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Posts tagged “Grinding Gear Games”

Path Of Exile’s side-quest overhauling Betrayal expansion is out now

Path Of Exile is a game in flux - the free-to-play action RPG is constantly being revised or reworked one way or another - last year its main story doubled in length. Today Grinding Gear Games have overhauled just about everything that isn't part of that central quest. The Betrayal league, free and live on the servers now, introduces a new Shadow Of Mordor-ish web of…

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Feature: That which kills them makes you stronger

Path Of Exile gets a bit Shadow Of Mordor in the Betrayal league

Path Of Exile's next league - Betrayal - is set to be the largest expansion to Grinding Gear's free-to-play action RPG since its story doubled in length last year. The Forsaken Masters, four NPCs who gave you minor side-quests as you progressed through the game, have disappeared - no great loss, really. In their place, the past three league quest-givers are returning permanently, plus one…

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Path Of Exile lets players buy extra hard private leagues soon

I'd never describe Path Of Exile as an easy game. I'd even go so far as calling it one of the tougher action RPGs out there, but some of its more dedicated fans just love pain. Announced yesterday and planned to launch some time in the next week, the most masochistic players of Grinding Gear's free-to-play hack n' slasher will soon have the option to…

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Feature: Delve a little deeper

The pain of designing Path of Exile’s exquisite balance of restriction and reward

Every three months, Grinding Gear Games adds a new league to its excellent action RPG, Path of Exile. Each league adds a new spin on its core monster-slaying action for a few weeks until the next is added, and the latest is Delve, which launched at the end of August. Delve presents you with an infinite and pitch-dark mine to dig into, a sprint into…

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The Delve league for Path Of Exile is live, featuring an infinite mega-dungeon

It's time to roll up a new character in free-to-play dungeon crawler Path Of Exile, because it's league changeover day. Grinding Gear Games have just mothballed their excellent (if ethically questionable) Incursion league, and launched the Delve league today. This quarterly update adds a literally endless new side-adventure to get distracted by on your quest to murder and loot an entire continent. Better yet, this…

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Feature: How low can you go?

Path Of Exile’s Delve league is taking us deeper underground on August 31st

Path Of Exile's quarterly leagues are always a good excuse to return to the free-to-play action RPG. A fresh start for all players, new skills to learn and a major new twist added to the game each time. The previous Incursion league was a fast and focused side-dungeon adventure, and the Delve league - launching August 31st - looks similar in structure. They've found a deep,…

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Path of Exile’s time-warping Incursion league goes live

It's all-change day for free-to-play action RPG Path of Exile. Out with the old animal-bothering Bestiary league, and in with Incursion, an even more morally questionable side-adventure for players to work their way through as they level and loot their way across the incredibly cursed continent of Wraeclast. This time we're travelling back through time to murder the heck out of the ancient Aztec-like Vaal…

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Tencent grab majority stake in Path Of Exile devs

Changes are afoot at Path Of Exile developers Grinding Gear Games, as Chinese publishers Tencent have bought a controlling stake in the Kiwi studio. Grinding Gear say that Tencent will help them grow and improve their action-RPG, with multiple expansions currently in the pipeline, and insist that the free-to-play game won't become 'pay-to-win'. "We will remain an independent company and there won't be any big…

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Feature: Gotta get back, back to the past.

Path of Exile’s Incursion league is where it’s ziggurat

As much fun as collecting critters was in Path of Exile's Bestiary league, it perhaps got a bit away from the heart of the free-to-play action RPG: running around dungeons, kicking stuff over and hoarding the loot. The next league - Incursion - starting on June 1st brings us back to basics with a twist: travel to the past to violently carve out your own perfect side-dungeon, then pick…

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Path of Exile starts hunting monsters in its Bestiary Challenge League

Though we won't see Monster Hunter: World on PC until chuffing autumn, other games are stepping up to offer opportunities to track and fight big creatures. Fine free-to-play action-RPG Path Of Exile today adds a Bestiary Challenge League, which will challenge players to track, fight, and capture 300-odd monsters. Players can keep 'em in a menagerie to visit, which is nice, or go full Monster…

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Feature: Farming for loot, literally.

Path of Exile’s upcoming Bestiary league adds zookeeping and blood-rituals to your repertoire

In The Fall of Oriath, you went to war with the gods themselves. In the Abyss, you fought ancient undead, led by a nameless lich-king and in the War For The Atlas, you set your sights on two almighty beings that create and destroy entire worlds on a whim. Now, Path of Exile's next league challenges you to... open a zoo? Well, that's a bit…

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Path of Exile’s free War for The Atlas expansion is live

It's time for the inhabitants of the intensely haunted continent of Wraeclast to do it all again with feeling. Path of Exile has expanded, with War For The Atlas bringing new content and mechanics to the post-story multiverse, and the Abyss Challenge League adding a (literal) fresh hell to explore. Check out the very extensive patch notes for the update here, or read on for…

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Path of Exile’s Abyss league promises groundbreaking action

Last week, I got to take an early peek at Path of Exile's upcoming War For The Atlas expansion, set to release free for all on December 8th. As impressive as it looks, it is geared heavily towards the more hardcore end of the playerbase: those who have conquered the main story and hunger for more challenge. For the less experienced or dedicated among us,…

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Feature: Redrawing the map

Path Of Exile’s endgame expands yet again next month in War For The Atlas

Path of Exile is already a very big, very demanding game. Ever since its first public beta debut, the free-to-play action RPG has grown steadily, layering new content and mechanics onto an already complex design. With the release of the massive Fall Of Oriath expansion back in August it grew into one of the largest action-RPGs ever made, ballooning from four acts (played three times…

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Path of Exile finally has an official (beta) trading hub

Path of Exile is an excellent ARPG built on top of an unusual economy, where every item - even the most throwaway of identification scrolls - has intrinsic value in both usage and trade. There's no gold or even premium currency used in-game at all, and to top it all off, there is no auction house. The only way to exchange gear is direct; player to…

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Path of Exile launches expansion The Fall of Oriath today

The free-to-play Path of Exile [official site], Adam's favourite action-RPG, will launch its 'The Fall of Oriath' expansion tonight. This is a big'un, adding Act Five to finish the story and whacking in five more acts based on the regular five to replace the higher difficulty levels. That's a whole lot of monstermashing. The update is due to go live at 9pm so why am…

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Path of Exile’s Fall of Oriath expansion hits August 4th

Fine free-to-play action-RPG Path of Exile will launch its next expansion on August 4th, developers Grinding Gear Games announced last night. The expansion, named The Fall of Oriath [official site], will introduce a new act sending players back to the land they were exiled from. Time for some frank conversations with the ruling powers, I'm sure. On top of that, the expansion boshes in remixes…

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Feature: Socket to me

Why Path Of Exile is my favourite action RPG

I'm not sure there's a more dangerous, time-consuming diversion in gaming than a good ARPG and Path of Exile [official site] is a very good ARPG. It doesn't have the dynamic world of a Soldak release or the exquisite polish and crunch of Diablo III, but after playing for more hours than I care to mention, I'm still peeling back layers of the character system.…

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Feature: Listen now or have a wretched existence

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it's the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane's president leaving the studio (there's not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off…

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