Posts Tagged ‘graphics card’

NVIDIA GTX 1080: A Big Leap, But Not Quite A 4K Slayer

GPU season is in full swing on the PC, and in typical fashion I’m ambling nautical miles behind the action as the interwebs battle to be the first with the benchmarks. But why be first when you can be 33rd? More to the point, why wheel out eleventy-six benchmarks when the web is already creaking under the strain of metrics in every conceivable manner? Instead, I shall cast objectivity to the four winds and deliver a more subjective take on Nvidia’s new top-end graphics card, courtesy of the economically monikered MSI Gaming X 8G Twin Frozr VI GeForce GTX 1080. After all, if you can’t feel the difference, what is the point?
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2016 Awesomeness: Nvidia’s New Pascal Graphics

If it was a car it would be a gold-wrapped, kleptocrat-owned Bugatti Veyron ostentatiously double parked outside a Knightsbridge hotel. It’s still bloated, it’s still overly complex and you still can’t afford it. But it’s a graphics chip and a harbinger of things you might actually be able to buy. I give you Nvidia’s new Pascal GP100, a 15.3 billion transistor beast and the beginnings of that 2016 awesomeness I promised for the new year. In other words, if you’re thinking of buying a new graphics card, you might want to hold fire. Meanwhile, Intel has also taken the wraps off a massive new chip you can’t afford and the final piece the Laird Gaming Dungeon™: Driver Edition has arrived. Yup, I’m liking 2016.

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2016 Will Be Great For Gamers: Part 1, Graphics

This year. Soon to be so last year

Four long, desolate years. Yup, it really was 1,460 sleeps ago, almost to the day, that the very first 28 nanometer graphics chip was launched, allowing card-makers to squeeze billions more transistors into their GPUs – meaning better performance for theoretically lower costs as a result. But here we are and 28nm is still as good as it gets for PC graphics. That’s a bummer, because it has meant AMD and Nvidia have struggled to improve graphics performance without adding a load of cost. It’s just one reason why 2015 has kind of sucked for PC gaming hardware. But do not despair. 2016 is going to be different.

In fact, it’s not just graphics that’s getting a long overdue proverbial to the nether regions. Next year is almost definitely going to be the best year for PC gaming hardware, full stop, for a very long time. So strap in for what is merely part one of my guide to the awesomeness that will be 2016.
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Nvidia GTX 950: The Cheap GPU We Were Waiting For?

Monster GPUs, 4K screens, zillions of pixels pumped per picosecond. These things are exciting. But are they relevant to most of us? When a top graphics card costs over £500 and arguably has an optimal working life of about 18 months to two years, I’m not so sure. Either way, most of us simply don’t buy that kind of clobber. Instead we buy things like the Nvidia’s new budget offering, the £120 / $160 GeForce GTX 950. And we buy them because, well, they’re actually affordable. But what exactly is life like at the more prosaic end of the pixel-pumping spectrum? To find out, I’ve been slumming it with the new 950. This is what I have discovered.
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3D Card Update: AMD Fury, How Much Graphics Memory Is Enough, Nvidia’s New Budget Graphics

It’s time to catch up with the latest graphics kit and developments as fully unified shader architectures wait for no man. Nvidia has just released a new value-orientated 3D card in the GeForce GTX 950. We’re talking roughly £120 / $160 and so entry-level for serious gaming. But could you actually live with it?

Meanwhile, AMD’s flagship Radeon R9 Fury graphics has landed at Laird towers. Apart from being geek-out worthy simply as the latest and greatest from one of the two big noises in gaming graphics, the Fury’s weird, wonderful and maybe just a little wonky 4GB ‘HBM’ memory subsystem begs a potentially critical conundrum. Just how much memory do you actually need for gaming graphics?
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Why You Don’t Need Multiple Graphics Cards

Stop that. It's silly

Apparently contrary forces, but suddenly complimentary. Are AMD and Nvidia about to become the yin and yang of the PC gaming world? Possibly. Rumour has it graphicsy bits of that DirectX 12 thing that arrives with Windows 10 will allow for asynchronous multi-GPU (graphics processing unit). In other words, you’ll be able to use AMD and Nvidia cards in the same rig at the same time to make games run faster. As rumours go, this is pretty spectacular. But it does rather remind me. Multi-GPU is basically a bad idea. Here’s why.
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Week in Tech: Buy Yourself The Gift Of Graphics

Custom-cooled 290X is where it's at re AMD cards

As the festive season approaches and thoughts inevitably turn to gifts and giving, to those we love and cherish and want to keep safe from all the horror and the hurt, I can’t help but recall Captain Blackadder’s priorities at such moments. So, that’ll be me. Or rather you. Look, what I’m trying to say is that it’s nearly Christmas, graphics cards look cheap, so I suggest if you’re struggling for frame rates, now’s a good time to give yourself a treat and knock that particular problem on the head. Meanwhile, Samsung has wheeled out its first affordable SSD with 3D memory. Sounds exciting. But is it? Read the rest of this entry »