Posts Tagged ‘Grinding Gear Games’

Path of Exile launches expansion The Fall of Oriath today

The free-to-play Path of Exile [official site], Adam’s favourite action-RPG, will launch its ‘The Fall of Oriath’ expansion tonight. This is a big’un, adding Act Five to finish the story and whacking in five more acts based on the regular five to replace the higher difficulty levels. That’s a whole lot of monstermashing. The update is due to go live at 9pm so why am I telling you now? 1) Because I hope to have finished work before then. 2) Pre-loading has begun. 3) Because the huge v3.0.0 patch notes are now live so clickheads can spend the next six hours poring over them. Read the rest of this entry »

Path of Exile’s Fall of Oriath expansion hits August 4th

Fine free-to-play action-RPG Path of Exile will launch its next expansion on August 4th, developers Grinding Gear Games announced last night. The expansion, named The Fall of Oriath [official site], will introduce a new act sending players back to the land they were exiled from. Time for some frank conversations with the ruling powers, I’m sure. On top of that, the expansion boshes in remixes of all five acts, revisiting them to see how they’ve changed since you murderously swept through and whacked everyone until they burst into showers of coins and swords. Read the rest of this entry »

Why Path Of Exile is my favourite action RPG

I’m not sure there’s a more dangerous, time-consuming diversion in gaming than a good ARPG and Path of Exile [official site] is a very good ARPG. It doesn’t have the dynamic world of a Soldak release or the exquisite polish and crunch of Diablo III, but after playing for more hours than I care to mention, I’m still peeling back layers of the character system. In many RPGs, characters become more fixed as they grow but in Exile, a high-level character is a broader foundation for possible builds rather than a specialist.

There’s a major expansion, Fall of Oriath, coming soon, and I’ll be looking into the future of the game shortly, but before I do that, I’m going to explain why this is my favourite modern ARPG.

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Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it’s the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane’s president leaving the studio (there’s not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off airships and getting into disagreements with cloud hobos in floating island MMO Worlds Adrift, and Pip has been too busy to play things. The world is an accursed slum of injustice.

But there’s more! We also have a tougher-than-normal edition of our patch notes quiz, Patch Adam, and take some questions from readers. Listen now, your attention is our sustenance. Feed us. Feed us.

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Path of Exile: The Fall of Oriath beta dates and deets

Path of Exile

I know a bunch of RPS readers play the free-to-play Diablo-ish online RPG, Path of Exile [official site] even though it hasn’t wormed its way into the staff playlist yet and thus I am going to pick my way through the upcoming beta info for the game’s expansion, The Fall of Oriath! Read the rest of this entry »

Path of Exile: Fall of Oriath expansion going godslaying

Free-to-play action-RPG Path of Exile [official site] has announced a monster expansion, adding a whole new Act and five remixed Acts too. The Fall of Oriath will conclude Path of Exile’s campaign with new areas, items, and enemies, and a whole lot of godslaying – letting players pick up powers as they do in deities. It’s due later this year so, for now, peep this announcement trailer: Read the rest of this entry »

Path Of Exile’s New Prophecy Update Detailed

Using my mystical powers, I am able to look into the future and tell you that Path of Exile‘s newest update, Prophecy, will be arriving June 3. But wait, there’s more! I sat down with Chris Wilson, producer and lead designer at Grinding Gear Games, to get a peek at how Prophecy is going to be mixing up Path of Exile’s loot grind – and I’m quite excited by what I saw.

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Clickbait! Path Of Exile: Ascendancy Expansion Today

Free-to-play action-RPG Path of Exile [official site] launches its fourth expansion today, full of new and exciting things to click on in new and exciting ways until they explode into showers of new and exciting belts, jewels, swords etc. The Ascendancy expansion brings new areas full of trials and traps, with new boss battles and, as a reward for besting all this, new character subclasses.

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Path of Exile: Ascendancy’s New Raider Class Explained

Path of Exile: Ascendancy [official site] is the next expansion for the multiplayer Diablike, and among its additions are new ‘Ascendancy’ classes. Information about those classes is being dribbled out by developers Grinding Gears, and there’s a trailer for the Raider below.

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Path Of Exile Teases New Pets, Tortoise OP Speed Demon

An update due Wednesday (19 August) will bring six (6) new flavours of pet to Path of Exile [official site]. They include the fastest tortoise I’ve ever seen and a well-behaved lemur. Also a pukeko which I didn’t know was a real bird until now. I’m mostly posting about this because it let me assess a bunch of digital pets.

