Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
RPS Feature Point, Click, Agree
You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming’s best moments.
The first time I ever wrote anything about games, it was because I was still brokenhearted about a relationship that had dissolved years ago. PC Gamer edited the 4000 word essay into a six pager about Dota in 2012 and it is still one of the best things I have ever written. But wherever I go, whatever I do, games participate in a meaningful way in many of the relationships I see. Welcome to a special edition of S.EXE: the love letters edition. Brace yourself, you are in for chop. Here are seven stories about falling in love next to a loading screen.
Double Fine have announced that their Remastered re-release of fine point ‘n’ clicker Grim Fandango will launch on January 27th, then completely overshadowed that with a casual mention that they’re also working on a ‘Special Edition’ of Day of the Tentacle. Crumbs! Whatever ‘Special Edition’ means, the classic LucasArts adventure game will have one next year. Day of the Tentacle was a fine game, but one I got stuck on in my idiotic youth and never finished; here’s my chance. What’s so special about this version is a mystery for now, as it’s announced and little more, but a mystery we can jab and guess at.
One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people. Our remaining projects–Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected…
That’s all the information we have and while there’ll be a brief attempt to squint between the lines below, first up are condolences and best wishes for the future to those affected.
RPS Feature Re-evaluating the classics
Isometric-turn-based-point-and-click-platformer is a string of words taken for dead. Sent to the abattoir. They’re all huddled for warmth, waiting for the reaper, when along comes the sausage man and snip-snip-snip he sets them free. “Go on,” he says as he pats their bottoms. “Go back home.”
Recent years have seen remastered versions of Baldur’s Gate, Monkey Island and MDK, Steam and GOG have provided new platforms for old titles, and the most successful Kickstarter projects have been new games in old styles. ‘Classic’ games are seeing a surge in popularity and it’s a trend that’s so far been largely attributed to nostalgia – to people wanting to play the games they remember from their childhood. Is that all this is?
When Double Fine announced during E3 that they were remastering Grim Fandango for release on PlayStations, they carefully hemmed and hawed around saying it’ll be coming to PC too. “Talk about other platforms soon!” Tim Schafer cried, saying something very enthusiastic about working with Sony before leaping out a window and running for the hills. But obviously it will, right? Of course it will. Today Double Fine announced they’ll release their jazzed-up version of the lovely LucasArts adventure game for PC, Mac and Linux alongside the Sonybox versions.