The best free games are on PC, and if you want to know what the best 50 are then you’ve come to the right place.
RPS Feature No free-to-play, just free.
I used to love the Grow games, that series of hyper-cute, hyper-inventive free puzzlers/animation treats from Japanese dev On, aka Eyezmaze. Then I grew up and decided I hated them. Put away childish things and all that.
Nah, ‘course not, I’ve just been busy trying to grow another lifeform. I was both saddened and relieved to discover that On hasn’t exactly been prolific while I wasn’t paying attention, with the most recent release being February’s Grow Clay. Which is, needless to say, lovely.
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As sure as night follow days, as sure as all of us will one day die, as sure as cats are better than dogs, I will post about new GROW games whenever one emerges. Enigmatic creator On is perhaps guilty of sticking to formula with these web-based puzzle titles, but latest effort Cannon manages to shake things up a little.
The endearingly sleepy Grow series continues, with designer/animator Eyezmaze last week beckoning folk into Grow Valley. This ongoing collection of flash games is a funny series to post about, as it’s so resolutely unchanging. What else can I say beyond “the animations are wonderful and unpredictable?” While in this one one he’s extending the visual conceit into the characters interacting with the interface rather than being entirely abstracted from it, it’s still about pushing icons in the right order. The dreamlike cheer is undiminished, however, and there’s more detail and care in the animations than ever before. Play it, sigh contentedly, then try to find the secret bonus ending.
Master of icons ON has devised another cutely obtuse Flash puzzle. If you’ve not experienced his especially charming breed of lateral thinking before, his latest, GROW TOWER, is as good a place to start as any. If you’re an old hand at these things, you might be a mite disappointed that the chap’s still clinging to the same concept after so many games. Surely time to take things further, Mr Maze?
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A new webgame from On, creator of the impossibly cute Grow series, always improves my mood. As my mood is about to be battered by lurking on a train for far too many hours, MEET IN made for an especially fine morning treat.
Unfortunately, it’s another short one, but fortunately it’s a neat new idea rather than yet another click-in-the-right-order Grow opus. It’s superficially a fairly straightforward maze game, but has you controlling four different bubblemen, cruelly separated from each other and stranded in different sections of the small but labyrinthine world. None can make it far alone – they need each other’s help to unlock doors and activate platforms. Think Lost Vikings or Project Eden, the difference being that here you see all four guys on-screen at once, rather than switching perspective entirely. There’s an odd thrill to seeing the character you’re currently controlling suddenly pop up in another’s window as he wanders by – the tantalising proximity suggests you’re close to achieving something, plus, as always, it’s super-cute. I likey. You may likey too, if you play it here. On also hints he’s planning some updates to this ‘v.0′ of MEET IN.