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Posts tagged “gsc-gameworld”

The Skies Clear for STALKER 2

"The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays." That makes me extremely happy too. That's the official line from GSC, although it's not quite as simple as that. Speaking to Edge, the studio's Oleg Yavorsky reveals that “We are still in the process of seeking funding to back up the project. We are hopeful things…

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S.T.A.L.K.E.R. 2 Still Happening, Apparently

According to this Facebook page update posted last niught, Stalker 2 will continue to be developed. It reads: "The Stalker team is extremely happy! Why? Because we are continuing work on Stalker 2 after the holidays." This is in spite of news before Christmas saying it was all over. Phew! We've contacted GSC to see if we can find out a bit more about what's…

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Feature: Don't call it an obituary

On The Importance Of S.T.A.L.K.E.R.

With the news that iconoclastic Ukrainian developer GSC Gameworld has closed its doors, putting the future of the Stalker series in jeopardy, thoughts turned to the games they had made, and the hopes we'd held for a sequel. There are a few reasons why the Stalker series is so important in the greater scheme of gaming, and as of 2011 those reasons seem more pressing…

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This Could Be Leaked Stalker 2 Art

There was a bunch of art posted here yesterday (thread deleted) from a source which purported to be a former artist at GSC. The images appear to be a couple of environmental scenes and a bunch of concept art. It might make for decent wallpaper which you can gaze at, thinking about what could have been... Full gallery below. Click for full size.

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Get Out Of Here: GSC Closure “Confirmed”

LATEST UPDATE: GSC's twitter this morning announced there will be an official statement on Monday. 1c Ukraine's Sergey Galenkin has blogged about the closure of GSC. He states: "GSC is closed, a fact confirmed by all. The team is almost completely dissolved, the state has only a few people." Galenkin blames the cost of developing a PC only shooter for a European audience, and a…

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Oh, Completely: Clear Sky Complete

This is a random sort of update, but it's just a polite recommendation for all of you. Way back in the mists of 2009 I took a look at the state of mods for Clear Sky, and concluded that while a markedly improved experience was possible, none were a perfect fix to that flawed gem. I'd like to revise and update that, having spent the…

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First Details For Stalker 2?

Pat over at VG247 points out that Official Stalker Facebook page has a brief Q&A that seems to reveal the first details about the game and its all-new engine. It will be set in the familiar Chernobyl Zone locations, and will apparently have more of a survival element the next time around, as well as the return of the spooky lab bits. There will be…

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GSC Explain The STALKER TV Show

The Stalker TV show was pretty much the most unexpected news item of the week, and I just had to drop a line to GSC to find out more. Below you can read my quick chat with GSC's Oleg Yavorsky, in which he stresses that the TV show's production is intended to be as faithful as possible the source game, and reveals that it will…

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Your Quest In STALKER 2?

That's what GSC are suggesting with their Quest Contest. There are bunch of rules and stuff over on the competition page, but what it comes down to is this: "The best ideas from the contest may be implemented in the new S.T.A.L.K.E.R. game. This said, the developers retain the right to change the quest looks or implementation, while preserving the key author's idea." Quest authors…

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A Quick Call Out For Pripyat

I've just started a second playthrough of Call Of Pripyat, which impressed me a great deal earlier in the year. Since a few people had been asking me about mods for the game I thought I'd link to the mods I am using this time around. I've merged the installs for Atmosphere 2, TGS EZ (pictured) and RCOM. The resulting mixture seems to retain the…

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Further New Dawns For Clear Sky

A few people have mailed us over the past few weeks suggesting that we take a look at the Total Faction War mod v1.8 by PhoenixHeart, Darkenneko and Smoq2. I finally got around to doing that this week, and I've written up some thoughts below. Long term readers will recall that I previously attempted to mod the errant son of the Stalker dysnasty into a…

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Stalker, The Zone, And Borrowed Architecture

I've been doing some guest blogging for splendid architecture site BLDGBLOG. You can see my previous offerings here and here, as well as an interview here. The latest piece - here! - delves deeper into my obsession with GSC Gameworld's Stalker games, and the wider fiction - and reality - surrounding them. Go have a read of the rest of BLDGBLOG, too. It will surprise…

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Pripyat Precipitates Feb 5th

Koch Media have confirmed February 5 as the release date for S.T.A.L.K.E.R : Call of Pripyat in the UK, Italy, and "Nordic", although which countries that stands for isn't quite clear. Russia, Germany and the rest of Europe have had their versions of the game for a while now, and all feedback points to good. I've spent quite a lot of time with the early…

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Call Of Pripyat: Pripyat Itself

Looks like we're all going to need some cheering up after that last item, so how about some bleak Ukrainian apocalypse to give your day a bit of buoyancy? This new trailer for Call Of Pripyat flies through Pripyat itself - so I suppose it's a kind of spoiler - but it gives you some idea of how large the new maps in this game…

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Feature:

Hands On With Call Of Pripyat

This week I've been playing the English-language version of Stalker: Call of Pripyat. While the game is already out in Russia and Germany, the English version isn't coming out until January. The version I am playing is therefore a preview build, and incomplete in a number of ways, mostly in UI English and some bits and pieces of presentation. What does seem to be complete,…

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Incredi-bargain! STALKER! Incredi-bargain!

We normally reserve talk of discounted games for Saturday's Bargain Bucket post, but this one's too good to leave for then. STALKER: Shadow Of Chernobyl is a title that instantly flickers into the forebrain of both myself and Jim whenever the question of the last few years' best/most important PC games is raised. It is not a perfect game, but it realises a world, a…

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Cry Some More: CryENGINE 3, STALKER 2?

Crytek last night announced the latest incarnation of their engine, CryENGINE 3 is now available to be licensed. Now that may not affect you or me (unless you're a games developer of course), but there's some interesting implications of this latest tech. Of course, it first of all means games are going to be prettier - these are the people who keep bowling us over…

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Don’t Just Stand There: Stalkerfest

Sergey Galyonkin sends word that he's posted pictures from the heavily-attended Stalkerfest 2009 over on Flickr. You can check out the mass of cosplayers (reportedly around 500) and also see GSC's developer band getting up on stage top strut their stuff. For those of you down with the local language, there's also a blog account of the event here.

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When Lighting Attacks: Call Of Pripyat Trailer

So it seems that DirectX 11 will be supported by Call Of Pripyat, although it's not clear what difference that will make to the visual fidelity of the game. This new video (below) shows off lots of lovely real-time shadows and stuff, but I was under the impression that Stalker did that in DirectX 9 anyway... (There's a slightly bizarre comparison of DX9 and DX10…

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