While some try to bring a look closer to reality, others go more moody.

Perhaps the most popular of these for Grand Theft Auto IV is iCEnhancer, adding enough fancy effects and tonal tweaks to make a six-year-old game look fresh as a daisy. Version 3.0 has now arrived, with plenty of new prettiness and a little extra performance.

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Total Converts: How To Go Walking In Grand Theft Auto IV

What's in the bag?

Total Converts is a new weekly column about mods, maps, models, and anything player-created which you can use to amend or append your games.

I stopped playing Grand Theft Auto IV’s missions at the moment where they became too objectionable and turgid to continue. I started to enjoy playing Grand Theft Auto IV almost immediately afterwards, when I began to experiment with the mods available for the game. Without any tools, and with a barely functional Games For Windows Live-cripped PC port, the game’s community had introduced dozens of new ways to toy with the parts of the game I enjoyed: its city, its physics, the rambunctious silliness of its free-form multiplayer.

You can fly and fire lasers from your eyes like Superman. You can flank Nico with a phalanx of baby Star Wars Walkers. You can introduce a police notoriety system, or play as a police officer yourself. You can introduce GTAV style character switching, or make the game prettier than GTAV (from particular angles) with a set of ENB Series tweaks.

Or, like me, you can just go for a walk.

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GTA IV On PC To Be GTA VI By Time GTA V Comes Out

Despite the headline, this screenshot looks weirdly similar to GTA I.

OK, maybe not officially, but modders are ensuring that Grand Theft Auto IV continues to sprout bells and whistles like a million retail chains the second Christmas shopping season starts. It’s become remarkably more attractive, gained entire landmasses, and received the most important upgrade of all: Iron Man. But that’s not enough. It can never be enough. So modders have taken to grandly thieving Grand Theft Auto V’s features and cramming them under GTA IV’s hood. First up: cross-city character-swapping.

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GTA IV’s Iron Man Mod: Now With Actual Super Powers

Oh how far we’ve come. Back in 2011 – which I still struggle to believe was more than one year ago, or one day, or not tomorrow – we posted about a marvelous-looking GTA IV mod that turned Niko into Iron Man. Or rather, Iron Man if he were only slightly better at flying than one of the firetrucks he’s apparently wearing and barely capable of going toe-to-toe with the starvingest of hobos. Happily, however, time’s been shockingly good to Rockstar’s ubiquitous opus, and the Iron Man mod‘s no exception. In short, this is what I want the next official Iron Man game to be like. Well, you know, aside from the whole “extremely out-of-character senseless homicidal rampage” thing.

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The Impossible Bicycle: GTA 5 Screenshotified

haha, made you look at a man's bottom

For every Rockstar game since Vice City, the promotional screenshots have been rendered on a PC that only God herself could own, post-processed by a version of Photoshop from the 24th century and employed camera angles that you could only play the game from for 2.7 seconds before driving into a wall. It’s oddly reassuring to see that rich tradition continues with the latest round of screenshots from the little-shown Grand Theft Auto 5. Click for embiggenation of all of these.

Behold! A snazzy-looking bicycle as ridden by a man wearing the most heavily anti-aliased lycra trousers you’ve ever seen!
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Outside Influences: Of Crime And The City

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

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The GTA V Trailer Features Cars, Guns

I think this means it will have money in it

A successful videogaming franchise is to see another installment! I know, whoever would have believed it? Whether Rockstar’s ever-exciting but nauseatingly over-speculated-about latest drive’n’shoot’thumper is going to be on PC as well as the toyboxes is something I don’t know at present, because I am writing these words 39 minutes in the past. You, however, are reading them 39 minutes into my future, and may already know the answer. Wait, 38. So I’ve put some fancy embed code in below that will hopefully magically transform into a live and kicking, honest-to-grud GTA V trailer come exactly 4pm UK time. If it doesn’t work, it’s probably because I’m an incompetent wuckfit, but you can see it on Rockstar’s own site. Or, y’know, every single videogame site on the internet, who’ve all been deploying all their most desperate attempts at SEO glory over the last week or so. Well done those sites, and I’m sure it will result in only the very highest-quality comment threads.

Hope it’s a good trailer, anyway. I’ll add some thoughts, if there are many to be had, once it’s unlocked and I’ve watched it. GODSPEED, VIDEOGAME FANS. I’ll see you on the other side of the marketing frenzy.

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