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Posts tagged “GSC Game World”

Stalker 2: A Light In The Wasteland

The sudden apparent closure of GSC GameWorld and death of Stalker 2 is, for me, the saddest gaming news of this year, and a whole lot of other years to boot. Jim eloquently summed up why over the weekend. The waters of explanation remain deeply muddied however, so all we can do is hope that some glimmer of life emerges from the ruins. We got…

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Get Out Of Here: GSC Closure “Confirmed”

LATEST UPDATE: GSC's twitter this morning announced there will be an official statement on Monday. 1c Ukraine's Sergey Galenkin has blogged about the closure of GSC. He states: "GSC is closed, a fact confirmed by all. The team is almost completely dissolved, the state has only a few people." Galenkin blames the cost of developing a PC only shooter for a European audience, and a…

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GSC Respond On Stalker 2 DRM Issue

Following yesterday's DRM-alarm going off, GSC have now said that using an always-on solution is for them "a possibility, not a choice." We also received this statement: "The idea of implementing DRM came in as a possible anti-piracy solution. You know the severe level of commercial piracy we have here in ex-USSR region. This said however, there is no firm decision to go for DRM…

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“Permanent Internet Access” For STALKER 2

Kotaku Australia are reporting this Ukrainian publication's interview with GSC's Studio Director Sergey Grigorovich. In it it he answers a huge number of questions, revealing little about the sequel apart from question one about "security" for the forthcoming game: “Software piracy is an issue for us, we try to fight it, but within reason... Protection from piracy? Part of the content will be located on…

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The S.T.A.L.K.E.R. TV Series

The next GSC S.T.A.L.K.E.R. project will be... a TV show? Yes, it seems to be real. You can check out the trailer below, and the teaser site here. I've contacted GSC for comment. I wish I had something profound to add, but really I am just pleased that it looks like it's trying to be faithful to the game. Weird. Possibly awesome.

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Feature:

Talker: Call Of PripChat

Having grabbed some mods and restarted Call Of Pripyat, it turned out that both Jim and Alec were playing through this most recent Stalker title at the same time. It seemed logical, therefore, to have a bit of a chat about the game. Earlier this year Jim had called it “one of the most interesting shooters we're going to see in 2010”, but does that…

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Y.A.Y.: S.T.A.L.K.E.R. 2 In 2012

GSC have been vaguely rumbling about S.T.A.L.K.E.R. 2 for a while now, but it seems that they've decided to officially announce its development and arrival in 2012. A news article over on the company's main site makes the matter known, saying that it the technology will be "completely new" - a statement which could be aimed at rumours GSC were going to use the Crysis…

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O.L.D.E.R.: Alpha STALKER released for free

Whatever will be will be. Whatever might have been can also be, it seems. Any glimpse into the creative process behind a game, especially one of some legend, is fascinating – for instance the design documents for Planescape Torment and Grim Fandango. This, however, is some kind of alterna-history motherlode. GSC Gameworld have released an early build (from 2004, to be precise) of their acclaimed…

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Interview: GSC on STALKER: Clear Sky

Well, we've had more than a week of E3 coverage, and I'm sure you're sick of it by now. So I'm finishing up! I checked my huge pile of notes, recordings and press materials and found I have only one thing left to write about – Stalker: Clear Sky. This sequel/prequel/remake of the acclaimed, if divisive, FPS is an interesting one because it's the only…

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Clear Sky Info Influx

The image above is from this gallery over at Strategy Informer, which is packed with similar lavish glimpses of the forthcoming Stalker prequel. It seems to be showing off some of the new areas, as well as suggesting a level of detail that will cause my graphics card to shudder and slowly die. Elsewhere, our Eurogamer chums have had a long chat with Oleg Yavorsky,…

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