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Posts tagged “Grip Digital”

Mothergunship expands with free story missions, enemies, ships and a new boss

I was looking for an excuse to return to roguelike FPS Mothergunship, and today's free "Namengineers" update looks like a fine reason, adding a little more of everything. When I reviewed it in July, I thought it was technically impressive but still a little under-baked, with too few environments, enemy types and an oft-frustrating economy. Looking at the patch notes for today's update, Grip Digital…

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Feature: Boom and bust

Mothergunship review

Mothergunship is about big, stupid, hand-crafted guns and exploding robots. Successor to Terrible Posture Games' Tower of Guns and co-developed by Czech studio Grip Digital. It's a roguelike-ish "Bullet Hell" FPS about raiding procedurally generated alien spaceships, hoarding gun-barrels and bolting them onto your remarkably agile power armour. A denser game than its predecessor, its complex systems are dressed up in breezy, comedic style, but its many turning…

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Anarchic gun-crafting FPS Mothergunship lands July 17

Some shooters offer military precision. Some shooters deliver technical movement systems. Roguelike shooter Mothergunship (pseudo-sequel to Tower of Guns) doesn't care about that. What it does do is let you build a twelve-barrelled shotgun so enormously scattershot that it hits absolutely everything in the room, and if you somehow manage to miss anything on the first pass, the pellets ricochet, just to be sure. It's…

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Craft ridiculous gunstacks in Mothergunship’s demo

"Give the guy a gun and he's Superman," Humpty Dumpty said. "Give him two and he's God." I'd like to add to this, "Give 'em five guns stacked up and clicked together into one huge megagun, and they may well be playing Mothergunship." That's the next bullet hell first-person shooter from the creator of 2014's Tower Of Guns, and this time it'll have players build…

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