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Posts tagged “GSC Game World”

Stalker, The Zone, And Borrowed Architecture

I've been doing some guest blogging for splendid architecture site BLDGBLOG. You can see my previous offerings here and here, as well as an interview here. The latest piece - here! - delves deeper into my obsession with GSC Gameworld's Stalker games, and the wider fiction - and reality - surrounding them. Go have a read of the rest of BLDGBLOG, too. It will surprise…

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Pripyat Precipitates Feb 5th

Koch Media have confirmed February 5 as the release date for S.T.A.L.K.E.R : Call of Pripyat in the UK, Italy, and "Nordic", although which countries that stands for isn't quite clear. Russia, Germany and the rest of Europe have had their versions of the game for a while now, and all feedback points to good. I've spent quite a lot of time with the early…

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Call Of Pripyat: Pripyat Itself

Looks like we're all going to need some cheering up after that last item, so how about some bleak Ukrainian apocalypse to give your day a bit of buoyancy? This new trailer for Call Of Pripyat flies through Pripyat itself - so I suppose it's a kind of spoiler - but it gives you some idea of how large the new maps in this game…

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Hands On With Call Of Pripyat

This week I've been playing the English-language version of Stalker: Call of Pripyat. While the game is already out in Russia and Germany, the English version isn't coming out until January. The version I am playing is therefore a preview build, and incomplete in a number of ways, mostly in UI English and some bits and pieces of presentation. What does seem to be complete,…

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Incredi-bargain! STALKER! Incredi-bargain!

We normally reserve talk of discounted games for Saturday's Bargain Bucket post, but this one's too good to leave for then. STALKER: Shadow Of Chernobyl is a title that instantly flickers into the forebrain of both myself and Jim whenever the question of the last few years' best/most important PC games is raised. It is not a perfect game, but it realises a world, a…

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Cry Some More: CryENGINE 3, STALKER 2?

Crytek last night announced the latest incarnation of their engine, CryENGINE 3 is now available to be licensed. Now that may not affect you or me (unless you're a games developer of course), but there's some interesting implications of this latest tech. Of course, it first of all means games are going to be prettier - these are the people who keep bowling us over…

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Don’t Just Stand There: Stalkerfest

Sergey Galyonkin sends word that he's posted pictures from the heavily-attended Stalkerfest 2009 over on Flickr. You can check out the mass of cosplayers (reportedly around 500) and also see GSC's developer band getting up on stage top strut their stuff. For those of you down with the local language, there's also a blog account of the event here.

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When Lighting Attacks: Call Of Pripyat Trailer

So it seems that DirectX 11 will be supported by Call Of Pripyat, although it's not clear what difference that will make to the visual fidelity of the game. This new video (below) shows off lots of lovely real-time shadows and stuff, but I was under the impression that Stalker did that in DirectX 9 anyway... (There's a slightly bizarre comparison of DX9 and DX10…

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Murky, Moody Footage Of Call Of Pripyat

Many things worry the tiny minds of the RPS team, but one of the most oft-concerning thoughts is whether Stalker: Call Of Pripyat, the third (possibly final?) instance of the games of the zone, will ultimately be the best . Can GSC make up for the misstep of Clear Sky and land a game that has the atmosphere and precision of the original, while still…

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Interview: GSC On Call Of Pripyat

The announcement of a new Stalker game, Call Of Pripyat, offers an intriguing prospect. It's a trilogy-completing work - with Clear Sky acting as prequel - and it proports to show what took place in the zone after the events of Shadow Of Chernobyl. The initial announcement seemed to promise a great deal: enhanced A-Life, more freedom, and more survival conditions to consider. But what…

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Official: Call Of Pripyat

We've known about this for a while, but the official announcement has only just turned up. The third Stalker game is due for release this Autumn, and covers the events immediately following the end of Shadow Of Chernobyl. "Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control."…

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Stalker: The Mods, Return To Clear Sky

The past week of my gaming time has been dominated by Stalker mods: downloading, testing, crashing, deleting, reinstalling, and even a few hours of playing. For Shadow Of Chernobyl there's pretty much a one-stop shop for changes, which is the extraordinary Oblivion Lost mod. It's a comprehensive, colossal piece of compilation modding, much of it done by the author, and the rest factored in from…

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M.O.R.E. S.T.A.L.K.E.R.

Via VG247: a GSC fansite is reporting that there's a "new" expansion (the first presumably being standalone Clear Sky) as well as a full new game from the company in the works. In an online conference earlier this week, [GSC president, Sergey] Grigorovitch was asked whether the April 2009 calendar featuring the words ‘Call of Pripyat’ in Russian was an April Fools’ joke. He replied…

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O.L.D.E.R.: Alpha STALKER released for free

Whatever will be will be. Whatever might have been can also be, it seems. Any glimpse into the creative process behind a game, especially one of some legend, is fascinating – for instance the design documents for Planescape Torment and Grim Fandango. This, however, is some kind of alterna-history motherlode. GSC Gameworld have released an early build (from 2004, to be precise) of their acclaimed…

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Eurogamer: Stalker: Clear Sky Review

After Jim and Alec's reviews have found their way into the world, Eurogamer eject my take on Clear Sky onto the Internet. In it I say things like:"It's a graphically improved prequel that integrates a mass of things that were promised for Stalker with assorted game tweaks that - on paper - sound as if they'd improve the immersion of the game considerably. In practice,…

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Interview: GSC on STALKER: Clear Sky

Well, we've had more than a week of E3 coverage, and I'm sure you're sick of it by now. So I'm finishing up! I checked my huge pile of notes, recordings and press materials and found I have only one thing left to write about – Stalker: Clear Sky.This sequel/prequel/remake of the acclaimed, if divisive, FPS is an interesting one because it's the only game…

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Giganto-Spoiler: First 25 Minutes Of Clear Sky

Initially I couldn't actually bring myself to watch this. Those that had assured me that it was "okay, I suppose", "looking a bit better the first game," and - ominously - "Jim, it's a kill x rats mission." I hoped that's wasn't true. I had to take a look. Also: it's almost sarcastically karmic. There was me moaning about trailers that had no game footage,…

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