Posts Tagged ‘GSC Game World’

GSC: We Remain The Owner Of The STALKER Brand

Update: GSC responded to our queries, pointing out two rather major items: 1) “BitComposer doesn’t have any rights as to S.T.A.L.K.E.R., except for distributing our game Call of Pripyat on some territories,” a rep clarified. “They may have purchased the rights for the game based on Roadside Picnic, but it has nothing to do with S.T.A.L.K.E.R. or its universe.” 2) “GSC is seeking ways to continue the series, and we’re also considering selling out the brand to a decent developer or publisher.” Hear that? Somebody amazing, BUY STALKER.

Original: I always wanted to be able to tell people STALKER will never die, but I’m not sure I wanted it to be like this. First, German publisher bitComposer claimed to have obtained the rights to develop games about Chernobyl’s implausibly bad luck with nuclear power via a book-series-shaped backdoor. When doubt was cast upon the validity of their claim, they confirmed to Jim that the rights are theirs, but hesitated to comment any further as to what that could mean for the series or the sadly defunct STALKER 2. Now, though, the thought-to-be-corpsified remains of original STALKER dev GSC Game World have caught wind of the controversy, and they’re returning fire with fighting words.

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Of Space Chickens And Men: Humans Must Answer

Looks just like STALKER, right?

Was my decision to write this story influenced strongly by the fact that I’d get to include the phrase “space chickens” in a headline? Future scholars will argue over the answer to that very question for generations, and they’ll be wasting their time because duh. But eggstraterrestrials galaxy-faring coop-flyers are – believe it or not – only part of what makes Humans Must Answer intriguing. The other half of that equation, then, is the oh-so-silly shmup’s pedigree. Developer Sumom Games, you see, rose from STALKER 2’s irradiated ashes when GSC Game World ceased to be. So now the team’s making shmups starring “intelligent and dangerous chickens,” naturally. Apparently, though, the storyline – which sees said chickens encounter hostile humans – is “subtle and surprising.” I honestly can’t tell if they’re joking.

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Bethesda Have Rights To STALKER, Claims Galyonkin

RussianUkrainian blogger and marketing man Sergey Galyonkin – who tipped off the closure of the STALKER 2 project earlier this year – has claimed that Bethesda now have the rights to make a publish a STALKER game. They apparently do not have rights to the extended universe. GSC owner Sergei Grigorovich has not sold the brand, but apparently Bethesda could now make a game based on the property with their own technology. We’ll report more on this as we get it.

This follows on from the closure of STALKER 2 earlier in the year, an event which culminated in Ukrainian spin-off studios such as Survarium devs, Vostok.

We’ve contacted Bethesda for a statement. UPDATE: Currently they are saying “No comment.”

Survarium Is “STALKER Idea’s Next Evolutionary Step”

This is currently the only piece of visual media related to Survarium in existence, so um, you'll probably be seeing a whole lot more of it.
Yesterday, we all poured one out and strummed our acoustic guitars in the irradiated rain for STALKER 2. From its ashes, however, Survarium has risen. Be warned, though: this isn’t STALKER 2.5. It’s a brave new MMOFPS world, and the newly christened Vostok Games has no intention of treading water. So then, will it be different? Probably. Will it be excellent? Hopefully. And will it be interesting? Absolutely. Excited, but also a bit hesitant, I mined Vostok’s Oleg Yavorsky for as much info as I could before he had to run off and continue, you know, launching a brand new game company.

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Stalker 2 Dead (Again), But Now There’s Survarium

The GSC veterans have sent word that they are forming a new studio, Vostock Games, and will be making a game called Survarium, which is apparently a Stalker-like MMOFPS. Stalker 2 itself is “frozen” and the team will be focusing on the new game. They have tweeted: “All those asking about funding etc. That is not the issue. We were unable to secure the IP rights to continue with the Stalker franchise.” There will be a Q&A session with Oleg Yavorsky and Joe Willburn tomorrow on Twitter to explain the Survarium project in detail.

The new studio have also circulated a video about their plans, which you can see below.
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GSC: “Stalker 2 is currently in development”

Still alive
A tweet from the usually rather quiet GSC Stalker Twitter account has assured us that the game is still being worked on. It’s the first word we’ve had on the development of game since January, when we heard that they were seeking funding for the project following the studio’s collapse. That they’ve lasted until now, and that they’re speaking positively, is encouraging, but I don’t doubt that it’ll be a struggle to get the game out the door: the first game was a massive struggle with publisher support. I wonder if crowd-finding an AAA game the size of Stalker 2 is possible? If only Kickstarter would allow non-US funding, they could have all my money.

They point out that there’s no release date, which made me giggle.

Via VG247.

GSC Enter The Good Old Games Zone

That's no Zone

GSC have announced their arrival at Good Old Games with a bundled package of some of their most fondly remembered titles. Yes, it’s the Cossacks Anthology, containing Cossacks: European Wars and its two expansion packs. Now, I do have very fond memories of Cossacks’ take on the historical RTS, throwing around thousands of units at once, but of course it’s the S.T.A.L.K.E.R. games that most people know GSC for. Further titles will be appearing but I’m not even sure S.T.A.L.K.E.R. is old enough to be considered anything other than a GG. The Cossacks Anthology is available here, priced at $5.99. Maybe if everyone in the world buys it twice, S.T.A.L.K.E.R. 2 appears immediately?