Posts Tagged ‘Grasshopper Manufacture’

Killer7 remaster brings multiple personality murder to PC

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Multiple personalities are kinda SUDA51’s bag. Actually, everything about Killer7 is extremely SUDA51’s bag. If a bag came to life and started monologuing during a SUDA51 game, that would also be on the level. What I’m saying is, if you’ve never noticed, I do believe that this gentleman has a predilection for making odd choices. And that oddness is perhaps at its most accessible (?) in killer7, a game that has only been on Gamecube and PS2 before, but now there’s a remastered PC port coming. Can a No More Heroes remaster be far behind? Stop, Brock. You’re getting too worked up for a Sunday morning.

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Sine Mora EX is a free update to Grasshopper’s shmup

Grasshopper Manufacture and Digital Reality’s side-scrolling shoot ’em up Sine Mora is back, though it never left. The 2012 game has been expanded and fancied up for the new generation of consoles with new modes and local cooperative play, and those have come our way too. Sine Mora EX [official site] is out now, and is free to folks who own the original. Yup, this is the Grasshopper best known for brash games like Killer7, No More Heroes, and Lollipop Chainsaw, but no one shouts “Fuck you!” when killing enemies or suplexes anyone. Sine Mora is mostly a nice shmup with big bosses. Read the rest of this entry »

Grasshopper remaking The Silver Case sequel Ward 25

After revamping their very first game, 1999’s visual novel The Silver Case [official site], last year, Grasshopper Manufacture have now announced a remake of its sequel. Released on Japanese pocket telephones in 2005 as The Silver Case: Ward 25, the episodic adventure followed cops investigating more violent and strange crimes. When and where and how the remake be released are hazy for now but we do know its new name, The 25th Ward: The Silver Case. Grasshopper also announced plans to add extra chapters to The Silver Case in a free update next week. Read the rest of this entry »

Interview: Suda 51 On The Silver Case & Future Remakes

Working on the remastered version of The Silver Case gave Suda 51 an opportunity to come face-to-face with a young Goichi Suda. They are one in the same, of course, but it was the 1999 release of The Silver Case that set Suda 51 on the path to becoming the game developer he is today.

“The game was made by the young Suda,” he told me at the Tokyo Game Show. “I wasn’t Suda 51 at that time. It seems like I’m producing my younger self.”

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The Silver Case Remake Is Out In October

See those two fellows up there in that picture? Take their advice. Burn this into your eyeballs. Grasshopper Manufacture’s remake of The Silver Case [official site] is out on PC on October 7, the game’s 17th birthday.

The Silver Case is a text-based murder mystery adventure game, and it also happens to be Suda51’s first project with Grasshopper Manufacture. The Silver Case tells the story of a serial killer and a spate of murders most foul. Grasshopper Manufacture has taken a much different approach to creating games since The Silver Case debuted in 1999. Nowadays the studio’s claim to fame is its more bizarre-o titles like No More Heroes and Lollipop Chainsaw.

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Suda51’s The Silver Case Demo Is Out Now

Polish your magnifying glasses, The Silver Case [official site] PC remake now has a demo. This bit of the remake was originally shown at this year’s BitSummit in Kyoto, Japan. The demo features the beginning of the first chapter of the game, Decoyman, giving you a brief chance to situate yourself in the story as a member of Republic, a Special Forces Unit. The Silver Case was Suda51’s first game, launched in 1999 on PlayStation.

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First Blood: Suda51’s The Silver Case Coming To PC

Grasshopper Manufacture, the studio led by Suda51, has made some incredibly strange games. Often excessively violent and surreal, they’re the kind of things that capture my imagination immediately but often beat that same imagination to a pulp long before I reach the ending of whatever story they’re spinning. Killer7 is the only Grasshopper game that I love but I’ll always be interested to see what they produce next.

And, in this case, what they produced earlier – The Silver Case [official site] is the studio’s first game, originally released in 1999, and it’s coming to PC later this year. This remake will be the game’s first release outside of Japan.

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Killer Is Dead To Live Again On PC

I’ve just had a quick shuffle through the RPS lunar archives, where old posts are stored in a air-conditioned crater, and I can’t find a single mention of Grasshopper’s Killer Is Dead. Does this mean we didn’t know that it was coming out on PC until this very moment? It certainly seems that way. From Killer 7 director Suda 51, it’s an action game about a man with a cybernetic arm that can transform into a gun or drill. Like Suda’s previous, Lollipop Chainsaw, it channels an idea of grindhouse trashiness in a way that is easily mistaken for ironic appreciation. I think Suda 51 just loves swords, cybernetics, gore, wrestling, melodrama and sneaky peeks of ladies’ underwear. This is a game in which you must carefully apply male gaze to unlock new weapons. Videos below.

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Please, Sir, Can I Have Some Sine Mora?

When the splendid time-bending shoot ’em up Sine Mora arrived on PC after a long delay in the land of porting, I lamented the fact that the trial version wasn’t available alongside the full release. As an XBLA game, the game already had a demo so it seemed odd that it had been lost during transition. Fortunately, it wasn’t lost entirely and did in fact drift onto Steam a couple of days ago. My memory of the demo on 360 involves a tediously drawn-out story sequence before the dodging and destruction commences, but there’s enough to form an idea as to whether this is a suitable flavour of bullet hell. It’s not quite as difficult as the horror I’ve hidden below.

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Where The Bad Bullets Go: Sine Mora Out Now

We did acknowledge the port of side-scrolling time-bending shooter Sine Mora a couple of weeks ago, but now that the game is out, perhaps you’d like to see a PC launch trailer? I played the game on the 360th Box and even though my bullet-dodging skills are more like those of a lobby security goon than a KeaNeo, I actually managed to complete it. Although there are moments when the screen seems to fill with pulsing death-orbs, the pace isn’t frantic even when survival becomes delicately poised. It’s a beautiful game with superb boss fights and a daft story, which can take up too much time between sections even if it is endearingly silly. Here’s the trailer.

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