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Wakey Wakey, Axe & Stakey: Path Of Exile Expansion Out

Diablo III was pretty disappointing when it arrived, but Blizzard were allowed plenty of time to fix it up into its current pleasant state because many clickfans found themselves distracted by Path of Exile [official site] anyway. Grinding Gear Games have continued to improve their free-to-play action-RPG all the while too, of course. Today (this very minute, if all goes to plan) they launch The Awakening, which they call “the biggest and most far-reaching expansion of the game to date”. Sez you, sunshine.

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Rise And Shine: Path Of Exile’s Expansion The Awakening

Back when our Adam had a good play of free-to-play click ’em up action-RPG Path of Exile [official site], he called it “a smart and content-rich ARPG”, saying “It doesn’t rewrite the click-for-loot formula but it does tweak just the right parts to make the repetitious hacking and casting a more involved and intricate experience.” Sounds good, that. It’s soon to get even more things to click on, as developers Grinding Gear Games have announced the next expansion.

The Awakening will bring new zones, skills, items, customisation bits, and more. Signups for closed beta testing are open now.

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POE Face: Path Of Exile – Forsaken Masters

I was one of the first to walk to the Path of Exile but one of the last to submit a complete traveller’s guide. Of course, the term ‘complete’ is meaningless when developers insist on releasing new (free) content for their (free) games. Lonely Planet guide writers don’t have this problem – it’s not as if a country would suddenly expand its borders to bring in new attractions, resources and skillsets. Forsaken Masters adds NPCs who provide players with missions in exchange for training, as well as customisable hideouts.

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Wot I Think: Path Of Exile

Sometimes it takes a while to make a judgement. I spent a fair amount of time with Path Of Exile’s beta but hadn’t revisited the release version for more than seven or eight hours in total until I decided to write something about it a few weeks ago. Now that I’ve been back to the grim shores of Wraeclast for a long vacation and have stared deep into the heart of the passive skill tree’s labyrinth depths, I’m ready to tell you wot I think.

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Die-aspora: Path Of Exile Adds Sacrifice Of The Vaal

Path Of Exile has expandamofied. The enormously successful online aRPG has been out of beta since October, with estimates showing approximately 13 billion people are playing at any one time. (These are my estimates, based on my inability to count.) And now there’s more of it. Sacrifice Of The Vaal pours in a ton of new content to satisfy hungry, hungry gamers.

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Hey, Path Of Exile Is Kind of Popular


I think that’s an accurate assessment of the situation. Since going live earlier this year, the free-to-play indie action RPG has gobbled up roughly 4 million registered users. And while accounts don’t translate directly to people clicking on things, Grinding Gear Games say that amounts to just over 250,000 daily users. Blimey! I thought it would do well, but that’s an incredibly healthy number for them to build on. Shall we all pop some champagne? No? White wine? Still no? Anyone have fizzy water? How about still water? Okay, so put a hole in the cap and squeeze the water in the air in celebration. Sheesh.
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Path of Exile Adds New Content, Expansion Coming In March

Path of Exile, aside from being the name of my freelance career thus far, is a free-to-play action-RPG which Adam liked a lot even in its early beta stages. It came out of beta just a few weeks ago, but its developers are already outlining the next four months of post-release patches leading up to the first expansion in March.

A video explaining the additions of the first patch, 1.0.1, is below.
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Pure Guild: Path Of Exile Gets Launch Day Mega-Update

After many moons spent slowly but surely grinding in the dank dungeons of development, Path of Exile is finally just about to launch. No more alphas, no more betas, no more gnawing uncertainty. You can just hack and slash ’til your hearts content and monsters’ hearts are strewn across the floor. Everybody wins mostly! Better still, developer Grinding Gear has released a teetering demon beast of a patch, which includes – among many, many other things – an entire guild system, a new character class, new end game areas, a new grand finale boss fight, new skills, achievements, more challenge leagues, and– *drops dead of old age from listing things for too long*

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Step Up: Path Of Exile Finally Launches


The journey along ARPG Path of Exile’s beta has been a slippery one. It hasn’t been salted, and no-one was around to prune the thorn bushes at the side. Repeated warnings from the Local Council of Blood and a visit from their emissaries, the feared Health & Safety of Ruin, proved ineffective. A meeting was called, in which the Neighbourhood Representatives of Anger unanimously decided to send in the Handyman of Pissed Off to fix things. The owners of the Path of Exile will be receiving an invoice, written in Jubjub blood, signed by the Coven of Claws, and notorised by Kevin. And with that work completed, all that’s left is to open the Path of Exile fully, which is what will be happening at the end of the month
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